Player Matchup

Chaac
Chaac
DOCTER DAMAGE
Chaac
Level 68
God Stats
39W - 33L
1,444 SR
Queue Stats
133W - 158L
1,493 Elo+
Party 1
Janus
Janus
TujTuj
Janus
Level 82
God Stats
0W - 5L
1,500 SR
Queue Stats
318W - 378L
1,492 Elo+
Party 1
Ganesha
Ganesha
YeomanSam
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,609 Elo+
Solo
Team Averages
Level 52
1,481 SR
1,531 Elo+

VS

Team Averages
Level 80
1,557 SR
1,537 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DaBoi93
Gilgamesh
Level 100
God Stats
20W - 13L
1,672 SR
Queue Stats
264W - 326L
1,511 Elo+
Solo
Sylvanus
Sylvanus
rysky 3ditz
Sylvanus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
9,369
625
10,220
14,626
11,572
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Janus
TujTuj
Janus
13
1 / 3 / 3
9,044
603
8,340
6,968
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
YeomanSam
Ganesha
10
0 / 5 / 2
7,951
530
3,047
17,489
15,332
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 2 / 7
9,465
631
11,941
7,091
3,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
DaBoi93
Gilgamesh
14
7 / 0 / 6
10,625
708
15,003
12,239
9,377
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Sylvanus
rysky 3ditz
Sylvanus
14
4 / 2 / 7
9,878
659
7,144
10,558
10,122
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
13
13
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
7
2.75
L
3
5
1
0.7
W
Gilgamesh
DaBoi93
Gilgamesh
7
0
6
10
L
Janus
TujTuj
Janus
1
3
3
0.83
L
Ganesha
YeomanSam
Ganesha
0
5
2
0.2
W
Sylvanus
rysky 3ditz
Sylvanus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,607
Damage
34,088
39,083
Taken
29,888
29,168
Mitigated
22,509
5,302
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,941
588
0
714
7,091
3,010
360
1,945
5,032
47,828
0
L
10,220
1,241
0
3,579
14,626
11,572
213
7,268
6,952
0
37,734
W
Gilgamesh
DaBoi93
Gilgamesh
15,003
4,912
0
4,245
12,239
9,377
400
5,373
6,556
0
44,911
L
Janus
TujTuj
Janus
8,340
50
112
1,611
6,968
2,264
0
1,419
5,357
39,649
0
L
Ganesha
YeomanSam
Ganesha
3,047
446
0
0
17,489
15,332
209
9,312
7,656
10,396
0
W
Sylvanus
rysky 3ditz
Sylvanus
7,144
2,004
3,107
4,858
10,558
10,122
191
3,555
6,787
31,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,364
Gold Earned
29,968
166
Minions Killed
183
0
Camps Cleared
0
807,287
Distance Traveled
806,885
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,465
631
66
4
0
271,276
6
L
Chaac
9,369
625
68
5
0
272,524
3
W
Gilgamesh
10,625
708
66
4
0
288,187
3
L
Janus
9,044
603
89
6
0
288,906
0
L
Ganesha
7,951
530
9
1
0
245,857
0
W
Sylvanus
9,878
659
51
3
0
247,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role