Player Matchup

King Arthur
King Arthur
Gold III
Asvp-Purrp1317
King Arthur
Gold III
Level 105
God Stats
37W - 30L
1,596 SR
Queue Stats
302W - 299L
1,588 MMR
Solo
Neith
Neith
Gold V
CC-Chronic
Neith
Gold V
Level 127
God Stats
11W - 11L
1,555 SR
Queue Stats
772W - 765L
1,336 MMR
Party 1
Da Ji
Da Ji
Gold IV
SoHeartless
Da Ji
Gold IV
Level 158
God Stats
22W - 27L
1,338 SR
Queue Stats
657W - 678L
1,476 MMR
Solo
Ymir
Ymir
Gold III
marinersfan016
Ymir
Gold III
Level 111
God Stats
10W - 13L
1,494 SR
Queue Stats
338W - 324L
1,496 MMR
Party 1
Discordia
Discordia
Gold IV
oTastey
Discordia
Gold IV
Level 128
God Stats
1W - 1L
1,737 SR
Queue Stats
24W - 29L
1,502 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,544 SR
1,480 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,599 SR
1,479 MMR
Nu Wa
Nu Wa
Gold II
MashterPotato
Nu Wa
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Gold IV
ReCT v RusH
Pele
Gold IV
Level 148
God Stats
12W - 20L
1,571 SR
Queue Stats
374W - 375L
1,346 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Scuffedworld
Tsukuyomi
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold III
SmokeKing509
Athena
Gold III
Level 160
God Stats
1W - 0L
1,712 SR
Queue Stats
155W - 146L
1,447 MMR
Solo
Apollo
Apollo
Platinum V
yungchiggas
Apollo
Platinum V
Level 81
God Stats
10W - 10L
1,710 SR
Queue Stats
252W - 233L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asvp-Purrp1317
King Arthur
6
0 / 1 / 0
3,721
744
1,862
3,630
1,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
6
1 / 0 / 2
3,856
771
2,459
1,988
452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 0 / 1
3,558
712
1,065
2,101
466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
2 / 0 / 2
3,950
790
1,925
3,775
1,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
oTastey
Discordia
5
0 / 1 / 0
3,202
640
763
1,374
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
DanzaburouSetCu ChulainnTiamatCthulhu

VS

Bans
Guan YuCupidChaacSkadiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,506
701
1,445
2,179
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 1
3,477
695
516
2,434
567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Scuffedworld
Tsukuyomi
7
1 / 0 / 0
3,571
714
2,430
3,204
1,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
5
1 / 2 / 0
3,459
692
1,249
4,353
1,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
5
0 / 1 / 0
3,209
642
1,673
2,725
606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Asvp-Purrp1317
King Arthur
0
1
0
0
L
Neith
1
0
2
2
W
0
1
0
0
W
0
0
1
0.5
W
Tsukuyomi
Scuffedworld
Tsukuyomi
1
0
0
1
W
Athena
1
2
0
0.5
L
1
0
1
1.5
L
2
0
2
3
L
Discordia
oTastey
Discordia
0
1
0
0
W
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,074
Damage
7,313
12,868
Taken
14,895
4,296
Mitigated
4,524
5,074
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Asvp-Purrp1317
King Arthur
1,862
244
0
953
3,630
1,494
0
88
3,520
0
16,323
L
Neith
2,459
1,114
0
830
1,988
452
0
145
1,821
0
16,166
W
1,445
309
0
587
2,179
526
237
522
1,627
15,610
0
W
516
206
0
1,721
2,434
567
0
335
2,093
0
13,870
W
Tsukuyomi
Scuffedworld
Tsukuyomi
2,430
953
0
624
3,204
1,439
0
0
3,204
0
15,341
W
Athena
1,249
502
0
1,360
4,353
1,386
0
1,211
3,134
7,124
0
L
1,065
332
0
1,159
2,101
466
0
259
1,820
0
8,018
L
1,925
699
0
1,622
3,775
1,583
0
1,789
1,917
5,776
0
L
Discordia
oTastey
Discordia
763
45
0
510
1,374
301
0
256
1,096
11,964
0
W
Apollo
1,673
1,277
0
1,372
2,725
606
0
576
2,149
0
11,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,287
Gold Earned
17,222
119
Minions Killed
139
0
Camps Cleared
0
478,881
Distance Traveled
511,474
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,721
744
35
7
0
108,327
1
L
Neith
3,856
771
36
7
0
95,475
1
W
Nu Wa
3,506
701
38
8
0
105,213
2
W
Pele
3,477
695
38
8
0
114,881
1
W
Tsukuyomi
3,571
714
31
6
0
97,275
2
W
Athena
3,459
692
14
3
0
105,682
3
L
Da Ji
3,558
712
22
4
0
116,164
1
L
Ymir
3,950
790
6
1
0
103,311
1
L
Discordia
3,202
640
20
4
0
55,604
1
W
Apollo
3,209
642
18
4
0
88,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role