Player Matchup

Chang'e
Chang'e
OoNoeloO
Chang'e
Level 129
God Stats
2W - 3L
1,777 SR
Queue Stats
128W - 87L
1,742 Elo+
Party 1
Anhur
Anhur
Stitcher Jim715
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Takosan
Cthulhu
Level 129
God Stats
6W - 2L
1,701 SR
Queue Stats
127W - 78L
1,742 Elo+
Party 1
Team Averages
Level 115
1,659 SR
1,661 Elo+

VS

Team Averages
Level 54
1,526 SR
1,355 Elo+
Sobek
Sobek
Dixie Lotus
Sobek
Level 28
God Stats
0W - 1L
1,670 SR
Queue Stats
2W - 6L
1,292 Elo+
Party 2
Cupid
Cupid
OGiNFiDeL
Cupid
Level 98
God Stats
8W - 5L
1,409 SR
Queue Stats
12W - 10L
1,414 Elo+
Solo
Tiamat
Tiamat
PoisonOreo
Tiamat
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 53L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
OoNoeloO
Chang'e
12
7 / 1 / 7
8,540
854
9,022
7,779
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 1 / 6
7,845
785
6,674
6,166
2,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Takosan
Cthulhu
12
5 / 0 / 11
9,210
921
7,582
7,532
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,625
663
2,935
11,785
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
OGiNFiDeL
Cupid
10
2 / 5 / 0
7,539
754
7,296
6,696
2,186
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
PoisonOreo
Tiamat
9
0 / 7 / 2
6,276
628
4,846
9,849
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
2
2
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Cupid
OGiNFiDeL
Cupid
2
5
0
0.4
W
Chang'e
OoNoeloO
Chang'e
7
1
7
10.5
L
Tiamat
PoisonOreo
Tiamat
0
7
2
0.14
W
4
1
6
7
W
Cthulhu
Takosan
Cthulhu
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,278
Damage
15,077
21,477
Taken
28,330
9,270
Mitigated
13,925
10,072
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,935
233
386
1,702
11,785
7,288
0
6,653
5,132
6,377
0
L
Cupid
OGiNFiDeL
Cupid
7,296
3,858
446
975
6,696
2,186
0
4,016
2,680
0
26,397
W
Chang'e
OoNoeloO
Chang'e
9,022
272
2,851
4,217
7,779
2,588
363
3,099
4,358
30,515
0
L
Tiamat
PoisonOreo
Tiamat
4,846
823
48
1,374
9,849
4,451
0
6,008
3,841
16,088
0
W
6,674
3,087
0
1,592
6,166
2,053
135
1,826
4,112
0
25,677
W
Cthulhu
Takosan
Cthulhu
7,582
1,551
0
1,412
7,532
4,629
0
2,102
5,192
31,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
20,440
150
Minions Killed
69
0
Camps Cleared
0
601,921
Distance Traveled
519,061
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,625
663
11
1
0
183,943
0
L
Cupid
7,539
754
42
4
0
155,453
3
W
Chang'e
8,540
854
46
5
0
199,770
2
L
Tiamat
6,276
628
16
2
0
179,665
4
W
Anhur
7,845
785
51
5
0
174,829
2
W
Cthulhu
9,210
921
53
5
0
227,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role