Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
M4CxBrutalBluNos
Gilgamesh
Level 160
God Stats
31W - 4L
2,035 SR
Queue Stats
224W - 148L
1,756 Elo+
Party 1
Aphrodite
Aphrodite
atcojack
Aphrodite
Level 143
God Stats
10W - 7L
1,376 SR
Queue Stats
171W - 93L
1,734 Elo+
Party 1
Eset
Eset
iQ_Xoon
Eset
Level 99
God Stats
1W - 2L
1,385 SR
Queue Stats
82W - 51L
1,690 Elo+
Party 1
Team Averages
Level 144
1,559 SR
1,636 Elo+

VS

Team Averages
Level 140
1,495 SR
1,635 Elo+
Loki
Loki
KingAboss15
Loki
Level 122
God Stats
23W - 25L
1,477 SR
Queue Stats
529W - 573L
1,499 Elo+
Solo
Chronos
Chronos
Not AZZA6969
Chronos
Level 144
God Stats
1W - 2L
1,515 SR
Queue Stats
8W - 10L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
Not Pok6969
Gilgamesh
Level 154
God Stats
0W - 3L
1,276 SR
Queue Stats
367W - 230L
1,640 Elo+
Party 2
Agni
Agni
One_Little_Fool
Agni
Level 119
God Stats
6W - 4L
1,896 SR
Queue Stats
268W - 239L
1,637 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZWS_TwiSster
Cu Chulainn
Level 160
God Stats
2W - 4L
1,312 SR
Queue Stats
446W - 240L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
7 / 1 / 6
11,653
613
10,554
11,229
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
 
Arachne
16
3 / 2 / 6
10,108
532
9,701
14,149
6,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
19
10 / 0 / 6
12,303
648
14,949
15,554
8,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
atcojack
Aphrodite
16
1 / 3 / 9
9,597
505
3,489
12,491
8,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
iQ_Xoon
Eset
16
2 / 2 / 6
9,902
521
9,566
9,700
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,341
439
5,499
13,534
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Not AZZA6969
Chronos
16
2 / 6 / 0
9,540
502
9,357
16,103
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Not Pok6969
Gilgamesh
12
0 / 6 / 3
8,321
438
5,317
15,653
6,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 4 / 0
9,568
504
8,567
11,033
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
ZWS_TwiSster
Cu Chulainn
11
2 / 1 / 0
7,772
409
3,828
8,831
3,944
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
23
Kills
8
8
Deaths
23
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
6
10
W
Arachne
 
Arachne
3
2
6
3
L
0
6
3
0.25
W
Gilgamesh
10
0
6
13
L
Chronos
Not AZZA6969
Chronos
2
6
0
0.33
L
Gilgamesh
Not Pok6969
Gilgamesh
0
6
3
0.25
L
4
4
0
1
L
Cu Chulainn
ZWS_TwiSster
Cu Chulainn
2
1
0
2
W
Aphrodite
atcojack
Aphrodite
1
3
9
1.83
W
Eset
iQ_Xoon
Eset
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,259
Damage
32,568
63,123
Taken
65,154
31,723
Mitigated
23,662
33,549
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,554
44
21
3,806
11,229
4,097
0
2,820
8,273
83,874
0
W
Arachne
 
Arachne
9,701
4,841
0
7,948
14,149
6,356
190
4,076
10,033
0
61,365
L
5,499
1,378
0
750
13,534
4,324
0
5,768
7,606
0
60,043
W
Gilgamesh
14,949
4,942
0
7,480
15,554
8,812
1,965
7,244
8,272
0
102,926
L
Chronos
Not AZZA6969
Chronos
9,357
2,871
0
3,070
16,103
5,398
0
2,627
13,414
72,161
0
L
Gilgamesh
Not Pok6969
Gilgamesh
5,317
1,334
0
1,526
15,653
6,138
0
5,375
10,062
0
23,949
L
8,567
683
0
2,623
11,033
3,858
0
6,663
4,030
66,199
0
L
Cu Chulainn
ZWS_TwiSster
Cu Chulainn
3,828
652
0
2,796
8,831
3,944
0
2,370
6,433
1,027
36,656
W
Aphrodite
atcojack
Aphrodite
3,489
261
3,023
7,010
12,491
8,971
0
5,779
6,558
46,867
0
W
Eset
iQ_Xoon
Eset
9,566
583
472
3,789
9,700
3,487
160
1,571
7,929
62,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,563
Gold Earned
43,542
587
Minions Killed
541
0
Camps Cleared
0
1,929,104
Distance Traveled
1,666,078
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,653
613
147
8
0
394,556
0
W
Arachne
10,108
532
90
5
0
393,939
4
L
Loki
8,341
439
118
6
0
358,645
6
W
Gilgamesh
12,303
648
151
8
0
428,610
3
L
Chronos
9,540
502
152
8
0
346,792
6
L
Gilgamesh
8,321
438
28
1
0
351,274
5
L
Agni
9,568
504
154
8
0
350,224
9
L
Cu Chulainn
7,772
409
89
5
0
259,143
3
W
Aphrodite
9,597
505
89
5
0
343,272
5
W
Eset
9,902
521
110
6
0
368,727
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role