Player Matchup

Danzaburou
Danzaburou
AnubisesBubises
Danzaburou
Level 22
God Stats
8W - 8L
1,318 SR
Queue Stats
18W - 29L
1,262 Elo+
Party 1
Ymir
Ymir
BacchusesCacchus
Ymir
Level 27
God Stats
8W - 11L
1,423 SR
Queue Stats
105W - 111L
1,410 Elo+
Party 1
Set
Set
Shy Paint
Set
Level 26
God Stats
6W - 2L
1,486 SR
Queue Stats
40W - 30L
1,337 Elo+
Solo
Hera
Hera
Zebra0902
Hera
Level 28
God Stats
5W - 4L
1,938 SR
Queue Stats
106W - 103L
1,503 Elo+
Solo
Odin
Odin
mlodymsz
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,533 SR
1,402 Elo+

VS

Team Averages
Level 17
1,604 SR
1,414 Elo+
Danzaburou
Danzaburou
Do Not Sin Me
Danzaburou
Level 8
God Stats
6W - 4L
1,728 SR
Queue Stats
17W - 10L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
MieShenLi
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,525 Elo+
Solo
Loki
Loki
RedBull-_-1984
Loki
Level 27
God Stats
12W - 9L
1,756 SR
Queue Stats
321W - 335L
1,395 Elo+
Solo
Kukulkan
Kukulkan
charlan27
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
mashiraoBNHA
Jormungandr
Level 22
God Stats
4W - 4L
1,538 SR
Queue Stats
65W - 69L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnubisesBubises
Danzaburou
13
4 / 3 / 11
8,369
492
7,563
10,161
3,720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 4 / 7
8,532
502
10,205
13,778
11,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 1 / 4
9,473
557
3,615
8,608
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
16
8 / 2 / 6
10,427
613
16,532
8,928
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
14
2 / 0 / 4
8,863
521
2,971
5,424
5,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Do Not Sin Me
Danzaburou
14
5 / 5 / 2
8,752
515
11,401
12,876
4,425
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MieShenLi
Baron Samedi
7
0 / 1 / 0
5,986
352
1,281
1,668
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 4 / 0
8,098
476
6,024
14,812
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
charlan27
Kukulkan
6
0 / 5 / 2
5,607
330
771
3,565
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
mashiraoBNHA
Jormungandr
12
2 / 10 / 4
7,870
463
8,006
20,291
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
25
Kills
10
10
Deaths
25
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnubisesBubises
Danzaburou
4
3
11
3.17
W
7
4
7
2.63
L
Danzaburou
Do Not Sin Me
Danzaburou
5
5
2
1.2
L
Baron Samedi
MieShenLi
Baron Samedi
0
1
0
0
L
3
4
0
0.75
W
4
1
4
6
W
Hera
8
2
6
5.5
L
Kukulkan
charlan27
Kukulkan
0
5
2
0.2
L
Jormungandr
mashiraoBNHA
Jormungandr
2
10
4
0.4
W
Odin
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,886
Damage
27,483
46,899
Taken
53,212
29,505
Mitigated
20,047
10,312
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnubisesBubises
Danzaburou
7,563
3,322
830
2,964
10,161
3,720
2,127
3,022
7,099
0
33,972
W
10,205
2,162
392
2,219
13,778
11,529
0
3,883
9,855
23,476
0
L
Danzaburou
Do Not Sin Me
Danzaburou
11,401
4,752
0
2,671
12,876
4,425
638
6,622
6,076
0
41,184
L
Baron Samedi
MieShenLi
Baron Samedi
1,281
0
0
216
1,668
697
0
854
747
13,905
0
L
6,024
1,283
0
1,754
14,812
4,875
0
9,015
5,400
0
36,401
W
3,615
1,445
0
881
8,608
5,165
374
1,087
7,451
0
64,982
W
Hera
16,532
4,178
326
2,570
8,928
3,406
3,771
298
8,574
75,035
0
L
Kukulkan
charlan27
Kukulkan
771
60
0
0
3,565
784
22
1,425
2,076
2,890
0
L
Jormungandr
mashiraoBNHA
Jormungandr
8,006
1,696
147
3,062
20,291
9,266
0
8,146
12,014
38,225
0
W
Odin
2,971
336
0
130
5,424
5,685
3,108
1,410
3,862
0
33,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,664
Gold Earned
36,313
407
Minions Killed
220
0
Camps Cleared
0
1,607,878
Distance Traveled
1,097,910
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,369
492
64
4
0
272,295
1
W
Ymir
8,532
502
25
1
0
331,578
2
L
Danzaburou
8,752
515
61
4
0
307,183
0
L
Baron Samedi
5,986
352
24
1
0
107,222
1
L
Loki
8,098
476
66
4
0
338,875
0
W
Set
9,473
557
114
7
0
354,373
2
W
Hera
10,427
613
132
8
0
288,018
4
L
Kukulkan
5,607
330
4
0
0
107,467
1
L
Jormungandr
7,870
463
65
4
0
237,163
2
W
Odin
8,863
521
72
4
0
361,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role