Player Matchup

Neith
Neith
Brosche
Neith
Level 5
God Stats
2W - 3L
1,456 SR
Queue Stats
8W - 8L
1,564 Elo+
Party 2
Vulcan
Vulcan
CarJanx
Vulcan
Level 4
God Stats
7W - 10L
1,258 SR
Queue Stats
84W - 62L
1,500 Elo+
Party 1
Ymir
Ymir
FaMe vDeadly
Ymir
Level 19
God Stats
5W - 3L
1,203 SR
Queue Stats
68W - 77L
1,317 Elo+
Solo
Cupid
Cupid
Kalivela
Cupid
Level 3
God Stats
6W - 4L
1,258 SR
Queue Stats
58W - 45L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Kashmar85
Guan Yu
Level 26
God Stats
3W - 4L
1,531 SR
Queue Stats
49W - 45L
1,527 Elo+
Party 2
Team Averages
Level 11
1,341 SR
1,482 Elo+

VS

Team Averages
Level 16
1,489 SR
1,415 Elo+
Anhur
Anhur
NEMO_NOMIC
Anhur
Level 20
God Stats
5W - 10L
1,348 SR
Queue Stats
57W - 83L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
OGdethbeard
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Retractile9
Kukulkan
Level 17
God Stats
41W - 36L
1,597 SR
Queue Stats
75W - 87L
1,287 Elo+
Solo
Ra
Ra
Super Thatha
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Solo
King Arthur
King Arthur
TragicJohnson
King Arthur
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 16L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brosche
Neith
18
3 / 0 / 21
11,265
939
9,122
5,615
1,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
CarJanx
Vulcan
20
11 / 0 / 23
13,764
1,147
19,961
7,914
3,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 1 / 27
12,365
1,030
6,768
15,997
15,024
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Kalivela
Cupid
20
14 / 2 / 21
13,861
1,155
30,935
11,467
5,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Kashmar85
Guan Yu
20
12 / 0 / 21
12,929
1,077
19,210
11,881
15,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
0 / 8 / 0
9,524
794
3,596
12,959
6,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
OGdethbeard
Sun Wukong
17
0 / 14 / 2
10,532
878
9,320
31,395
24,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Retractile9
Kukulkan
17
2 / 5 / 1
11,329
944
18,631
12,921
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 10 / 1
10,412
868
6,553
16,168
5,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TragicJohnson
King Arthur
16
0 / 5 / 2
9,869
822
9,370
19,432
19,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
9
42
Kills
3
3
Deaths
42
113
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Brosche
Neith
3
0
21
13.5
W
Vulcan
CarJanx
Vulcan
11
0
23
22.5
W
2
1
27
15.5
W
Cupid
Kalivela
Cupid
14
2
21
12.25
W
Guan Yu
Kashmar85
Guan Yu
12
0
21
22.5
L
Anhur
0
8
0
0
L
Sun Wukong
OGdethbeard
Sun Wukong
0
14
2
0.07
L
Kukulkan
Retractile9
Kukulkan
2
5
1
0.5
L
1
10
1
0.15
L
King Arthur
TragicJohnson
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,996
Damage
47,470
52,874
Taken
92,875
41,226
Mitigated
60,775
17,026
Healing
4,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Brosche
Neith
9,122
2,717
0
1,134
5,615
1,940
0
3,871
1,662
0
17,592
W
Vulcan
CarJanx
Vulcan
19,961
4,496
106
784
7,914
3,113
0
3,675
3,989
60,665
0
W
6,768
1,397
0
2,560
15,997
15,024
0
6,380
9,273
23,745
0
W
Cupid
Kalivela
Cupid
30,935
17,807
1,334
2,625
11,467
5,333
0
6,066
5,163
0
60,655
W
Guan Yu
Kashmar85
Guan Yu
19,210
2,945
3,255
5,228
11,881
15,816
0
4,559
7,190
191
30,080
L
Anhur
3,596
1,985
25
1,117
12,959
6,183
0
4,173
8,786
0
12,218
L
Sun Wukong
OGdethbeard
Sun Wukong
9,320
1,786
0
256
31,395
24,076
0
11,892
19,503
0
33,058
L
Kukulkan
Retractile9
Kukulkan
18,631
929
0
1,389
12,921
4,889
0
3,989
8,932
53,984
0
L
6,553
826
397
302
16,168
5,915
0
2,888
13,280
30,024
0
L
King Arthur
TragicJohnson
King Arthur
9,370
1,366
0
887
19,432
19,712
0
3,936
15,496
413
23,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,184
Gold Earned
51,666
245
Minions Killed
233
10
Camps Cleared
4
1,161,336
Distance Traveled
809,729
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,265
939
32
3
0
179,331
1
W
Vulcan
13,764
1,147
102
9
2
271,353
0
W
Ymir
12,365
1,030
34
3
3
202,918
1
W
Cupid
13,861
1,155
63
5
2
225,855
0
W
Guan Yu
12,929
1,077
14
1
3
281,879
1
L
Anhur
9,524
794
19
2
0
67,858
0
L
Sun Wukong
10,532
878
53
4
2
219,352
0
L
Kukulkan
11,329
944
103
9
1
223,018
0
L
Ra
10,412
868
41
3
1
183,574
0
L
King Arthur
9,869
822
17
1
0
115,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role