Player Matchup

Neith
Neith
Estilen
Neith
Level 88
God Stats
6W - 3L
1,363 SR
Queue Stats
164W - 129L
1,478 Elo+
Party 2
Sol
Sol
SakuraOnSwitch
Sol
Level 87
God Stats
1W - 2L
1,285 SR
Queue Stats
229W - 203L
1,509 Elo+
Party 2
Bacchus
Bacchus
Sheepeytom
Bacchus
Level 87
God Stats
3W - 1L
1,285 SR
Queue Stats
266W - 228L
1,551 Elo+
Party 2
Team Averages
Level 87
1,311 SR
1,513 Elo+

VS

Team Averages
Level 77
1,540 SR
1,530 Elo+
Medusa
Medusa
Acie Pookie
Medusa
Level 114
God Stats
11W - 20L
1,707 SR
Queue Stats
128W - 116L
1,625 Elo+
Party 1
Gilgamesh
Gilgamesh
X4Iceman4X
Gilgamesh
Level 109
God Stats
6W - 5L
1,414 SR
Queue Stats
235W - 197L
1,612 Elo+
Party 1
Poseidon
Poseidon
stomsone
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Estilen
Neith
16
9 / 3 / 4
13,033
686
11,250
10,609
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 4 / 11
12,877
678
8,368
12,079
4,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
Sheepeytom
Bacchus
16
3 / 2 / 8
13,266
698
11,950
16,662
27,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 6 / 4
13,110
690
18,712
15,767
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
X4Iceman4X
Gilgamesh
15
4 / 3 / 4
12,441
655
10,373
15,081
11,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
stomsone
Poseidon
13
0 / 6 / 1
10,073
530
3,535
9,433
3,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
9
9
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
6
4
1.17
W
Neith
Estilen
Neith
9
3
4
3.67
W
3
4
11
2.13
W
Bacchus
Sheepeytom
Bacchus
3
2
8
3.5
L
Gilgamesh
X4Iceman4X
Gilgamesh
4
3
4
2
L
Poseidon
stomsone
Poseidon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,568
Damage
32,620
39,350
Taken
40,281
37,469
Mitigated
20,701
11,814
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
18,712
7,921
279
1,702
15,767
5,591
1,164
8,391
7,376
0
66,896
W
Neith
Estilen
Neith
11,250
5,170
1,127
3,707
10,609
5,354
1,530
566
10,043
0
43,353
W
8,368
1,762
0
2,850
12,079
4,306
1,726
883
11,196
62,939
0
W
Bacchus
Sheepeytom
Bacchus
11,950
1,797
0
4,130
16,662
27,809
0
2,130
14,532
53,002
0
L
Gilgamesh
X4Iceman4X
Gilgamesh
10,373
2,402
567
1,190
15,081
11,436
0
6,580
8,501
0
61,879
L
Poseidon
stomsone
Poseidon
3,535
278
0
1,015
9,433
3,674
0
5,471
3,962
23,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
35,624
219
Minions Killed
191
0
Camps Cleared
0
959,589
Distance Traveled
870,597
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,110
690
89
5
0
301,462
0
W
Neith
13,033
686
54
3
0
288,415
1
W
Sol
12,877
678
98
5
0
311,775
2
W
Bacchus
13,266
698
67
4
0
359,399
3
L
Gilgamesh
12,441
655
62
3
0
320,404
2
L
Poseidon
10,073
530
40
2
0
248,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role