Player Matchup

Apollo
Apollo
Platinum V
Deanboy95
Apollo
Platinum V
Level 127
God Stats
7W - 2L
1,742 SR
Queue Stats
175W - 170L
1,774 MMR
Solo
Olorun
Olorun
Platinum V
ILLIDANSTORM96
Olorun
Platinum V
Level 160
God Stats
3W - 4L
1,392 SR
Queue Stats
420W - 406L
1,711 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
LiterallyJhonny
Amaterasu
Gold IV
Level 132
God Stats
41W - 34L
1,747 SR
Queue Stats
433W - 444L
1,693 MMR
Solo
Janus
Janus
Gold II
LostSpellcaster
Janus
Gold II
Level 159
God Stats
18W - 9L
1,661 SR
Queue Stats
53W - 46L
1,674 MMR
Solo
Chaac
Chaac
Gold III
RAMSESFROG
Chaac
Gold III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 45L
1,575 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,608 SR
1,685 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,635 SR
1,685 MMR
Cerberus
Cerberus
Silver I
AstarothDAce
Cerberus
Silver I
Level 156
God Stats
7W - 9L
1,779 SR
Queue Stats
38W - 58L
1,589 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Fellend
Tsukuyomi
Platinum III
Level 158
God Stats
12W - 16L
1,647 SR
Queue Stats
237W - 224L
1,762 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Full-of-Juice
Sun Wukong
Platinum V
Level 160
God Stats
3W - 2L
1,847 SR
Queue Stats
99W - 90L
1,719 MMR
Solo
Agni
Agni
Platinum V
ShadowFury89
Agni
Platinum V
Level 160
God Stats
0W - 1L
1,736 SR
Queue Stats
78W - 73L
1,703 MMR
Solo
Hachiman
Hachiman
Gold III
zhhed
Hachiman
Gold III
Level 126
God Stats
4W - 6L
1,168 SR
Queue Stats
572W - 570L
1,654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Deanboy95
Apollo
15
3 / 1 / 4
9,153
572
4,703
10,580
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 1 / 5
9,847
615
7,330
9,494
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
LiterallyJhonny
Amaterasu
17
2 / 1 / 3
10,131
633
7,620
11,875
9,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
4 / 1 / 3
9,181
574
6,027
6,696
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
14
4 / 3 / 3
9,025
564
6,244
11,875
5,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetGuan YuTiamatPersephoneScylla

VS

Bans
AthenaSobekKhepriAchillesYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AstarothDAce
Cerberus
11
1 / 4 / 0
6,420
401
2,783
10,971
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Fellend
Tsukuyomi
13
1 / 5 / 4
7,574
473
6,658
12,229
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Full-of-Juice
Sun Wukong
16
2 / 2 / 0
9,083
568
8,242
12,828
8,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 2 / 1
8,420
526
5,545
7,199
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
zhhed
Hachiman
10
1 / 1 / 1
6,679
417
3,623
6,549
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
6
7
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AstarothDAce
Cerberus
1
4
0
0.25
W
Apollo
Deanboy95
Apollo
3
1
4
5
L
Tsukuyomi
Fellend
Tsukuyomi
1
5
4
0.6
L
Sun Wukong
Full-of-Juice
Sun Wukong
2
2
0
1
W
1
1
5
3.5
W
Amaterasu
LiterallyJhonny
Amaterasu
2
1
3
3.5
W
4
1
3
5.5
W
Chaac
4
3
3
1.83
L
1
2
1
0.75
L
Hachiman
zhhed
Hachiman
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,924
Damage
26,851
50,520
Taken
49,776
23,530
Mitigated
22,530
22,214
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AstarothDAce
Cerberus
2,783
190
0
3,679
10,971
4,380
0
3,382
7,589
20,898
0
W
Apollo
Deanboy95
Apollo
4,703
2,810
0
3,068
10,580
3,475
64
1,557
8,881
0
59,493
L
Tsukuyomi
Fellend
Tsukuyomi
6,658
1,329
0
3,794
12,229
5,488
0
3,764
8,465
0
50,060
L
Sun Wukong
Full-of-Juice
Sun Wukong
8,242
2,155
0
5,970
12,828
8,381
0
331
12,497
0
70,126
W
7,330
3,060
495
5,313
9,494
3,072
2,683
1,384
8,080
73,496
0
W
Amaterasu
LiterallyJhonny
Amaterasu
7,620
4,099
0
7,266
11,875
9,799
345
1,075
10,752
0
64,063
W
6,027
656
0
1,667
6,696
2,173
441
1,518
5,052
52,505
0
W
Chaac
6,244
1,265
0
4,405
11,875
5,011
0
2,356
9,427
0
40,472
L
5,545
649
0
1,630
7,199
2,438
0
2,216
4,983
59,377
0
L
Hachiman
zhhed
Hachiman
3,623
1,316
0
2,414
6,549
1,843
0
3,664
2,885
0
29,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,337
Gold Earned
38,176
540
Minions Killed
468
0
Camps Cleared
0
1,686,461
Distance Traveled
1,501,123
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,420
401
38
2
0
279,584
6
W
Apollo
9,153
572
106
7
0
368,526
6
L
Tsukuyomi
7,574
473
88
6
0
365,145
2
L
Sun Wukong
9,083
568
140
9
0
329,156
2
W
Olorun
9,847
615
138
9
0
302,512
0
W
Amaterasu
10,131
633
129
8
0
326,993
7
W
Janus
9,181
574
102
6
0
348,178
4
W
Chaac
9,025
564
65
4
0
340,252
3
L
Agni
8,420
526
146
9
0
306,239
6
L
Hachiman
6,679
417
56
4
0
220,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role