Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
HessenFinessin
Bellona
Level 27
God Stats
6W - 11L
1,310 SR
Queue Stats
503W - 584L
1,322 Elo+
Party 1
Merlin
Merlin
KaosPvP
Merlin
Level 55
God Stats
34W - 56L
1,424 SR
Queue Stats
329W - 390L
1,304 Elo+
Party 1
Athena
Athena
KenethParcell
Athena
Level 44
God Stats
24W - 21L
1,508 SR
Queue Stats
444W - 522L
1,364 Elo+
Party 1
Neith
Neith
XLARDO805X
Neith
Level 27
God Stats
7W - 9L
1,514 SR
Queue Stats
9W - 20L
1,307 Elo+
Party 3
Team Averages
Level 40
1,451 SR
1,359 Elo+

VS

Team Averages
Level 72
1,539 SR
1,453 Elo+
Danzaburou
Danzaburou
Chuzetsu
Danzaburou
Level 53
God Stats
2W - 1L
1,355 SR
Queue Stats
19W - 21L
1,356 Elo+
Party 2
Anubis
Anubis
FERNANDICHI
Anubis
Level 49
God Stats
40W - 29L
1,640 SR
Queue Stats
347W - 368L
1,470 Elo+
Solo
Achilles
Achilles
MisterBojangels
Achilles
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
220W - 200L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
SleekGolem4385
Gilgamesh
Level 121
God Stats
11W - 6L
1,697 SR
Queue Stats
73W - 78L
1,415 Elo+
Solo
Bakasura
Bakasura
l BJWhett l
Bakasura
Level 29
God Stats
19W - 23L
1,502 SR
Queue Stats
220W - 230L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 3 / 1
7,183
513
4,688
8,389
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 1
6,798
486
3,949
9,363
4,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
KaosPvP
Merlin
11
0 / 4 / 4
6,536
467
5,569
6,440
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 4
6,922
494
3,660
7,907
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
12
1 / 6 / 2
7,027
502
2,924
9,702
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chuzetsu
Danzaburou
14
4 / 2 / 4
8,847
632
5,232
7,162
2,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
12
2 / 2 / 7
7,385
528
4,890
7,773
3,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
14
8 / 1 / 4
8,710
622
6,801
9,291
5,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
SleekGolem4385
Gilgamesh
11
3 / 2 / 5
7,932
567
6,413
10,246
4,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
l BJWhett l
Bakasura
11
4 / 1 / 2
7,412
529
2,792
6,799
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
21
21
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
1
1.5
W
Danzaburou
Chuzetsu
Danzaburou
4
2
4
3
W
Anubis
2
2
7
2.75
L
1
5
1
0.3
L
Merlin
KaosPvP
Merlin
0
4
4
0.5
L
2
3
4
1.33
W
Achilles
8
1
4
10
W
Gilgamesh
SleekGolem4385
Gilgamesh
3
2
5
2.75
L
Neith
1
6
2
0.33
W
Bakasura
l BJWhett l
Bakasura
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,790
Damage
26,128
41,801
Taken
41,271
15,143
Mitigated
17,807
4,895
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,688
1,268
0
496
8,389
2,621
0
1,051
7,338
0
32,150
W
Danzaburou
Chuzetsu
Danzaburou
5,232
2,370
0
2,339
7,162
2,270
3,024
740
6,384
0
56,292
W
Anubis
4,890
150
0
3,962
7,773
3,593
371
2,369
4,992
31,665
0
L
3,949
478
0
227
9,363
4,280
213
1,583
7,750
2,044
26,345
L
Merlin
KaosPvP
Merlin
5,569
583
0
618
6,440
1,881
0
758
5,682
31,202
0
L
3,660
782
0
1,363
7,907
3,356
0
705
7,152
14,051
0
W
Achilles
6,801
1,588
0
2,363
9,291
5,847
658
2,242
6,965
0
43,631
W
Gilgamesh
SleekGolem4385
Gilgamesh
6,413
1,682
0
329
10,246
4,027
0
2,304
7,816
0
28,009
L
Neith
2,924
1,186
0
2,191
9,702
3,005
838
793
8,909
0
45,435
W
Bakasura
l BJWhett l
Bakasura
2,792
1,276
0
1,512
6,799
2,070
18
1,147
5,570
0
28,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
40,286
286
Minions Killed
367
0
Camps Cleared
0
1,278,188
Distance Traveled
1,340,704
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,183
513
53
4
0
276,964
0
W
Danzaburou
8,847
632
103
7
0
239,902
0
W
Anubis
7,385
528
60
4
0
246,277
3
L
Bellona
6,798
486
68
5
0
292,947
0
L
Merlin
6,536
467
59
4
0
242,608
0
L
Athena
6,922
494
21
2
0
264,810
4
W
Achilles
8,710
622
91
7
0
262,652
3
W
Gilgamesh
7,932
567
47
3
0
282,680
4
L
Neith
7,027
502
85
6
0
200,859
0
W
Bakasura
7,412
529
66
5
0
309,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role