Player Matchup

Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
 
Cthulhu
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond II
Sweaty star7895
Tiamat
Diamond II
Level 75
God Stats
11W - 6L
1,748 SR
Queue Stats
557W - 539L
2,258 MMR
Solo
Apollo
Apollo
Platinum I
TAPIAPF
Apollo
Platinum I
Level 123
God Stats
3W - 4L
1,555 SR
Queue Stats
209W - 197L
2,041 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
ThatMurphyChap
Tsukuyomi
Diamond V
Level 160
God Stats
6W - 10L
1,360 SR
Queue Stats
260W - 248L
2,066 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,533 SR
1,873 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,743 SR
2,142 MMR
King Arthur
King Arthur
Diamond V
AGGROOOOOOOO
King Arthur
Diamond V
Level 118
God Stats
24W - 32L
1,529 SR
Queue Stats
1,204W - 1,193L
2,034 MMR
Solo
Chernobog
Chernobog
Platinum I
Fr3ddy lXl
Chernobog
Platinum I
Level 86
God Stats
4W - 2L
1,715 SR
Queue Stats
613W - 580L
2,000 MMR
Solo
Heimdallr
Heimdallr
Masters
Lyaic
Heimdallr
Masters
Level 69
God Stats
12W - 5L
1,904 SR
Queue Stats
104W - 80L
2,618 MMR
Solo
Cerberus
Cerberus
Masters
YoungLexTown
Cerberus
Masters
Level 160
God Stats
55W - 39L
1,791 SR
Queue Stats
476W - 442L
1,952 MMR
Solo
Izanami
Izanami
Diamond IV
kookslikedat
Izanami
Diamond IV
Level 125
God Stats
10W - 8L
1,774 SR
Queue Stats
878W - 847L
2,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 1 / 0
3,571
714
502
2,715
601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
 
Cthulhu
2
0 / 1 / 0
2,809
562
0
900
166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

5
0 / 2 / 0
3,326
665
248
2,073
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
TAPIAPF
Apollo
6
0 / 0 / 0
3,470
694
779
2,068
352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
ThatMurphyChap
Tsukuyomi
7
2 / 1 / 1
3,957
791
3,748
5,005
1,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
AthenaGuan Yu

VS

Bans
SetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AGGROOOOOOOO
King Arthur
6
1 / 3 / 0
3,644
729
2,933
5,027
1,757
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
Fr3ddy lXl
Chernobog
6
1 / 0 / 0
3,651
730
488
1,970
447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Lyaic
Heimdallr
7
1 / 0 / 0
4,172
834
1,141
1,761
496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
YoungLexTown
Cerberus
6
1 / 0 / 2
3,880
776
1,368
2,749
1,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
kookslikedat
Izanami
7
1 / 0 / 1
3,981
796
1,497
1,476
313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
0
1
L
Cthulhu
 
Cthulhu
0
1
0
0
W
King Arthur
AGGROOOOOOOO
King Arthur
1
3
0
0.33
W
Chernobog
Fr3ddy lXl
Chernobog
1
0
0
1
W
Heimdallr
Lyaic
Heimdallr
1
0
0
1
L
0
2
0
0
L
Apollo
TAPIAPF
Apollo
0
0
0
0
L
Tsukuyomi
ThatMurphyChap
Tsukuyomi
2
1
1
2.5
W
Cerberus
YoungLexTown
Cerberus
1
0
2
2
W
Izanami
kookslikedat
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,277
Damage
7,427
12,761
Taken
12,983
3,024
Mitigated
4,016
5,008
Healing
4,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
502
77
0
925
2,715
601
0
346
2,369
0
10,454
L
Cthulhu
 
Cthulhu
0
0
0
0
900
166
0
149
751
114
0
W
King Arthur
AGGROOOOOOOO
King Arthur
2,933
427
0
1,060
5,027
1,757
0
0
5,027
0
12,681
W
Chernobog
Fr3ddy lXl
Chernobog
488
317
0
305
1,970
447
0
49
1,907
0
14,499
W
Heimdallr
Lyaic
Heimdallr
1,141
877
0
996
1,761
496
114
0
1,761
0
17,884
L
248
35
0
646
2,073
621
0
0
2,073
10,834
0
L
Apollo
TAPIAPF
Apollo
779
345
0
1,344
2,068
352
0
330
1,738
0
13,940
L
Tsukuyomi
ThatMurphyChap
Tsukuyomi
3,748
882
0
2,093
5,005
1,284
0
543
4,462
0
17,851
W
Cerberus
YoungLexTown
Cerberus
1,368
192
0
1,075
2,749
1,003
0
35
2,714
8,868
0
W
Izanami
kookslikedat
Izanami
1,497
1,241
0
1,097
1,476
313
0
108
1,326
0
21,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,133
Gold Earned
19,328
123
Minions Killed
175
0
Camps Cleared
0
436,249
Distance Traveled
518,969
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,571
714
35
7
0
121,612
1
L
Cthulhu
2,809
562
2
0
0
12,109
0
W
King Arthur
3,644
729
19
4
0
116,894
1
W
Chernobog
3,651
730
44
9
0
106,852
1
W
Heimdallr
4,172
834
39
8
0
89,596
1
L
Tiamat
3,326
665
28
6
0
89,991
1
L
Apollo
3,470
694
27
5
0
94,995
2
L
Tsukuyomi
3,957
791
31
6
0
117,542
1
W
Cerberus
3,880
776
30
6
0
108,493
1
W
Izanami
3,981
796
43
9
0
97,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role