Player Matchup

Hades
Hades
B4mblebee_
Hades
Level 29
God Stats
21W - 17L
1,482 SR
Queue Stats
451W - 504L
1,190 Elo+
Party 2
Bellona
Bellona
FrankyNoFingers
Bellona
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 77L
1,639 Elo+
Party 1
Guan Yu
Guan Yu
PayPal-justdopey
Guan Yu
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
89W - 126L
1,248 Elo+
Party 2
Cerberus
Cerberus
Why so Hate7064
Cerberus
Level 19
God Stats
2W - 0L
1,747 SR
Queue Stats
74W - 37L
1,692 Elo+
Party 1
Xbalanque
Xbalanque
ZadixD2
Xbalanque
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 115L
1,414 Elo+
Solo
Team Averages
Level 19
1,546 SR
1,437 Elo+

VS

Team Averages
Level 22
1,335 SR
1,240 Elo+
Sun Wukong
Sun Wukong
RICEだま
Sun Wukong
Level 19
God Stats
6W - 13L
1,261 SR
Queue Stats
15W - 39L
1,153 Elo+
Party 3
Cerberus
Cerberus
XxXSh0tta1
Cerberus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
267W - 256L
1,331 Elo+
Solo
Scylla
Scylla
きりきつね
Scylla
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
416W - 641L
1,236 Elo+
Party 3
Jing Wei
Jing Wei
ししぁも
Jing Wei
Level 26
God Stats
1W - 11L
1,065 SR
Queue Stats
113W - 230L
1,237 Elo+
Party 3
Ao Kuang
Ao Kuang
はらませまる
Ao Kuang
Level 22
God Stats
49W - 72L
1,350 SR
Queue Stats
357W - 503L
1,242 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
8 / 1 / 2
9,344
584
9,286
7,480
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
6 / 1 / 4
9,738
609
10,415
10,520
6,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 5 / 2
7,271
454
3,011
11,260
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
12
3 / 1 / 3
8,202
513
10,844
13,388
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
ZadixD2
Xbalanque
13
3 / 3 / 2
8,049
503
7,699
10,064
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RICEだま
Sun Wukong
12
1 / 3 / 2
7,821
489
5,996
11,557
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
XxXSh0tta1
Cerberus
13
2 / 2 / 4
8,546
534
8,737
12,280
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 9 / 0
7,087
443
1,537
9,063
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ししぁも
Jing Wei
12
1 / 5 / 4
7,255
453
4,479
14,806
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 1 / 0
8,602
538
4,171
10,875
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
20
Kills
11
11
Deaths
20
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
8
1
2
9
W
6
1
4
8
W
0
5
2
0.2
L
Sun Wukong
RICEだま
Sun Wukong
1
3
2
0.67
W
Cerberus
3
1
3
4.5
L
Cerberus
XxXSh0tta1
Cerberus
2
2
4
2
W
Xbalanque
ZadixD2
Xbalanque
3
3
2
1.33
L
0
9
0
0
L
Jing Wei
ししぁも
Jing Wei
1
5
4
0.6
L
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,255
Damage
24,920
52,712
Taken
58,581
28,866
Mitigated
23,604
17,597
Healing
22,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
9,286
602
464
4,038
7,480
3,632
142
2,041
5,316
50,748
0
W
10,415
3,978
0
980
10,520
6,907
0
1,005
9,465
0
85,943
W
3,011
1,182
222
3,225
11,260
8,714
294
1,715
9,070
0
25,099
L
Sun Wukong
RICEだま
Sun Wukong
5,996
2,074
0
4,778
11,557
6,145
322
2,175
9,032
0
36,055
W
Cerberus
10,844
870
0
5,681
13,388
6,618
187
5,726
7,612
32,669
0
L
Cerberus
XxXSh0tta1
Cerberus
8,737
590
0
4,880
12,280
7,269
156
3,400
8,880
31,998
0
W
Xbalanque
ZadixD2
Xbalanque
7,699
3,668
0
2,987
10,064
2,995
393
3,858
6,206
0
45,337
L
1,537
613
0
645
9,063
2,427
617
7,014
2,049
22,662
0
L
Jing Wei
ししぁも
Jing Wei
4,479
3,336
0
4,933
14,806
4,222
154
6,175
8,631
0
30,745
L
4,171
1,050
0
7,200
10,875
3,541
0
1,366
9,484
40,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,604
Gold Earned
39,311
416
Minions Killed
308
0
Camps Cleared
0
1,544,192
Distance Traveled
1,562,759
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,344
584
102
6
0
301,904
1
W
Bellona
9,738
609
143
9
0
358,598
4
W
Guan Yu
7,271
454
47
3
0
260,910
2
L
Sun Wukong
7,821
489
59
4
0
284,410
13
W
Cerberus
8,202
513
39
2
0
317,467
5
L
Cerberus
8,546
534
61
4
0
335,480
4
W
Xbalanque
8,049
503
85
5
0
305,313
0
L
Scylla
7,087
443
53
3
0
265,640
0
L
Jing Wei
7,255
453
54
3
0
305,171
0
L
Ao Kuang
8,602
538
81
5
0
372,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role