Player Matchup

Sun Wukong
Sun Wukong
AsuraBear
Sun Wukong
Level 16
God Stats
2W - 4L
1,207 SR
Queue Stats
71W - 55L
1,656 Elo+
Party 1
Sol
Sol
MidlaneKingdom
Sol
Level 18
God Stats
29W - 26L
1,565 SR
Queue Stats
136W - 104L
1,670 Elo+
Solo
Bellona
Bellona
Sạint
Bellona
Level 25
God Stats
7W - 2L
1,738 SR
Queue Stats
99W - 59L
1,699 Elo+
Solo
Cu Chulainn
Cu Chulainn
YoungBuckster11
Cu Chulainn
Level 14
God Stats
3W - 3L
1,431 SR
Queue Stats
71W - 51L
1,630 Elo+
Party 1
Serqet
Serqet
小名姜承禄
Serqet
Level 27
God Stats
1W - 3L
1,250 SR
Queue Stats
124W - 125L
1,568 Elo+
Solo
Team Averages
Level 20
1,438 SR
1,645 Elo+

VS

Team Averages
Level 20
1,670 SR
1,679 Elo+
Yemoja
Yemoja
Falar1
Yemoja
Level 15
God Stats
51W - 32L
1,851 SR
Queue Stats
68W - 59L
1,695 Elo+
Solo
Scylla
Scylla
IamAnju
Scylla
Level 5
God Stats
15W - 9L
1,846 SR
Queue Stats
21W - 15L
1,747 Elo+
Solo
Guan Yu
Guan Yu
MACACOUMADELICIA
Guan Yu
Level 29
God Stats
7W - 3L
1,773 SR
Queue Stats
348W - 349L
1,628 Elo+
Solo
Neith
Neith
Seculto
Neith
Level 27
God Stats
0W - 4L
1,239 SR
Queue Stats
85W - 71L
1,635 Elo+
Solo
Ullr
Ullr
frosch298
Ullr
Level 26
God Stats
29W - 29L
1,641 SR
Queue Stats
497W - 439L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsuraBear
Sun Wukong
19
1 / 2 / 12
13,157
548
14,210
22,783
18,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
13 / 0 / 3
16,725
697
30,076
24,826
9,789
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Sạint
Bellona
20
7 / 4 / 5
15,207
634
22,358
26,490
32,759
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
YoungBuckster11
Cu Chulainn
17
3 / 5 / 7
11,789
491
11,426
19,101
13,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
1 / 2 / 3
12,738
531
3,497
13,992
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Falar1
Yemoja
15
2 / 6 / 8
10,488
437
10,117
22,541
17,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
IamAnju
Scylla
20
2 / 5 / 0
12,793
533
10,038
18,123
7,920
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 6 / 3
10,376
432
12,262
25,095
32,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Seculto
Neith
18
4 / 6 / 4
12,095
504
14,993
19,352
8,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
20
4 / 2 / 3
12,114
505
7,854
12,663
5,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
25
Kills
12
13
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AsuraBear
Sun Wukong
1
2
12
3.5
L
Yemoja
Falar1
Yemoja
2
6
8
1
L
Scylla
IamAnju
Scylla
2
5
0
0.4
L
0
6
3
0.25
W
13
0
3
14.5
L
Neith
Seculto
Neith
4
6
4
1
W
Bellona
Sạint
Bellona
7
4
5
2.38
W
Cu Chulainn
YoungBuckster11
Cu Chulainn
3
5
7
1.3
L
Ullr
4
2
3
2.75
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,567
Damage
55,264
107,192
Taken
97,774
79,450
Mitigated
71,964
38,955
Healing
25,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AsuraBear
Sun Wukong
14,210
2,269
0
7,111
22,783
18,040
1,771
4,123
18,618
8,339
69,068
L
Yemoja
Falar1
Yemoja
10,117
1,466
3,030
2,882
22,541
17,602
0
10,510
11,982
31,512
0
L
Scylla
IamAnju
Scylla
10,038
838
0
3,324
18,123
7,920
150
11,486
6,229
106,966
0
L
12,262
1,040
642
4,755
25,095
32,588
0
4,830
19,694
0
68,075
W
30,076
10,403
0
18,802
24,826
9,789
11,529
7,626
16,892
171,479
0
L
Neith
Seculto
Neith
14,993
8,398
0
6,153
19,352
8,822
980
3,960
15,392
0
88,235
W
Bellona
Sạint
Bellona
22,358
11,235
0
6,237
26,490
32,759
1,505
4,177
22,279
0
117,520
W
Cu Chulainn
YoungBuckster11
Cu Chulainn
11,426
907
0
1,405
19,101
13,447
2,093
4,397
14,683
3,166
62,934
L
Ullr
7,854
2,138
0
4,544
12,663
5,032
0
1,488
10,335
0
90,092
W
3,497
504
0
5,400
13,992
5,415
0
1,198
12,728
0
70,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,616
Gold Earned
57,866
798
Minions Killed
687
0
Camps Cleared
0
2,399,991
Distance Traveled
2,231,200
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,157
548
119
5
0
493,224
1
L
Yemoja
10,488
437
40
2
0
434,062
6
L
Scylla
12,793
533
225
9
0
473,702
12
L
Guan Yu
10,376
432
127
5
0
489,568
2
W
Sol
16,725
697
250
10
0
474,667
7
L
Neith
12,095
504
149
6
0
376,745
3
W
Bellona
15,207
634
201
8
0
425,925
4
W
Cu Chulainn
11,789
491
87
4
0
498,062
3
L
Ullr
12,114
505
146
6
0
457,123
4
W
Serqet
12,738
531
141
6
0
508,113
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role