Player Matchup

Fenrir
Fenrir
ConcreteDhck
Fenrir
Level 22
God Stats
70W - 44L
1,694 SR
Queue Stats
193W - 132L
1,619 Elo+
Solo
Hachiman
Hachiman
Impact-Sledge
Hachiman
Level 28
God Stats
114W - 95L
1,566 SR
Queue Stats
333W - 290L
1,560 Elo+
Solo
Terra
Terra
J-2Infinity
Terra
Level 17
God Stats
13W - 6L
1,676 SR
Queue Stats
226W - 234L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
ObliviousAspect
Gilgamesh
Level 28
God Stats
3W - 3L
1,309 SR
Queue Stats
10W - 11L
1,202 Elo+
Solo
Kukulkan
Kukulkan
PipeLayer_22
Kukulkan
Level 9
God Stats
14W - 3L
1,582 SR
Queue Stats
36W - 30L
1,384 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,423 Elo+

VS

Team Averages
Level 21
1,517 SR
1,481 Elo+
Nu Wa
Nu Wa
Jambar6440
Nu Wa
Level 11
God Stats
21W - 14L
1,744 SR
Queue Stats
26W - 20L
1,693 Elo+
Solo
Neith
Neith
LordDarkskin420
Neith
Level 29
God Stats
1W - 3L
1,389 SR
Queue Stats
15W - 18L
1,487 Elo+
Solo
Ymir
Ymir
bob-samyy
Ymir
Level 27
God Stats
7W - 8L
1,363 SR
Queue Stats
68W - 74L
1,484 Elo+
Solo
Thor
Thor
greenworker
Thor
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 36L
1,217 Elo+
Solo
Tiamat
Tiamat
zCrimsonChaos
Tiamat
Level 28
God Stats
22W - 19L
1,589 SR
Queue Stats
225W - 225L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 1 / 21
12,670
1,152
12,781
18,778
21,165
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
Impact-Sledge
Hachiman
20
20 / 1 / 12
13,026
1,184
30,022
11,973
5,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
1 / 1 / 29
11,479
1,044
6,146
12,945
12,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ObliviousAspect
Gilgamesh
18
10 / 3 / 17
12,193
1,108
17,193
17,354
11,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
PipeLayer_22
Kukulkan
18
1 / 0 / 15
11,031
1,003
11,471
4,585
1,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

252

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
1 / 6 / 3
10,390
945
15,366
11,206
4,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 3
9,994
909
3,918
7,329
3,177
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
16
0 / 12 / 3
9,903
900
12,497
31,243
29,882
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 15 / 3
9,929
903
8,066
21,398
9,805
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
4 / 4 / 2
11,676
1,061
19,976
12,408
20,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
20
41
Kills
6
6
Deaths
41
94
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
1
21
19.5
W
Hachiman
Impact-Sledge
Hachiman
20
1
12
26
W
1
1
29
15.5
L
Nu Wa
1
6
3
0.42
L
1
4
3
0.63
W
Gilgamesh
ObliviousAspect
Gilgamesh
10
3
17
6.17
W
Kukulkan
PipeLayer_22
Kukulkan
1
0
15
8.5
L
Ymir
0
12
3
0.13
L
0
15
3
0.1
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,613
Damage
59,823
65,635
Taken
83,584
51,666
Mitigated
67,969
23,567
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,781
3,416
0
6,670
18,778
21,165
0
13,686
5,092
0
23,588
W
Hachiman
Impact-Sledge
Hachiman
30,022
22,812
919
3,964
11,973
5,054
0
8,536
3,437
0
64,382
W
6,146
741
6,083
2,406
12,945
12,467
0
8,379
4,566
13,746
0
L
Nu Wa
15,366
4,841
0
582
11,206
4,744
0
851
10,355
42,003
0
L
3,918
2,149
0
160
7,329
3,177
0
1,062
6,267
0
18,276
W
Gilgamesh
ObliviousAspect
Gilgamesh
17,193
5,058
0
3,480
17,354
11,038
0
13,503
3,851
941
33,265
W
Kukulkan
PipeLayer_22
Kukulkan
11,471
1,872
0
45
4,585
1,942
0
3,735
850
34,594
0
L
Ymir
12,497
1,798
0
0
31,243
29,882
0
7,679
23,564
38,698
0
L
8,066
2,178
0
0
21,398
9,805
0
5,132
16,266
0
21,383
L
19,976
2,168
12
3,067
12,408
20,361
0
3,834
8,574
33,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,399
Gold Earned
51,892
233
Minions Killed
177
4
Camps Cleared
6
1,073,864
Distance Traveled
900,998
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,670
1,152
18
2
2
251,032
1
W
Hachiman
13,026
1,184
77
7
1
201,024
0
W
Terra
11,479
1,044
13
1
1
236,115
0
L
Nu Wa
10,390
945
36
3
0
186,600
0
L
Neith
9,994
909
32
3
1
141,831
0
W
Gilgamesh
12,193
1,108
36
3
0
194,728
1
W
Kukulkan
11,031
1,003
89
8
0
190,965
0
L
Ymir
9,903
900
55
5
2
174,499
0
L
Thor
9,929
903
30
3
1
180,307
1
L
Tiamat
11,676
1,061
24
2
2
217,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role