Player Matchup

Janus
Janus
CloutCryZ
Janus
Level 97
God Stats
12W - 5L
1,410 SR
Queue Stats
254W - 236L
1,615 Elo+
Party 2
Sylvanus
Sylvanus
GoalieReflex56
Sylvanus
Level 15
God Stats
13W - 10L
1,528 SR
Queue Stats
146W - 120L
1,625 Elo+
Solo
Anhur
Anhur
RSutt4025
Anhur
Level 5
God Stats
7W - 7L
1,249 SR
Queue Stats
136W - 159L
1,500 Elo+
Party 2
Fenrir
Fenrir
pkots
Fenrir
Level 11
God Stats
1W - 0L
1,949 SR
Queue Stats
3W - 2L
1,351 Elo+
Solo
Neith
Neith
sirkk20091
Neith
Level 7
God Stats
7W - 8L
1,500 SR
Queue Stats
144W - 150L
1,698 Elo+
Solo
Team Averages
Level 27
1,527 SR
1,558 Elo+

VS

Team Averages
Level 17
1,531 SR
1,570 Elo+
Fafnir
Fafnir
GorshGoldman
Fafnir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,718 Elo+
Solo
Skadi
Skadi
H2oMcLovin
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 87L
1,445 Elo+
Party 1
Chaac
Chaac
SaturoGojo
Chaac
Level 17
God Stats
7W - 7L
1,637 SR
Queue Stats
82W - 84L
1,412 Elo+
Party 1
Thanatos
Thanatos
SpookyTheGoat
Thanatos
Level 17
God Stats
3W - 1L
1,510 SR
Queue Stats
3W - 1L
1,831 Elo+
Solo
Merlin
Merlin
darkd3vill
Merlin
Level 23
God Stats
14W - 14L
1,506 SR
Queue Stats
108W - 102L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CloutCryZ
Janus
16
5 / 0 / 1
9,336
718
5,837
5,043
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
11
4 / 0 / 1
6,567
505
7,002
8,064
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
RSutt4025
Anhur
10
0 / 2 / 2
6,066
467
1,145
4,016
911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
pkots
Fenrir
9
2 / 2 / 0
6,047
465
2,576
6,697
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
14
4 / 1 / 1
8,245
634
11,416
10,046
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 1 / 1
6,224
479
2,954
9,633
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
11
2 / 1 / 0
6,429
495
4,516
6,804
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
13
2 / 3 / 0
7,213
555
5,454
12,555
8,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thanatos
SpookyTheGoat
Thanatos
5
0 / 3 / 2
4,914
378
869
4,951
1,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
darkd3vill
Merlin
10
0 / 7 / 0
5,791
445
1,409
7,783
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
15
Kills
4
5
Deaths
15
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
CloutCryZ
Janus
5
0
1
5.5
W
Sylvanus
4
0
1
4.5
L
Fafnir
0
1
1
0.5
L
Skadi
2
1
0
2
W
Anhur
RSutt4025
Anhur
0
2
2
0.5
L
Chaac
2
3
0
0.67
L
Thanatos
SpookyTheGoat
Thanatos
0
3
2
0.33
L
Merlin
darkd3vill
Merlin
0
7
0
0
W
Fenrir
pkots
Fenrir
2
2
0
1
W
Neith
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,976
Damage
15,202
33,866
Taken
41,726
13,106
Mitigated
19,265
15,865
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CloutCryZ
Janus
5,837
361
0
500
5,043
1,672
204
1,256
3,717
69,495
0
W
Sylvanus
7,002
1,984
292
4,589
8,064
5,014
0
1,347
6,627
36,174
11,644
L
Fafnir
2,954
526
0
3,069
9,633
5,813
0
2,242
7,273
22,994
0
L
Skadi
4,516
2,558
0
2,414
6,804
1,634
404
4,182
2,580
0
30,304
W
Anhur
RSutt4025
Anhur
1,145
702
0
639
4,016
911
0
363
3,653
0
20,030
L
Chaac
5,454
955
0
4,463
12,555
8,196
607
0
12,555
0
42,390
L
Thanatos
SpookyTheGoat
Thanatos
869
121
0
1,608
4,951
1,144
0
887
4,064
0
7,784
L
Merlin
darkd3vill
Merlin
1,409
50
0
0
7,783
2,478
0
4,551
2,956
26,694
0
W
Fenrir
pkots
Fenrir
2,576
555
0
2,427
6,697
1,772
0
176
6,501
0
21,712
W
Neith
11,416
6,739
0
7,418
10,046
3,737
2,258
1,041
9,005
0
56,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,261
Gold Earned
30,571
416
Minions Killed
287
0
Camps Cleared
0
1,176,605
Distance Traveled
1,152,598
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,336
718
163
13
0
260,400
3
W
Sylvanus
6,567
505
66
5
0
240,472
2
L
Fafnir
6,224
479
47
4
0
275,429
2
L
Skadi
6,429
495
64
5
0
259,961
6
W
Anhur
6,066
467
39
3
0
227,123
2
L
Chaac
7,213
555
96
7
0
214,515
0
L
Thanatos
4,914
378
23
2
0
179,453
1
L
Merlin
5,791
445
57
4
0
223,240
0
W
Fenrir
6,047
465
47
4
0
266,064
6
W
Neith
8,245
634
101
8
0
182,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role