Player Matchup

Izanami
Izanami
ElitistDrake
Izanami
Level 86
God Stats
3W - 1L
1,832 SR
Queue Stats
75W - 62L
1,536 Elo+
Party 2
Zhong Kui
Zhong Kui
Shulk3r1551
Zhong Kui
Level 28
God Stats
6W - 8L
1,354 SR
Queue Stats
298W - 337L
1,423 Elo+
Solo
Ymir
Ymir
pepe4012
Ymir
Level 13
God Stats
3W - 3L
1,722 SR
Queue Stats
7W - 18L
1,318 Elo+
Party 2
Team Averages
Level 42
1,636 SR
1,426 Elo+

VS

Team Averages
Level 31
1,570 SR
1,448 Elo+
Hel
Hel
AGreasyToilet
Hel
Level 24
God Stats
6W - 4L
1,517 SR
Queue Stats
57W - 56L
1,423 Elo+
Party 1
Izanami
Izanami
Uphoff n AwaY
Izanami
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
shallowdog
Chaac
Level 43
God Stats
26W - 11L
1,693 SR
Queue Stats
246W - 283L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElitistDrake
Izanami
13
8 / 2 / 6
10,057
774
14,246
8,485
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Shulk3r1551
Zhong Kui
13
5 / 3 / 7
9,504
731
11,883
10,737
7,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
1 / 1 / 11
8,457
651
1,116
6,853
5,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
8,862
682
4,930
9,356
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
10
0 / 5 / 5
7,849
604
2,256
7,975
2,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
10
3 / 5 / 2
8,192
630
8,214
15,606
10,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
6
6
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Izanami
ElitistDrake
Izanami
8
2
6
5.5
W
Zhong Kui
Shulk3r1551
Zhong Kui
5
3
7
2.83
L
Izanami
0
5
5
0.5
W
Ymir
1
1
11
6.5
L
Chaac
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,245
Damage
15,400
26,075
Taken
32,937
16,393
Mitigated
16,126
8,538
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,930
396
4,503
3,744
9,356
3,060
0
2,706
6,650
25,855
0
W
Izanami
ElitistDrake
Izanami
14,246
9,034
0
1,304
8,485
3,090
2,490
1,870
6,440
0
53,572
W
Zhong Kui
Shulk3r1551
Zhong Kui
11,883
1,010
1,008
4,684
10,737
7,846
533
1,991
8,550
44,705
0
L
Izanami
2,256
1,355
0
133
7,975
2,558
0
4,105
3,870
0
11,992
W
Ymir
1,116
268
507
1,035
6,853
5,457
254
1,093
5,643
4,255
0
L
Chaac
8,214
1,490
0
3,409
15,606
10,508
0
6,208
9,398
0
27,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
24,903
137
Minions Killed
102
0
Camps Cleared
0
656,469
Distance Traveled
587,996
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,862
682
45
3
0
200,674
2
W
Izanami
10,057
774
67
5
0
218,592
2
W
Zhong Kui
9,504
731
63
5
0
226,352
2
L
Izanami
7,849
604
27
2
0
184,566
3
W
Ymir
8,457
651
7
1
0
211,525
3
L
Chaac
8,192
630
30
2
0
202,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role