Player Matchup

Sun Wukong
Sun Wukong
BADATHEGAME
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Chluckybot
Kukulkan
Level 3
God Stats
6W - 5L
1,500 SR
Queue Stats
82W - 66L
1,500 Elo+
Party 2
Nemesis
Nemesis
Polmay4
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Sagatios
Baba Yaga
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kali
Kali
Yumikorin
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 7
1,500 SR
1,500 Elo+

VS

Team Averages
Level 18
1,306 SR
1,368 Elo+
Aphrodite
Aphrodite
Druedd
Aphrodite
Level 29
God Stats
4W - 5L
1,178 SR
Queue Stats
144W - 159L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
QuatschEnte
Gilgamesh
Level 25
God Stats
15W - 6L
1,500 SR
Queue Stats
95W - 95L
1,421 Elo+
Solo
Chaac
Chaac
Salem71
Chaac
Level 23
God Stats
6W - 4L
1,223 SR
Queue Stats
153W - 135L
1,369 Elo+
Party 1
Neith
Neith
Thendos
Neith
Level 3
God Stats
4W - 4L
1,420 SR
Queue Stats
10W - 12L
1,343 Elo+
Party 1
Nemesis
Nemesis
WaRiRoR
Nemesis
Level 10
God Stats
1W - 2L
1,207 SR
Queue Stats
6W - 10L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BADATHEGAME
Sun Wukong
15
7 / 1 / 1
9,336
467
12,629
15,794
8,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Chluckybot
Kukulkan
14
3 / 11 / 1
8,783
439
13,339
12,956
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Polmay4
Nemesis
12
0 / 5 / 2
7,824
391
5,500
15,201
7,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Sagatios
Baba Yaga
12
1 / 8 / 0
7,500
375
6,341
11,023
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
11
0 / 9 / 0
6,871
344
2,599
10,818
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Druedd
Aphrodite
17
13 / 2 / 4
11,109
555
8,845
13,118
5,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
QuatschEnte
Gilgamesh
18
10 / 0 / 5
11,540
577
15,831
16,715
11,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Salem71
Chaac
15
6 / 5 / 5
10,512
526
13,034
17,719
12,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Thendos
Neith
14
2 / 2 / 7
9,105
455
4,606
6,177
1,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
WaRiRoR
Nemesis
14
3 / 2 / 7
9,035
452
6,836
14,459
7,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
11
Kills
34
34
Deaths
11
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BADATHEGAME
Sun Wukong
7
1
1
7.5
L
Kukulkan
Chluckybot
Kukulkan
3
11
1
0.32
W
Aphrodite
Druedd
Aphrodite
13
2
4
7.5
L
Nemesis
Polmay4
Nemesis
0
5
2
0.2
W
Gilgamesh
QuatschEnte
Gilgamesh
10
0
5
12.5
L
Baba Yaga
Sagatios
Baba Yaga
1
8
0
0.13
W
Chaac
Salem71
Chaac
6
5
5
1.7
W
Neith
Thendos
Neith
2
2
7
2.75
W
Nemesis
WaRiRoR
Nemesis
3
2
7
3.25
L
Kali
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,408
Damage
49,152
65,792
Taken
68,188
29,507
Mitigated
37,815
8,736
Healing
29,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BADATHEGAME
Sun Wukong
12,629
3,176
0
1,643
15,794
8,182
0
811
14,983
0
61,264
L
Kukulkan
Chluckybot
Kukulkan
13,339
3,609
0
0
12,956
5,080
0
4,337
8,279
39,957
0
W
Aphrodite
Druedd
Aphrodite
8,845
2,136
3,969
8,188
13,118
5,291
591
5,284
7,582
59,053
0
L
Nemesis
Polmay4
Nemesis
5,500
2,789
0
4,617
15,201
7,574
0
2,348
12,735
0
47,537
W
Gilgamesh
QuatschEnte
Gilgamesh
15,831
2,247
0
2,921
16,715
11,210
714
4,122
12,179
11,097
74,763
L
Baba Yaga
Sagatios
Baba Yaga
6,341
667
0
1,845
11,023
3,944
652
1,244
9,677
30,853
0
W
Chaac
Salem71
Chaac
13,034
3,290
0
7,182
17,719
12,575
244
4,249
13,304
3,949
45,351
W
Neith
Thendos
Neith
4,606
1,990
0
1,764
6,177
1,735
498
1,815
4,230
0
30,812
W
Nemesis
WaRiRoR
Nemesis
6,836
4,353
0
5,397
14,459
7,004
0
3,032
11,213
0
35,411
L
Kali
2,599
1,007
0
631
10,818
4,727
1,313
2,022
8,708
0
24,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,314
Gold Earned
51,301
353
Minions Killed
469
0
Camps Cleared
0
1,687,055
Distance Traveled
1,936,589
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,336
467
92
5
0
408,180
1
L
Kukulkan
8,783
439
68
3
0
293,336
2
W
Aphrodite
11,109
555
137
7
0
357,241
1
L
Nemesis
7,824
391
85
4
0
344,333
1
W
Gilgamesh
11,540
577
136
7
0
417,165
4
L
Baba Yaga
7,500
375
68
3
0
347,075
3
W
Chaac
10,512
526
72
4
0
403,263
5
W
Neith
9,105
455
65
3
0
354,797
0
W
Nemesis
9,035
452
59
3
0
404,123
2
L
Kali
6,871
344
40
2
0
294,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role