Player Matchup

Bacchus
Bacchus
JeRmZ sAy HiGh
Bacchus
Level 82
God Stats
27W - 25L
1,656 SR
Queue Stats
832W - 884L
1,501 Elo+
Party 2
Sol
Sol
JuniorCastro364
Sol
Level 46
God Stats
19W - 21L
1,489 SR
Queue Stats
236W - 270L
1,446 Elo+
Solo
Hachiman
Hachiman
NightStar881430
Hachiman
Level 69
God Stats
6W - 9L
1,478 SR
Queue Stats
425W - 440L
1,387 Elo+
Solo
Ravana
Ravana
RealestBosanac
Ravana
Level 94
God Stats
2W - 7L
1,276 SR
Queue Stats
403W - 410L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
RedHood093
Gilgamesh
Level 46
God Stats
31W - 33L
1,607 SR
Queue Stats
471W - 512L
1,406 Elo+
Party 2
Team Averages
Level 67
1,501 SR
1,428 Elo+

VS

Team Averages
Level 86
1,548 SR
1,476 Elo+
Nu Wa
Nu Wa
LoIoFelix
Nu Wa
Level 41
God Stats
1W - 4L
1,338 SR
Queue Stats
114W - 135L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lyrisy
Tsukuyomi
Level 85
God Stats
10W - 8L
1,635 SR
Queue Stats
121W - 117L
1,477 Elo+
Party 1
Discordia
Discordia
RougeDogVillian_
Discordia
Level 148
God Stats
9W - 6L
1,500 SR
Queue Stats
759W - 785L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
SabertoothTB
Gilgamesh
Level 83
God Stats
16W - 7L
1,760 SR
Queue Stats
148W - 143L
1,505 Elo+
Solo
Danzaburou
Danzaburou
TopDirtyBoy
Danzaburou
Level 75
God Stats
19W - 22L
1,510 SR
Queue Stats
247W - 239L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 5
9,585
369
12,514
30,106
29,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 4 / 2
13,045
502
18,399
22,022
8,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
18
0 / 6 / 4
11,018
424
7,911
19,958
10,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 13 / 3
9,937
382
10,044
22,511
9,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
RedHood093
Gilgamesh
19
2 / 12 / 0
12,058
464
14,312
27,837
21,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LoIoFelix
Nu Wa
20
12 / 4 / 9
14,398
554
24,458
20,369
8,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Lyrisy
Tsukuyomi
20
5 / 3 / 12
13,378
515
12,473
18,083
9,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
18
2 / 3 / 21
11,778
453
10,345
16,835
13,032
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
SabertoothTB
Gilgamesh
20
21 / 0 / 13
16,336
628
33,649
21,143
21,568
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
TopDirtyBoy
Danzaburou
20
5 / 1 / 14
14,643
563
18,639
16,774
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
114
11
Kills
45
45
Deaths
11
14
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
L
5
4
2
1.5
W
Nu Wa
LoIoFelix
Nu Wa
12
4
9
4.13
W
Tsukuyomi
Lyrisy
Tsukuyomi
5
3
12
3.67
L
Hachiman
0
6
4
0.33
L
2
13
3
0.27
L
Gilgamesh
RedHood093
Gilgamesh
2
12
0
0.17
W
Discordia
2
3
21
4.17
W
Gilgamesh
SabertoothTB
Gilgamesh
21
0
13
27.5
W
Danzaburou
TopDirtyBoy
Danzaburou
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,180
Damage
99,564
122,434
Taken
93,204
79,071
Mitigated
59,106
20,712
Healing
42,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,514
717
1,421
2,585
30,106
29,332
40
9,439
20,480
41,393
0
L
18,399
2,572
462
7,587
22,022
8,122
858
8,987
12,585
106,672
0
W
Nu Wa
LoIoFelix
Nu Wa
24,458
6,566
1,060
8,948
20,369
8,436
228
10,482
9,887
106,815
0
W
Tsukuyomi
Lyrisy
Tsukuyomi
12,473
4,685
1,072
5,634
18,083
9,074
411
5,028
13,055
0
86,431
L
Hachiman
7,911
2,347
0
3,773
19,958
10,305
110
3,479
16,373
0
80,055
L
10,044
2,333
0
2,080
22,511
9,831
0
7,118
15,158
0
49,129
L
Gilgamesh
RedHood093
Gilgamesh
14,312
3,580
0
2,804
27,837
21,481
1,016
4,632
23,035
0
103,560
W
Discordia
10,345
1,475
890
4,512
16,835
13,032
1,508
5,400
11,435
53,305
0
W
Gilgamesh
SabertoothTB
Gilgamesh
33,649
11,584
1,370
8,206
21,143
21,568
4,097
4,920
16,223
0
98,247
W
Danzaburou
TopDirtyBoy
Danzaburou
18,639
10,951
0
11,234
16,774
6,996
3,779
5,083
11,691
0
119,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,643
Gold Earned
70,533
624
Minions Killed
715
0
Camps Cleared
0
2,249,545
Distance Traveled
2,426,977
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,585
369
38
1
0
464,760
9
L
Sol
13,045
502
188
7
0
464,815
2
W
Nu Wa
14,398
554
174
7
0
446,242
1
W
Tsukuyomi
13,378
515
122
5
0
574,070
0
L
Hachiman
11,018
424
155
6
0
404,092
2
L
Ravana
9,937
382
73
3
0
449,294
2
L
Gilgamesh
12,058
464
170
7
0
466,584
0
W
Discordia
11,778
453
67
3
0
415,954
11
W
Gilgamesh
16,336
628
156
6
0
534,324
5
W
Danzaburou
14,643
563
196
8
0
456,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role