Player Matchup

Bellona
Bellona
Geroline
Bellona
Level 5
God Stats
2W - 0L
1,747 SR
Queue Stats
2W - 0L
1,602 Elo+
Solo
Fenrir
Fenrir
Haverstad
Fenrir
Level 26
God Stats
18W - 18L
1,492 SR
Queue Stats
316W - 359L
1,468 Elo+
Solo
Bacchus
Bacchus
Kambó
Bacchus
Level 9
God Stats
8W - 5L
1,635 SR
Queue Stats
45W - 38L
1,510 Elo+
Solo
Cupid
Cupid
Moesi7
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,525 Elo+
Solo
Poseidon
Poseidon
VladimirPalGanso
Poseidon
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 53L
1,677 Elo+
Solo
Team Averages
Level 17
1,575 SR
1,557 Elo+

VS

Team Averages
Level 20
1,488 SR
1,437 Elo+
Chronos
Chronos
CHOPPAop
Chronos
Level 22
God Stats
22W - 31L
1,367 SR
Queue Stats
38W - 48L
1,344 Elo+
Solo
Kuzenbo
Kuzenbo
DjoMega1
Kuzenbo
Level 16
God Stats
0W - 1L
1,785 SR
Queue Stats
17W - 17L
1,307 Elo+
Solo
Sobek
Sobek
Fluejakt
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JavascriptDev
Thor
Level 28
God Stats
40W - 30L
1,520 SR
Queue Stats
162W - 110L
1,675 Elo+
Solo
Neith
Neith
xXxXxRalfxXxXx
Neith
Level 5
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 3L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Geroline
Bellona
11
1 / 8 / 5
8,247
412
4,338
12,395
9,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Haverstad
Fenrir
15
2 / 5 / 3
9,534
477
4,851
14,448
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Kambó
Bacchus
13
4 / 1 / 9
9,623
481
7,706
11,892
13,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Moesi7
Cupid
20
10 / 2 / 4
13,093
655
11,652
15,623
6,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 2 / 6
12,508
625
16,941
11,402
4,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CHOPPAop
Chronos
15
0 / 7 / 5
8,998
450
5,545
16,825
6,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
DjoMega1
Kuzenbo
7
1 / 4 / 3
6,796
340
1,613
4,951
4,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
Fluejakt
Sobek
18
9 / 1 / 7
11,438
572
15,037
19,821
22,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
5 / 4 / 4
11,700
585
11,014
14,048
6,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 10 / 6
9,938
497
11,320
15,517
5,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
26
Kills
18
18
Deaths
26
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chronos
CHOPPAop
Chronos
0
7
5
0.36
L
Kuzenbo
DjoMega1
Kuzenbo
1
4
3
0.63
L
Sobek
Fluejakt
Sobek
9
1
7
12.5
W
Bellona
Geroline
Bellona
1
8
5
0.44
W
Fenrir
Haverstad
Fenrir
2
5
3
0.7
L
5
4
4
1.75
W
Bacchus
Kambó
Bacchus
4
1
9
8.5
W
Cupid
Moesi7
Cupid
10
2
4
6
W
9
2
6
6
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,488
Damage
44,529
65,760
Taken
71,162
40,615
Mitigated
44,888
18,478
Healing
21,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CHOPPAop
Chronos
5,545
2,293
0
4,148
16,825
6,044
85
7,162
9,663
50,727
0
L
Kuzenbo
DjoMega1
Kuzenbo
1,613
582
0
155
4,951
4,274
101
1,339
3,612
7,800
0
L
Sobek
Fluejakt
Sobek
15,037
807
0
8,509
19,821
22,394
499
4,690
15,131
58,792
0
W
Bellona
Geroline
Bellona
4,338
1,128
0
172
12,395
9,164
120
5,585
6,410
0
25,244
W
Fenrir
Haverstad
Fenrir
4,851
1,212
0
4,649
14,448
6,993
0
4,602
9,706
0
59,786
L
11,014
2,391
0
4,474
14,048
6,911
1,675
6,524
7,524
0
79,978
W
Bacchus
Kambó
Bacchus
7,706
1,072
0
1,004
11,892
13,605
115
4,066
7,669
17,044
0
W
Cupid
Moesi7
Cupid
11,652
7,567
0
8,619
15,623
6,460
3,523
4,506
10,931
0
92,196
W
16,941
3,758
0
4,034
11,402
4,393
750
2,465
8,849
109,461
0
L
11,320
4,996
506
3,230
15,517
5,265
2,243
4,932
10,585
0
60,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,005
Gold Earned
48,870
532
Minions Killed
452
0
Camps Cleared
0
1,815,001
Distance Traveled
1,554,977
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,998
450
80
4
0
328,854
0
L
Kuzenbo
6,796
340
16
1
0
147,838
0
L
Sobek
11,438
572
103
5
0
391,669
1
W
Bellona
8,247
412
39
2
0
361,721
0
W
Fenrir
9,534
477
103
5
0
325,343
0
L
Thor
11,700
585
155
8
0
377,583
3
W
Bacchus
9,623
481
26
1
0
398,550
6
W
Cupid
13,093
655
167
8
0
325,750
2
W
Poseidon
12,508
625
197
10
0
403,637
4
L
Neith
9,938
497
98
5
0
309,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role