Player Matchup

Merlin
Merlin
Drapsman
Merlin
Level 17
God Stats
3W - 5L
1,451 SR
Queue Stats
97W - 101L
1,372 Elo+
Solo
Neith
Neith
Firted47
Neith
Level 26
God Stats
6W - 19L
1,291 SR
Queue Stats
70W - 78L
1,259 Elo+
Solo
Pele
Pele
TanaShortCake
Pele
Level 18
God Stats
0W - 3L
1,189 SR
Queue Stats
65W - 88L
1,216 Elo+
Solo
Cthulhu
Cthulhu
TvHostSpaceGhost
Cthulhu
Level 25
God Stats
36W - 41L
1,500 SR
Queue Stats
38W - 44L
1,500 Elo+
Solo
Fenrir
Fenrir
llKeithKillsll
Fenrir
Level 17
God Stats
9W - 11L
1,400 SR
Queue Stats
25W - 21L
1,267 Elo+
Solo
Team Averages
Level 21
1,366 SR
1,323 Elo+

VS

Team Averages
Level 8
1,406 SR
1,345 Elo+
Thanatos
Thanatos
Celadir
Thanatos
Level 6
God Stats
5W - 5L
1,264 SR
Queue Stats
24W - 16L
1,379 Elo+
Party 1
Apollo
Apollo
DuckAndRoll
Apollo
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Chernobog
Chernobog
Flint0725
Chernobog
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,109 Elo+
Party 1
Merlin
Merlin
JerryBead
Merlin
Level 3
God Stats
4W - 2L
1,264 SR
Queue Stats
10W - 6L
1,371 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr DONITAS01
Gilgamesh
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
58W - 66L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drapsman
Merlin
13
5 / 9 / 5
9,108
536
7,298
13,039
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Firted47
Neith
12
5 / 10 / 0
8,416
495
6,676
13,056
3,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 12 / 5
7,924
466
6,429
16,860
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 11 / 2
6,530
384
3,854
16,174
5,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 9 / 3
7,736
455
6,715
14,284
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Celadir
Thanatos
18
30 / 2 / 4
12,508
736
26,542
19,449
7,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
13
3 / 3 / 10
8,964
527
5,298
7,151
2,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Flint0725
Chernobog
15
8 / 4 / 17
10,024
590
11,712
13,066
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
JerryBead
Merlin
13
4 / 4 / 13
8,884
523
6,753
7,731
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Mr DONITAS01
Gilgamesh
13
6 / 7 / 11
8,825
519
7,732
11,496
4,472
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
18
Kills
51
51
Deaths
20
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Celadir
Thanatos
30
2
4
16
L
Merlin
Drapsman
Merlin
5
9
5
0.83
W
Apollo
3
3
10
2.67
L
Neith
Firted47
Neith
5
10
0
0.5
W
Chernobog
Flint0725
Chernobog
8
4
17
4.13
W
Merlin
JerryBead
Merlin
4
4
13
2.63
W
Gilgamesh
Mr DONITAS01
Gilgamesh
6
7
11
1.64
L
3
12
5
0.46
L
0
11
2
0.09
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,972
Damage
58,037
73,413
Taken
58,893
21,995
Mitigated
22,172
7,128
Healing
25,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Celadir
Thanatos
26,542
8,619
0
21,762
19,449
7,912
0
3,254
15,985
0
84,245
L
Merlin
Drapsman
Merlin
7,298
725
0
1,460
13,039
3,584
386
1,704
11,159
37,499
0
W
Apollo
5,298
3,676
0
0
7,151
2,273
6,367
989
6,094
0
41,457
L
Neith
Firted47
Neith
6,676
2,843
0
1,489
13,056
3,598
84
333
12,711
0
36,598
W
Chernobog
Flint0725
Chernobog
11,712
7,563
0
2,026
13,066
5,088
1,974
2,789
10,197
0
49,999
W
Merlin
JerryBead
Merlin
6,753
736
0
899
7,731
2,427
1,245
1,452
6,069
34,783
0
W
Gilgamesh
Mr DONITAS01
Gilgamesh
7,732
2,708
0
626
11,496
4,472
1,785
1,954
9,396
0
28,470
L
6,429
1,603
0
1,664
16,860
4,627
1,175
2,285
14,345
0
33,049
L
3,854
838
87
1,614
16,174
5,813
0
789
15,269
21,696
0
L
6,715
1,808
0
814
14,284
4,373
0
1,004
13,176
0
34,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
49,205
292
Minions Killed
381
0
Camps Cleared
0
1,308,694
Distance Traveled
1,550,592
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,508
736
103
6
0
359,908
0
L
Merlin
9,108
536
67
4
0
244,027
4
W
Apollo
8,964
527
78
5
0
306,247
0
L
Neith
8,416
495
69
4
0
263,375
2
W
Chernobog
10,024
590
87
5
0
282,299
0
W
Merlin
8,884
523
75
4
0
313,039
1
W
Gilgamesh
8,825
519
38
2
0
289,099
0
L
Pele
7,924
466
55
3
0
295,010
0
L
Cthulhu
6,530
384
36
2
0
243,205
0
L
Fenrir
7,736
455
65
4
0
263,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role