Player Matchup

Artio
Artio
Gold I
Frvsty
Artio
Gold I
Level 159
God Stats
0W - 3L
1,337 SR
Queue Stats
172W - 162L
1,749 MMR
Party 3
Bastet
Bastet
Platinum II
GoldenTimeLover
Bastet
Platinum II
Level 108
God Stats
33W - 22L
1,821 SR
Queue Stats
113W - 98L
2,094 MMR
Solo
Aphrodite
Aphrodite
Gold I
Mørrígän
Aphrodite
Gold I
Level 160
God Stats
10W - 13L
1,751 SR
Queue Stats
280W - 276L
1,847 MMR
Party 2
Apollo
Apollo
Platinum II
NotLaedo
Apollo
Platinum II
Level 67
God Stats
1W - 1L
1,853 SR
Queue Stats
38W - 11L
2,117 MMR
Party 3
Hercules
Hercules
Platinum V
Ted4Tennis2
Hercules
Platinum V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 44L
1,938 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,652 SR
1,949 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,589 SR
1,685 MMR
Hades
Hades
Diamond IV
JehovahRaphaa
Hades
Diamond IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
Lannon
Anhur
Gold II
Level 153
God Stats
16W - 12L
1,540 SR
Queue Stats
140W - 141L
1,672 MMR
Solo
Thanatos
Thanatos
Platinum V
MohMirza
Thanatos
Platinum V
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 39L
1,877 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
Primio
Tsukuyomi
Gold I
Level 143
God Stats
1W - 0L
1,904 SR
Queue Stats
41W - 29L
1,877 MMR
Party 1
Sobek
Sobek
Platinum II
seilide
Sobek
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Frvsty
Artio
13
4 / 11 / 3
9,265
441
7,526
26,819
18,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 4 / 6
10,286
490
6,300
15,735
6,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Mørrígän
Aphrodite
14
1 / 7 / 7
8,837
421
8,554
15,166
10,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
NotLaedo
Apollo
19
5 / 4 / 4
12,558
598
16,513
22,789
8,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Ted4Tennis2
Hercules
16
0 / 5 / 4
9,937
473
5,980
18,999
18,050
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatJanusAthenaSetGuan Yu

VS

Bans
ScyllaTyrDanzaburouSun WukongCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 10
13,183
628
21,372
19,301
9,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Anhur
Lannon
Anhur
20
3 / 4 / 5
13,857
660
13,879
18,765
6,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
MohMirza
Thanatos
19
6 / 3 / 11
12,751
607
13,493
16,753
7,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Primio
Tsukuyomi
20
9 / 1 / 6
14,155
674
21,735
17,310
18,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
seilide
Sobek
16
3 / 2 / 17
11,440
545
9,831
21,093
24,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
11
Kills
31
31
Deaths
11
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Artio
Frvsty
Artio
4
11
3
0.5
L
1
4
6
1
W
10
1
10
15
W
Anhur
Lannon
Anhur
3
4
5
1.38
W
Thanatos
MohMirza
Thanatos
6
3
11
3.83
L
Aphrodite
Mørrígän
Aphrodite
1
7
7
0.64
L
Apollo
NotLaedo
Apollo
5
4
4
1.75
W
Tsukuyomi
Primio
Tsukuyomi
9
1
6
12
L
Hercules
Ted4Tennis2
Hercules
0
5
4
0.4
W
Sobek
seilide
Sobek
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,873
Damage
80,310
99,508
Taken
93,222
62,089
Mitigated
65,605
28,382
Healing
57,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Frvsty
Artio
7,526
1,258
852
3,232
26,819
18,620
0
9,967
16,852
19,494
0
L
6,300
2,108
0
332
15,735
6,364
0
5,895
9,840
0
88,908
W
21,372
4,336
3,977
12,199
19,301
9,224
2,046
5,315
13,986
106,440
0
W
Anhur
Lannon
Anhur
13,879
7,481
0
9,029
18,765
6,692
3,718
1,651
17,114
0
120,118
W
Thanatos
MohMirza
Thanatos
13,493
4,521
0
14,889
16,753
7,139
246
2,973
13,780
0
87,293
L
Aphrodite
Mørrígän
Aphrodite
8,554
802
3,422
6,164
15,166
10,357
0
7,848
7,318
50,173
0
L
Apollo
NotLaedo
Apollo
16,513
12,606
0
8,524
22,789
8,698
2,764
2,901
19,888
0
99,955
W
Tsukuyomi
Primio
Tsukuyomi
21,735
6,531
0
6,498
17,310
18,122
1,122
1,743
15,567
0
103,631
L
Hercules
Ted4Tennis2
Hercules
5,980
2,150
0
5,856
18,999
18,050
372
4,592
14,407
0
62,910
W
Sobek
seilide
Sobek
9,831
1,300
0
10,691
21,093
24,428
641
6,446
14,647
27,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,883
Gold Earned
65,386
583
Minions Killed
721
0
Camps Cleared
0
2,021,944
Distance Traveled
2,197,441
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,265
441
19
1
0
373,104
7
L
Bastet
10,286
490
154
7
0
467,324
1
W
Hades
13,183
628
187
9
0
415,743
10
W
Anhur
13,857
660
184
9
0
372,637
5
W
Thanatos
12,751
607
134
6
0
473,126
1
L
Aphrodite
8,837
421
94
4
0
381,287
8
L
Apollo
12,558
598
179
9
0
381,977
5
W
Tsukuyomi
14,155
674
187
9
0
475,526
7
L
Hercules
9,937
473
137
7
0
418,252
3
W
Sobek
11,440
545
29
1
0
460,409
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role