Player Matchup

Cthulhu
Cthulhu
BioHazerd4
Cthulhu
Level 5
God Stats
0W - 1L
1,149 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 1
Bellona
Bellona
Caveman822
Bellona
Level 6
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 1
Chernobog
Chernobog
Masdup
Chernobog
Level 27
God Stats
16W - 22L
1,438 SR
Queue Stats
33W - 60L
1,321 Elo+
Solo
Thor
Thor
VybiteObloky
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,085 Elo+
Solo
Nox
Nox
Xiaocian
Nox
Level 28
God Stats
1W - 2L
1,603 SR
Queue Stats
5W - 9L
1,049 Elo+
Solo
Team Averages
Level 14
1,482 SR
1,182 Elo+

VS

Team Averages
Level 13
1,500 SR
1,467 Elo+
Neith
Neith
Graimoprofiles
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ra
Ra
Nitrokiller758y
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Psihid
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nike
Nike
ZombiXGaming
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,421 Elo+
Party 2
Awilix
Awilix
stevenc6
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BioHazerd4
Cthulhu
5
1 / 4 / 2
4,094
409
2,604
4,736
3,050
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Bellona
Caveman822
Bellona
7
3 / 3 / 1
4,650
465
3,177
4,988
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
Masdup
Chernobog
9
1 / 5 / 0
5,190
519
4,621
6,181
1,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 2
4,568
457
2,048
6,507
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 4 / 1
4,681
468
2,819
3,848
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 3
5,232
523
4,416
4,599
1,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
8 / 3 / 2
6,082
608
4,906
4,775
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Psihid
Yemoja
8
2 / 0 / 3
5,419
542
2,433
3,039
1,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 1 / 1
5,677
568
3,217
7,963
2,875
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
stevenc6
Awilix
10
4 / 0 / 1
5,879
588
1,827
7,211
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
19
19
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BioHazerd4
Cthulhu
1
4
2
0.5
L
Bellona
Caveman822
Bellona
3
3
1
1.17
W
2
3
3
1.17
L
Chernobog
Masdup
Chernobog
1
5
0
0.2
W
8
3
2
3
W
Yemoja
Psihid
Yemoja
2
0
3
3.5
L
0
3
2
0.33
L
2
4
1
0.63
W
3
1
1
3.5
W
Awilix
stevenc6
Awilix
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,269
Damage
16,799
26,260
Taken
27,587
11,392
Mitigated
8,606
2,527
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BioHazerd4
Cthulhu
2,604
965
0
200
4,736
3,050
0
1,560
3,175
6,116
0
L
Bellona
Caveman822
Bellona
3,177
1,161
0
180
4,988
3,314
0
1,040
3,869
0
9,957
W
4,416
3,011
0
692
4,599
1,234
455
815
3,659
0
21,539
L
Chernobog
Masdup
Chernobog
4,621
2,862
0
810
6,181
1,714
0
371
5,764
0
22,445
W
4,906
483
94
703
4,775
1,278
22
1,862
2,659
13,821
0
W
Yemoja
Psihid
Yemoja
2,433
1,075
128
492
3,039
1,241
540
1,526
1,399
14,047
0
L
2,048
655
0
1,337
6,507
2,034
0
1,986
4,408
0
16,435
L
2,819
363
0
0
3,848
1,280
0
1,999
1,705
9,506
0
W
3,217
452
0
1,631
7,963
2,875
252
0
7,963
0
23,373
W
Awilix
stevenc6
Awilix
1,827
697
0
3,218
7,211
1,978
0
667
6,484
0
26,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,183
Gold Earned
28,289
130
Minions Killed
171
0
Camps Cleared
0
922,992
Distance Traveled
889,083
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,094
409
8
1
0
165,659
0
L
Bellona
4,650
465
21
2
0
195,196
0
W
Neith
5,232
523
30
3
0
159,008
3
L
Chernobog
5,190
519
39
4
0
176,753
0
W
Ra
6,082
608
25
3
0
201,111
4
W
Yemoja
5,419
542
15
2
0
145,803
2
L
Thor
4,568
457
44
4
0
199,899
1
L
Nox
4,681
468
18
2
0
185,485
1
W
Nike
5,677
568
38
4
0
180,297
0
W
Awilix
5,879
588
63
6
0
202,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role