Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DeanWilds
Ah Muzen Cab
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 32L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
IPickyI
Sun Wukong
Level 6
God Stats
3W - 3L
1,652 SR
Queue Stats
5W - 12L
1,330 Elo+
Party 1
Merlin
Merlin
Wateryyy
Merlin
Level 8
God Stats
11W - 15L
1,627 SR
Queue Stats
12W - 23L
1,330 Elo+
Party 1
Team Averages
Level 32
1,593 SR
1,330 Elo+

VS

Team Averages
Level 41
1,473 SR
1,472 Elo+
Medusa
Medusa
Rachitsaini1
Medusa
Level 18
God Stats
0W - 2L
1,379 SR
Queue Stats
3W - 5L
1,536 Elo+
Solo
Bacchus
Bacchus
Spiderfun
Bacchus
Level 95
God Stats
9W - 10L
1,540 SR
Queue Stats
198W - 206L
1,549 Elo+
Solo
Neith
Neith
mads228ss
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeanWilds
Ah Muzen Cab
17
3 / 1 / 10
11,956
703
13,551
12,090
4,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
IPickyI
Sun Wukong
15
5 / 4 / 6
11,700
688
8,742
13,164
12,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Wateryyy
Merlin
16
6 / 3 / 5
12,011
707
15,855
10,016
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 5 / 3
10,343
608
3,999
12,212
5,152
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Spiderfun
Bacchus
14
2 / 3 / 5
11,135
655
13,003
20,013
29,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
mads228ss
Neith
14
3 / 6 / 4
10,494
617
10,362
14,137
8,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
14
Kills
8
8
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DeanWilds
Ah Muzen Cab
3
1
10
8
W
Sun Wukong
IPickyI
Sun Wukong
5
4
6
2
L
Medusa
3
5
3
0.9
L
Bacchus
Spiderfun
Bacchus
2
3
5
1.5
W
Merlin
Wateryyy
Merlin
6
3
5
2.83
L
Neith
mads228ss
Neith
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,148
Damage
27,364
35,270
Taken
46,362
20,363
Mitigated
42,826
9,445
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DeanWilds
Ah Muzen Cab
13,551
4,655
0
5,477
12,090
4,397
2,168
5,631
6,459
0
71,356
W
Sun Wukong
IPickyI
Sun Wukong
8,742
2,512
0
2,360
13,164
12,510
19
2,883
10,281
657
30,515
L
Medusa
3,999
1,766
660
660
12,212
5,152
495
6,491
5,671
0
34,218
L
Bacchus
Spiderfun
Bacchus
13,003
1,698
0
2,917
20,013
29,665
234
5,489
14,317
53,380
0
W
Merlin
Wateryyy
Merlin
15,855
1,128
0
1,608
10,016
3,456
671
4,533
5,483
57,087
0
L
Neith
mads228ss
Neith
10,362
5,417
0
2,248
14,137
8,009
907
4,589
9,323
0
43,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
31,972
221
Minions Killed
198
0
Camps Cleared
0
912,194
Distance Traveled
850,939
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,956
703
111
7
0
318,373
0
W
Sun Wukong
11,700
688
32
2
0
310,898
2
L
Medusa
10,343
608
54
3
0
263,312
4
L
Bacchus
11,135
655
71
4
0
315,031
3
W
Merlin
12,011
707
78
5
0
282,923
1
L
Neith
10,494
617
73
4
0
272,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role