Player Matchup

Mercury
Mercury
Coral_K
Mercury
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 103L
1,441 Elo+
Solo
Chiron
Chiron
EcstaticBrake66
Chiron
Level 12
God Stats
5W - 0L
1,610 SR
Queue Stats
10W - 7L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Nekopo
Nu Wa
Level 25
God Stats
3W - 1L
1,423 SR
Queue Stats
29W - 30L
1,442 Elo+
Solo
Freya
Freya
OmarsCxmDump
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 68L
1,572 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheIrishStory
Cu Chulainn
Level 27
God Stats
2W - 1L
1,619 SR
Queue Stats
3W - 1L
1,819 Elo+
Solo
Team Averages
Level 18
1,530 SR
1,558 Elo+

VS

Team Averages
Level 8
1,591 SR
1,513 Elo+
Da Ji
Da Ji
DALOGOLL
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Freya
Freya
JHONGUTI_17
Freya
Level 27
God Stats
78W - 55L
1,636 SR
Queue Stats
103W - 80L
1,512 Elo+
Solo
Anhur
Anhur
LilTchaikovsky
Anhur
Level 5
God Stats
10W - 5L
1,820 SR
Queue Stats
159W - 52L
1,756 Elo+
Solo
Nemesis
Nemesis
liyuan01
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Party 2
Yemoja
Yemoja
unik11
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Coral_K
Mercury
11
5 / 0 / 5
6,864
572
4,991
6,289
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 0
5,889
491
4,210
6,425
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Nekopo
Nu Wa
9
0 / 3 / 4
5,462
455
4,459
4,456
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 3
8,001
667
6,585
6,206
2,385
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
TheIrishStory
Cu Chulainn
13
9 / 0 / 2
7,729
644
6,007
7,214
3,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DALOGOLL
Da Ji
6
0 / 7 / 0
4,257
355
2,168
7,410
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 0
5,309
442
2,347
8,367
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 0
6,416
535
7,516
8,525
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
liyuan01
Nemesis
7
0 / 6 / 0
4,540
378
830
8,153
2,147
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
unik11
Yemoja
8
0 / 1 / 2
5,353
446
1,138
4,869
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
21
Kills
3
3
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
Coral_K
Mercury
5
0
5
7.5
L
Da Ji
DALOGOLL
Da Ji
0
7
0
0
W
1
0
0
1
L
0
6
0
0
L
3
1
0
3
W
Nu Wa
Nekopo
Nu Wa
0
3
4
0.67
W
6
0
3
7.5
W
Cu Chulainn
TheIrishStory
Cu Chulainn
9
0
2
10
L
Nemesis
liyuan01
Nemesis
0
6
0
0
L
Yemoja
unik11
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,252
Damage
13,999
30,590
Taken
37,324
10,056
Mitigated
11,213
10,931
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Coral_K
Mercury
4,991
2,200
0
1,130
6,289
2,042
1,099
80
6,209
0
34,990
L
Da Ji
DALOGOLL
Da Ji
2,168
520
0
0
7,410
2,028
38
868
6,492
0
7,875
W
4,210
1,356
444
3,955
6,425
1,278
0
348
6,077
0
32,483
L
2,347
852
0
1,544
8,367
2,750
0
4,799
3,558
23,572
0
L
7,516
4,232
0
4,274
8,525
2,236
0
1,583
6,686
0
46,178
W
Nu Wa
Nekopo
Nu Wa
4,459
767
0
250
4,456
595
0
365
4,091
18,208
0
W
6,585
2,468
0
3,804
6,206
2,385
0
2,468
3,738
53,182
0
W
Cu Chulainn
TheIrishStory
Cu Chulainn
6,007
587
0
1,348
7,214
3,756
376
224
6,990
2,955
35,521
L
Nemesis
liyuan01
Nemesis
830
393
0
270
8,153
2,147
0
1,875
6,268
0
18,052
L
Yemoja
unik11
Yemoja
1,138
215
457
1,020
4,869
2,052
0
1,898
2,799
8,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,945
Gold Earned
25,875
342
Minions Killed
202
0
Camps Cleared
0
1,102,210
Distance Traveled
1,005,462
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,864
572
66
6
0
266,758
0
L
Da Ji
4,257
355
12
1
0
217,041
0
W
Chiron
5,889
491
61
5
0
201,399
2
L
Freya
5,309
442
46
4
0
154,340
0
L
Anhur
6,416
535
100
8
0
191,358
4
W
Nu Wa
5,462
455
37
3
0
207,651
0
W
Freya
8,001
667
108
9
0
211,376
2
W
Cu Chulainn
7,729
644
70
6
0
215,026
0
L
Nemesis
4,540
378
37
3
0
219,492
3
L
Yemoja
5,353
446
7
1
0
223,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role