Player Matchup

Athena
Athena
ArieelSK8
Athena
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 18L
1,475 Elo+
Solo
Tiamat
Tiamat
Bratgirl1984
Tiamat
Level 6
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 2L
1,176 Elo+
Solo
Fenrir
Fenrir
TitanX420
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Solo
Neith
Neith
We1rdo_Man
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,401 Elo+
Party 1
Bellona
Bellona
bloodydeath93
Bellona
Level 28
God Stats
48W - 57L
1,494 SR
Queue Stats
74W - 90L
1,448 Elo+
Party 1
Team Averages
Level 23
1,466 SR
1,400 Elo+

VS

Team Averages
Level 20
1,448 SR
1,329 Elo+
Achilles
Achilles
Bloodlustokami
Achilles
Level 32
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 52L
1,330 Elo+
Party 2
Cerberus
Cerberus
MadMarauder7
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,466 Elo+
Party 2
Eset
Eset
PaulDaConvict
Eset
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
850W - 795L
1,645 Elo+
Solo
Thor
Thor
UwUSenpaiXD
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,123 Elo+
Solo
Chronos
Chronos
rekt1000
Chronos
Level 9
God Stats
1W - 0L
1,242 SR
Queue Stats
2W - 4L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ArieelSK8
Athena
12
3 / 4 / 7
9,272
442
9,456
17,503
15,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
13
1 / 10 / 4
8,721
415
8,718
15,772
9,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
TitanX420
Fenrir
13
2 / 8 / 4
8,378
399
8,474
16,691
5,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
12
3 / 7 / 3
8,718
415
12,682
12,273
3,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
14
6 / 6 / 1
9,458
450
12,124
18,261
10,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
7 / 1 / 6
9,754
464
10,576
16,136
14,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
MadMarauder7
Cerberus
15
6 / 3 / 9
10,075
480
9,832
24,437
14,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
18 / 0 / 5
12,374
589
29,950
15,757
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 8 / 9
8,748
417
6,211
13,698
6,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
rekt1000
Chronos
13
3 / 3 / 6
8,586
409
4,426
10,639
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
15
Kills
35
35
Deaths
15
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Athena
ArieelSK8
Athena
3
4
7
1.63
W
Achilles
7
1
6
10
L
Tiamat
1
10
4
0.3
W
Cerberus
MadMarauder7
Cerberus
6
3
9
3.5
W
18
0
5
20.5
L
Fenrir
TitanX420
Fenrir
2
8
4
0.5
W
1
8
9
0.69
L
Neith
3
7
3
0.64
L
Bellona
6
6
1
1.08
W
Chronos
rekt1000
Chronos
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,454
Damage
60,995
80,500
Taken
80,667
44,917
Mitigated
46,249
10,343
Healing
24,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ArieelSK8
Athena
9,456
1,383
0
1,555
17,503
15,050
231
10,283
7,070
27,738
0
W
Achilles
10,576
3,582
0
5,725
16,136
14,254
593
2,995
13,081
0
41,912
L
Tiamat
8,718
1,259
156
3,354
15,772
9,846
905
11,439
4,268
39,439
0
W
Cerberus
MadMarauder7
Cerberus
9,832
1,216
0
9,672
24,437
14,931
1,261
5,003
19,280
37,100
0
W
29,950
4,033
627
5,297
15,757
6,485
43
5,430
9,861
99,230
0
L
Fenrir
TitanX420
Fenrir
8,474
2,827
0
3,097
16,691
5,598
352
6,671
9,920
0
41,714
W
6,211
2,459
219
1,509
13,698
6,327
168
1,785
11,871
0
44,966
L
Neith
12,682
7,941
0
1,759
12,273
3,900
576
7,192
5,031
0
38,835
L
Bellona
12,124
4,800
0
422
18,261
10,523
144
8,462
9,349
0
47,791
W
Chronos
rekt1000
Chronos
4,426
1,099
0
1,913
10,639
4,252
1,353
2,139
8,400
27,786
2,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,547
Gold Earned
49,537
317
Minions Killed
385
0
Camps Cleared
0
1,870,986
Distance Traveled
1,968,827
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,272
442
43
2
0
427,352
6
W
Achilles
9,754
464
58
3
0
385,627
8
L
Tiamat
8,721
415
70
3
0
344,337
2
W
Cerberus
10,075
480
69
3
0
351,371
4
W
Eset
12,374
589
143
7
0
427,898
1
L
Fenrir
8,378
399
65
3
0
363,636
0
W
Thor
8,748
417
65
3
0
412,747
3
L
Neith
8,718
415
55
3
0
359,138
0
L
Bellona
9,458
450
84
4
0
376,523
0
W
Chronos
8,586
409
50
2
0
391,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role