Player Matchup

Hel
Hel
CelestailSpirit
Hel
Level 48
God Stats
1W - 1L
1,466 SR
Queue Stats
11W - 4L
1,750 Elo+
Party 1
Bakasura
Bakasura
LargeBackpack
Bakasura
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,815 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Onchii
Ah Muzen Cab
Level 125
God Stats
4W - 2L
1,664 SR
Queue Stats
15W - 7L
1,750 Elo+
Party 1
Merlin
Merlin
PcMrac
Merlin
Level 142
God Stats
3W - 0L
1,728 SR
Queue Stats
12W - 7L
1,694 Elo+
Party 1
Team Averages
Level 91
1,590 SR
1,753 Elo+

VS

Team Averages
Level 83
1,426 SR
1,497 Elo+
Izanami
Izanami
Syke Beatle
Izanami
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,482 Elo+
Party 2
Geb
Geb
The Cold Snail
Geb
Level 91
God Stats
0W - 2L
1,322 SR
Queue Stats
36W - 42L
1,495 Elo+
Party 2
Raijin
Raijin
lil fragy
Raijin
Level 89
God Stats
0W - 1L
1,382 SR
Queue Stats
32W - 31L
1,491 Elo+
Party 2
The Morrigan
The Morrigan
maxyminaj
The Morrigan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
9,520
952
3,652
6,687
2,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
LargeBackpack
Bakasura
15
6 / 2 / 5
9,560
956
7,909
7,937
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Onchii
Ah Muzen Cab
15
5 / 1 / 5
9,943
994
10,731
8,334
3,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
PcMrac
Merlin
15
5 / 0 / 5
9,657
966
8,086
5,396
1,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Syke Beatle
Izanami
12
1 / 4 / 0
7,300
730
5,616
8,428
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 1
7,779
778
3,713
12,558
7,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
lil fragy
Raijin
14
2 / 6 / 1
8,041
804
6,644
8,395
2,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
maxyminaj
The Morrigan
12
0 / 5 / 1
7,280
728
5,391
6,817
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
18
Kills
3
3
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
Bakasura
LargeBackpack
Bakasura
6
2
5
4.25
W
Ah Muzen Cab
Onchii
Ah Muzen Cab
5
1
5
7.5
W
Merlin
PcMrac
Merlin
5
0
5
7.5
L
Izanami
Syke Beatle
Izanami
1
4
0
0.25
L
0
3
1
0.17
L
Raijin
lil fragy
Raijin
2
6
1
0.42
L
The Morrigan
maxyminaj
The Morrigan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,378
Damage
21,364
28,354
Taken
36,198
11,206
Mitigated
15,958
13,682
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,652
221
3,939
4,942
6,687
2,449
1,542
4,152
2,481
22,218
0
W
Bakasura
LargeBackpack
Bakasura
7,909
5,793
0
1,358
7,937
3,584
2,477
4,054
3,793
0
21,256
W
Ah Muzen Cab
Onchii
Ah Muzen Cab
10,731
4,337
0
2,760
8,334
3,184
1,246
3,937
4,369
0
45,629
W
Merlin
PcMrac
Merlin
8,086
261
0
683
5,396
1,989
1,562
3,760
1,518
44,297
0
L
Izanami
Syke Beatle
Izanami
5,616
2,549
0
903
8,428
2,911
0
2,521
5,745
0
15,328
L
3,713
458
0
1,280
12,558
7,256
0
4,422
7,626
13,784
0
L
Raijin
lil fragy
Raijin
6,644
413
0
359
8,395
2,928
0
2,486
5,513
27,851
0
L
The Morrigan
maxyminaj
The Morrigan
5,391
479
0
616
6,817
2,863
0
2,879
3,790
22,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,680
Gold Earned
30,400
240
Minions Killed
139
13
Camps Cleared
5
870,032
Distance Traveled
633,502
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,520
952
60
6
3
217,956
0
W
Bakasura
9,560
956
28
3
5
217,467
0
W
Ah Muzen Cab
9,943
994
74
7
4
221,356
1
W
Merlin
9,657
966
78
8
1
213,253
2
L
Izanami
7,300
730
22
2
1
132,865
0
L
Geb
7,779
778
12
1
2
198,142
0
L
Raijin
8,041
804
53
5
2
138,631
0
L
The Morrigan
7,280
728
52
5
0
163,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role