Player Matchup

Anhur
Anhur
Blackzio
Anhur
Level 30
God Stats
5W - 0L
1,885 SR
Queue Stats
89W - 36L
1,759 Elo+
Party 1
Cerberus
Cerberus
ForceUhNature
Cerberus
Level 125
God Stats
3W - 0L
1,797 SR
Queue Stats
84W - 32L
1,740 Elo+
Party 1
Amaterasu
Amaterasu
MasterPeach
Amaterasu
Level 9
God Stats
7W - 5L
1,488 SR
Queue Stats
30W - 10L
1,613 Elo+
Party 1
Anubis
Anubis
crydot
Anubis
Level 16
God Stats
17W - 0L
2,038 SR
Queue Stats
22W - 5L
1,627 Elo+
Party 1
Discordia
Discordia
jugon1008
Discordia
Level 25
God Stats
29W - 4L
2,008 SR
Queue Stats
88W - 35L
1,759 Elo+
Party 1
Team Averages
Level 41
1,843 SR
1,700 Elo+

VS

Team Averages
Level 19
1,526 SR
1,453 Elo+
Fenrir
Fenrir
Born_Of_The_Rose
Fenrir
Level 10
God Stats
1W - 4L
1,533 SR
Queue Stats
3W - 5L
1,368 Elo+
Solo
Rama
Rama
Teddybear3338
Rama
Level 28
God Stats
13W - 13L
1,481 SR
Queue Stats
141W - 165L
1,429 Elo+
Solo
Guan Yu
Guan Yu
tangible_sword9
Guan Yu
Level 23
God Stats
8W - 8L
1,501 SR
Queue Stats
13W - 11L
1,418 Elo+
Solo
The Morrigan
The Morrigan
thegaggindragon
The Morrigan
Level 16
God Stats
4W - 5L
1,489 SR
Queue Stats
28W - 27L
1,551 Elo+
Solo
Ah Puch
Ah Puch
关东一点白
Ah Puch
Level 18
God Stats
6W - 5L
1,623 SR
Queue Stats
30W - 22L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blackzio
Anhur
20
17 / 4 / 14
14,734
1,228
20,840
16,355
6,386
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
ForceUhNature
Cerberus
20
14 / 1 / 19
14,843
1,237
18,752
21,725
17,822
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
MasterPeach
Amaterasu
19
3 / 0 / 26
12,007
1,001
11,175
16,391
10,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
crydot
Anubis
19
5 / 4 / 29
12,441
1,037
11,957
9,092
3,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
jugon1008
Discordia
19
1 / 1 / 30
11,953
996
11,531
5,861
2,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 12 / 3
11,901
992
12,567
21,244
7,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 8 / 7
11,117
926
13,684
15,369
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 5 / 5
10,438
870
4,904
17,102
11,518
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
thegaggindragon
The Morrigan
17
3 / 9 / 5
11,902
992
14,231
12,938
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 6 / 7
11,051
921
18,950
12,658
3,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
37
40
Kills
10
10
Deaths
40
118
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
Blackzio
Anhur
17
4
14
6
L
4
12
3
0.46
W
Cerberus
ForceUhNature
Cerberus
14
1
19
23.5
W
Amaterasu
MasterPeach
Amaterasu
3
0
26
16
L
1
8
7
0.56
W
Anubis
crydot
Anubis
5
4
29
4.88
W
Discordia
jugon1008
Discordia
1
1
30
16
L
1
5
5
0.7
L
The Morrigan
thegaggindragon
The Morrigan
3
9
5
0.61
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,255
Damage
64,336
69,424
Taken
79,311
40,297
Mitigated
29,662
9,826
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Blackzio
Anhur
20,840
13,865
0
983
16,355
6,386
0
8,021
8,334
0
54,439
L
12,567
2,713
0
481
21,244
7,962
0
7,403
13,841
0
24,705
W
Cerberus
ForceUhNature
Cerberus
18,752
1,272
0
6,153
21,725
17,822
0
7,276
14,449
62,758
0
W
Amaterasu
MasterPeach
Amaterasu
11,175
6,220
0
819
16,391
10,094
0
7,511
8,880
0
15,880
L
13,684
12,014
0
0
15,369
3,798
0
10,016
5,353
0
30,416
W
Anubis
crydot
Anubis
11,957
1,043
0
1,723
9,092
3,794
0
5,649
3,443
14,859
0
W
Discordia
jugon1008
Discordia
11,531
999
0
148
5,861
2,201
0
2,995
2,866
32,389
0
L
4,904
242
1,312
1,448
17,102
11,518
0
9,771
7,331
0
12,143
L
The Morrigan
thegaggindragon
The Morrigan
14,231
1,517
0
647
12,938
3,329
0
6,707
5,960
40,127
1,729
L
18,950
675
0
634
12,658
3,055
0
8,343
4,315
53,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,978
Gold Earned
56,409
288
Minions Killed
226
6
Camps Cleared
8
1,190,601
Distance Traveled
1,092,910
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,734
1,228
82
7
3
201,280
0
L
Fenrir
11,901
992
27
2
4
214,654
2
W
Cerberus
14,843
1,237
123
10
1
259,491
0
W
Amaterasu
12,007
1,001
14
1
2
256,919
0
L
Rama
11,117
926
39
3
1
183,875
0
W
Anubis
12,441
1,037
4
0
0
212,051
0
W
Discordia
11,953
996
65
5
0
260,860
0
L
Guan Yu
10,438
870
20
2
1
244,147
1
L
The Morrigan
11,902
992
64
5
2
219,320
0
L
Ah Puch
11,051
921
76
6
0
230,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role