Player Matchup

Fafnir
Fafnir
Freakgum
Fafnir
Level 27
God Stats
2W - 1L
1,854 SR
Queue Stats
4W - 1L
1,822 Elo+
Solo
Thoth
Thoth
MIgzo232
Thoth
Level 24
God Stats
1W - 1L
1,745 SR
Queue Stats
5W - 5L
1,638 Elo+
Solo
Da Ji
Da Ji
WY321
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,669 Elo+
Solo
Heimdallr
Heimdallr
br11x
Heimdallr
Level 6
God Stats
12W - 6L
1,757 SR
Queue Stats
19W - 12L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
cwellagr
Gilgamesh
Level 13
God Stats
31W - 13L
1,865 SR
Queue Stats
103W - 64L
1,809 Elo+
Solo
Team Averages
Level 15
1,744 SR
1,691 Elo+

VS

Team Averages
Level 17
1,555 SR
1,699 Elo+
Anhur
Anhur
Cyderrrr
Anhur
Level 17
God Stats
18W - 20L
1,540 SR
Queue Stats
86W - 81L
1,699 Elo+
Solo
Mercury
Mercury
Goldbold94
Mercury
Level 27
God Stats
4W - 3L
1,336 SR
Queue Stats
172W - 181L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
SelomQues
Cthulhu
Level 10
God Stats
11W - 3L
1,898 SR
Queue Stats
27W - 22L
1,933 Elo+
Solo
Poseidon
Poseidon
WXzPruIvn
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,776 Elo+
Solo
Ymir
Ymir
ihurshev
Ymir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 214L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Freakgum
Fafnir
13
2 / 7 / 5
9,297
465
5,485
21,730
14,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
MIgzo232
Thoth
13
6 / 4 / 1
9,519
476
7,733
8,744
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
WY321
Da Ji
9
0 / 4 / 1
6,793
340
286
9,175
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Heimdallr
br11x
Heimdallr
13
3 / 8 / 1
8,319
416
6,030
13,888
4,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
cwellagr
Gilgamesh
20
10 / 2 / 1
12,532
627
18,505
19,421
14,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cyderrrr
Anhur
20
11 / 2 / 8
13,020
651
22,940
14,811
5,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Goldbold94
Mercury
18
2 / 3 / 8
11,326
566
6,276
14,920
6,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SelomQues
Cthulhu
18
4 / 3 / 2
11,404
570
15,221
12,712
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
WXzPruIvn
Poseidon
16
4 / 8 / 2
10,151
508
6,132
10,462
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
4 / 5 / 8
10,500
525
5,883
13,673
13,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
21
Kills
25
25
Deaths
21
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cyderrrr
Anhur
11
2
8
7.5
L
Fafnir
Freakgum
Fafnir
2
7
5
0.64
W
Mercury
Goldbold94
Mercury
2
3
8
2
L
Thoth
MIgzo232
Thoth
6
4
1
1.63
W
Cthulhu
SelomQues
Cthulhu
4
3
2
1.67
W
Poseidon
WXzPruIvn
Poseidon
4
8
2
0.63
L
Da Ji
WY321
Da Ji
0
4
1
0.13
L
Heimdallr
br11x
Heimdallr
3
8
1
0.44
L
Gilgamesh
cwellagr
Gilgamesh
10
2
1
5.25
W
Ymir
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,039
Damage
56,452
72,958
Taken
66,578
38,883
Mitigated
38,927
15,693
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cyderrrr
Anhur
22,940
11,700
0
7,408
14,811
5,641
3,409
3,353
11,357
0
112,094
L
Fafnir
Freakgum
Fafnir
5,485
1,549
537
4,675
21,730
14,262
190
4,625
17,049
25,161
0
W
Mercury
Goldbold94
Mercury
6,276
2,735
0
690
14,920
6,902
0
1,487
13,310
0
90,565
L
Thoth
MIgzo232
Thoth
7,733
283
0
0
8,744
2,374
503
4,031
4,430
39,406
0
W
Cthulhu
SelomQues
Cthulhu
15,221
441
277
3,190
12,712
10,166
1,001
1,522
11,128
63,786
0
W
Poseidon
WXzPruIvn
Poseidon
6,132
1,024
0
1,297
10,462
3,145
791
3,041
7,069
49,542
0
L
Da Ji
WY321
Da Ji
286
0
0
3,175
9,175
2,547
0
2,112
6,964
0
19,333
L
Heimdallr
br11x
Heimdallr
6,030
2,767
0
1,071
13,888
4,976
727
5,050
8,725
0
40,202
L
Gilgamesh
cwellagr
Gilgamesh
18,505
5,385
0
6,235
19,421
14,724
0
10,229
8,554
0
93,978
W
Ymir
5,883
791
0
1,537
13,673
13,073
532
3,111
10,496
36,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,460
Gold Earned
56,401
379
Minions Killed
552
0
Camps Cleared
0
1,633,097
Distance Traveled
2,029,393
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,020
651
156
8
0
362,409
5
L
Fafnir
9,297
465
17
1
0
368,932
4
W
Mercury
11,326
566
136
7
0
482,637
0
L
Thoth
9,519
476
86
4
0
325,034
1
W
Cthulhu
11,404
570
109
5
0
387,419
1
W
Poseidon
10,151
508
90
5
0
368,105
5
L
Da Ji
6,793
340
35
2
0
199,771
2
L
Heimdallr
8,319
416
84
4
0
369,369
0
L
Gilgamesh
12,532
627
157
8
0
369,991
1
W
Ymir
10,500
525
61
3
0
428,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role