Player Matchup

Ymir
Ymir
DR_OUTLAWZ
Ymir
Level 87
God Stats
3W - 4L
1,497 SR
Queue Stats
5W - 7L
1,155 Elo+
Party 2
Danzaburou
Danzaburou
DR_PERCEUS
Danzaburou
Level 108
God Stats
1W - 0L
1,589 SR
Queue Stats
54W - 32L
1,526 Elo+
Party 2
Hachiman
Hachiman
Leli17
Hachiman
Level 25
God Stats
17W - 27L
1,457 SR
Queue Stats
89W - 109L
1,446 Elo+
Party 3
Anubis
Anubis
breeze3317
Anubis
Level 14
God Stats
13W - 7L
1,520 SR
Queue Stats
13W - 9L
1,527 Elo+
Party 2
Guan Yu
Guan Yu
jpablovz2002
Guan Yu
Level 87
God Stats
7W - 1L
1,628 SR
Queue Stats
107W - 94L
1,547 Elo+
Party 3
Team Averages
Level 64
1,538 SR
1,440 Elo+

VS

Team Averages
Level 49
1,412 SR
1,425 Elo+
Freya
Freya
BadassWaifu
Freya
Level 58
God Stats
3W - 13L
1,039 SR
Queue Stats
356W - 379L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
GrimLegacy123
Gilgamesh
Level 81
God Stats
29W - 17L
1,603 SR
Queue Stats
174W - 176L
1,413 Elo+
Party 1
Tiamat
Tiamat
TheBlackketchum
Tiamat
Level 79
God Stats
65W - 43L
1,570 SR
Queue Stats
149W - 144L
1,429 Elo+
Party 1
Ymir
Ymir
Zegg7825
Ymir
Level 4
God Stats
3W - 3L
1,548 SR
Queue Stats
50W - 40L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
chicken nu99et0
Jing Wei
Level 24
God Stats
0W - 2L
1,298 SR
Queue Stats
138W - 106L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 18
20,057
1,003
22,051
43,433
48,956
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
DR_PERCEUS
Danzaburou
20
13 / 10 / 8
20,122
1,006
46,679
29,513
13,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
Leli17
Hachiman
20
4 / 7 / 14
18,185
909
22,926
25,570
11,082
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
breeze3317
Anubis
17
0 / 0 / 0
12,320
616
0
0
0
Guan Yu
jpablovz2002
Guan Yu
20
7 / 6 / 12
19,204
960
32,162
38,232
40,283
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 13
16,911
846
24,773
27,224
20,768
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
GrimLegacy123
Gilgamesh
20
10 / 6 / 12
20,292
1,015
26,344
29,780
31,373
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 5 / 18
18,726
936
36,278
26,688
54,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
20
1 / 2 / 19
17,489
874
16,545
25,482
40,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
20
7 / 7 / 14
18,229
911
26,148
22,010
9,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
102
26
Kills
26
26
Deaths
26
52
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
6
13
1.42
W
2
3
18
3.67
W
Danzaburou
DR_PERCEUS
Danzaburou
13
10
8
1.7
L
Gilgamesh
GrimLegacy123
Gilgamesh
10
6
12
2.67
W
Hachiman
Leli17
Hachiman
4
7
14
1.57
L
6
5
18
3
L
Ymir
1
2
19
5.25
W
Anubis
breeze3317
Anubis
0
0
0
0
L
Jing Wei
7
7
14
2
W
Guan Yu
jpablovz2002
Guan Yu
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,818
Damage
130,088
136,748
Taken
131,184
113,763
Mitigated
156,973
44,943
Healing
22,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,773
7,374
1,087
8,523
27,224
20,768
0
3,731
23,493
53,151
0
W
22,051
666
2,904
19,047
43,433
48,956
0
28,426
14,576
52,704
0
W
Danzaburou
DR_PERCEUS
Danzaburou
46,679
30,147
1,720
3,824
29,513
13,442
0
14,176
15,135
0
73,730
L
Gilgamesh
GrimLegacy123
Gilgamesh
26,344
4,984
1,143
1,473
29,780
31,373
0
4,494
25,286
702
37,680
W
Hachiman
Leli17
Hachiman
22,926
15,331
0
5,072
25,570
11,082
0
13,766
11,409
0
63,737
L
36,278
1,441
2,246
7,825
26,688
54,671
0
5,431
21,257
64,373
0
L
Ymir
16,545
4,098
0
0
25,482
40,708
0
7,634
17,848
50,120
0
W
Anubis
breeze3317
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
26,148
20,402
0
190
22,010
9,453
0
761
21,249
0
49,294
W
Guan Yu
jpablovz2002
Guan Yu
32,162
5,201
5,678
6,698
38,232
40,283
0
20,231
17,420
0
77,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,888
Gold Earned
91,647
326
Minions Killed
327
12
Camps Cleared
8
1,411,034
Distance Traveled
1,817,838
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
16,911
846
68
3
2
330,322
1
W
Ymir
20,057
1,003
74
4
1
302,917
0
W
Danzaburou
20,122
1,006
56
3
5
371,806
0
L
Gilgamesh
20,292
1,015
28
1
1
346,044
0
W
Hachiman
18,185
909
82
4
2
330,952
0
L
Tiamat
18,726
936
76
4
2
378,749
0
L
Ymir
17,489
874
103
5
0
362,025
0
W
Anubis
12,320
616
0
0
0
0
0
L
Jing Wei
18,229
911
52
3
3
400,698
0
W
Guan Yu
19,204
960
114
6
4
405,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role