Player Matchup

Ra
Ra
BobRalfington22
Ra
Level 118
God Stats
15W - 3L
1,795 SR
Queue Stats
567W - 188L
1,839 Elo+
Party 1
Heimdallr
Heimdallr
BoogieWoogie161
Heimdallr
Level 155
God Stats
9W - 3L
1,570 SR
Queue Stats
535W - 192L
1,887 Elo+
Party 1
Gilgamesh
Gilgamesh
PickedSubset777
Gilgamesh
Level 18
God Stats
43W - 4L
1,972 SR
Queue Stats
175W - 32L
1,905 Elo+
Party 1
Team Averages
Level 97
1,779 SR
1,877 Elo+

VS

Team Averages
Level 90
1,661 SR
1,740 Elo+
Eset
Eset
SomePplsKidz615
Eset
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 56L
1,690 Elo+
Party 2
Gilgamesh
Gilgamesh
Thwompino
Gilgamesh
Level 18
God Stats
2W - 1L
1,983 SR
Queue Stats
46W - 21L
1,798 Elo+
Party 2
Anhur
Anhur
Undead Slayer24
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 46L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
10,431
652
6,163
5,333
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
BoogieWoogie161
Heimdallr
15
3 / 1 / 7
10,939
684
10,236
9,315
3,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
PickedSubset777
Gilgamesh
14
4 / 1 / 6
10,471
654
11,205
11,064
10,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,893
618
6,592
9,268
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Thwompino
Gilgamesh
12
0 / 5 / 3
9,323
583
7,769
15,818
8,302
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
2 / 2 / 0
9,668
604
3,592
10,275
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Heimdallr
BoogieWoogie161
Heimdallr
3
1
7
6.5
W
Gilgamesh
PickedSubset777
Gilgamesh
4
1
6
7
L
1
4
2
0.5
L
Gilgamesh
Thwompino
Gilgamesh
0
5
3
0.3
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,604
Damage
17,953
25,712
Taken
35,361
15,549
Mitigated
15,178
7,209
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,163
1,126
2,137
1,822
5,333
1,756
201
2,472
2,707
44,445
0
W
Heimdallr
BoogieWoogie161
Heimdallr
10,236
3,124
0
2,429
9,315
3,575
1,668
1,151
8,094
0
70,800
W
Gilgamesh
PickedSubset777
Gilgamesh
11,205
2,293
0
821
11,064
10,218
257
2,574
8,195
0
26,556
L
6,592
388
338
2,041
9,268
3,269
35
632
8,556
47,655
0
L
Gilgamesh
Thwompino
Gilgamesh
7,769
1,776
0
2,115
15,818
8,302
0
3,350
12,152
0
30,566
L
3,592
2,623
0
2,443
10,275
3,607
0
1,612
8,422
0
33,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
28,884
200
Minions Killed
194
0
Camps Cleared
0
801,151
Distance Traveled
986,329
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,431
652
77
5
0
225,194
3
W
Heimdallr
10,939
684
99
6
0
268,505
1
W
Gilgamesh
10,471
654
24
2
0
307,452
0
L
Eset
9,893
618
74
5
0
289,184
1
L
Gilgamesh
9,323
583
27
2
0
401,481
3
L
Anhur
9,668
604
93
6
0
295,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role