Player Matchup

Sol
Sol
Fierynight
Sol
Level 130
God Stats
2W - 0L
1,520 SR
Queue Stats
10W - 8L
1,610 Elo+
Solo
Kuzenbo
Kuzenbo
Holldami
Kuzenbo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,260 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MaesticArgus
Ah Muzen Cab
Level 122
God Stats
17W - 9L
1,766 SR
Queue Stats
136W - 131L
1,553 Elo+
Solo
Nox
Nox
Shifttab
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Skripton
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 117
1,557 SR
1,484 Elo+

VS

Team Averages
Level 85
1,534 SR
1,482 Elo+
Ullr
Ullr
BLAZE102GAMER
Ullr
Level 123
God Stats
46W - 40L
1,517 SR
Queue Stats
125W - 115L
1,543 Elo+
Solo
Kukulkan
Kukulkan
BloodyBow30
Kukulkan
Level 52
God Stats
150W - 133L
1,550 SR
Queue Stats
384W - 410L
1,505 Elo+
Party 1
Discordia
Discordia
LM二愣子
Discordia
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,466 Elo+
Solo
Aphrodite
Aphrodite
ParaAkrasia
Aphrodite
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Vardolf
Cabrakan
Level 26
God Stats
4W - 4L
1,606 SR
Queue Stats
35W - 51L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 14
10,792
1,079
16,909
6,277
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Holldami
Kuzenbo
17
3 / 2 / 13
10,164
1,016
11,059
12,615
16,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
MaesticArgus
Ah Muzen Cab
16
3 / 0 / 7
10,533
1,053
8,577
3,587
1,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 1 / 9
10,006
1,001
8,044
5,134
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
7 / 2 / 13
11,485
1,149
18,016
7,762
5,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

253

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
10,358
1,036
11,152
18,337
6,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
BloodyBow30
Kukulkan
15
1 / 5 / 3
9,198
920
5,333
11,177
4,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
LM二愣子
Discordia
15
1 / 4 / 4
9,758
976
8,736
8,880
3,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ParaAkrasia
Aphrodite
15
0 / 3 / 2
8,657
866
2,895
7,911
4,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Vardolf
Cabrakan
15
0 / 7 / 4
9,733
973
2,955
18,481
24,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
22
Kills
6
6
Deaths
22
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Kukulkan
BloodyBow30
Kukulkan
1
5
3
0.5
W
5
1
14
12
W
Kuzenbo
Holldami
Kuzenbo
3
2
13
4.75
L
Discordia
LM二愣子
Discordia
1
4
4
0.75
W
Ah Muzen Cab
MaesticArgus
Ah Muzen Cab
3
0
7
6.5
L
Aphrodite
ParaAkrasia
Aphrodite
0
3
2
0.33
W
4
1
9
8.5
W
Loki
7
2
13
6.75
L
Cabrakan
Vardolf
Cabrakan
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,605
Damage
31,071
35,375
Taken
64,786
27,794
Mitigated
43,361
4,002
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,152
5,489
0
110
18,337
6,634
0
9,682
8,359
0
42,396
L
Kukulkan
BloodyBow30
Kukulkan
5,333
712
346
194
11,177
4,451
0
4,358
6,564
21,059
0
W
16,909
3,641
0
1,110
6,277
2,313
0
2,237
4,040
31,197
0
W
Kuzenbo
Holldami
Kuzenbo
11,059
4,006
0
742
12,615
16,810
0
8,613
4,002
22,101
0
L
Discordia
LM二愣子
Discordia
8,736
394
0
494
8,880
3,064
0
4,248
4,410
33,633
0
W
Ah Muzen Cab
MaesticArgus
Ah Muzen Cab
8,577
2,173
0
2,150
3,587
1,375
0
2,098
1,489
0
44,823
L
Aphrodite
ParaAkrasia
Aphrodite
2,895
578
5,542
3,282
7,911
4,359
0
5,990
1,811
13,173
0
W
8,044
431
0
0
5,134
2,204
0
2,148
2,986
28,118
0
W
Loki
18,016
5,437
0
0
7,762
5,092
0
4,823
2,939
0
25,827
L
Cabrakan
Vardolf
Cabrakan
2,955
439
0
1,694
18,481
24,853
0
10,590
7,630
7,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,980
Gold Earned
47,704
218
Minions Killed
256
13
Camps Cleared
5
1,026,999
Distance Traveled
881,832
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,358
1,036
100
10
1
209,135
0
L
Kukulkan
9,198
920
39
4
2
153,592
0
W
Sol
10,792
1,079
45
5
0
195,125
0
W
Kuzenbo
10,164
1,016
23
2
0
203,762
0
L
Discordia
9,758
976
80
8
2
209,904
1
W
Ah Muzen Cab
10,533
1,053
91
9
9
217,551
1
L
Aphrodite
8,657
866
29
3
0
157,644
0
W
Nox
10,006
1,001
53
5
3
180,207
0
W
Loki
11,485
1,149
6
1
1
230,354
1
L
Cabrakan
9,733
973
8
1
0
151,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role