Player Matchup

Susano
Susano
DisEthan
Susano
Level 24
God Stats
65W - 53L
1,604 SR
Queue Stats
108W - 84L
1,563 Elo+
Solo
Cupid
Cupid
DothDaz
Cupid
Level 21
God Stats
8W - 7L
1,594 SR
Queue Stats
46W - 34L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
MadaraUchiha13
Gilgamesh
Level 29
God Stats
10W - 10L
1,658 SR
Queue Stats
171W - 192L
1,558 Elo+
Solo
Thoth
Thoth
sïnner
Thoth
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,892 Elo+
Party 1
Nox
Nox
xRoseInTwilightx
Nox
Level 103
God Stats
4W - 6L
1,349 SR
Queue Stats
280W - 266L
1,517 Elo+
Party 1
Team Averages
Level 37
1,541 SR
1,629 Elo+

VS

Team Averages
Level 20
1,637 SR
1,552 Elo+
Neith
Neith
AFrostySoldier
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,617 Elo+
Solo
Mercury
Mercury
ProjetoZeta14
Mercury
Level 11
God Stats
1W - 1L
1,744 SR
Queue Stats
69W - 52L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
chrisspher1
Gilgamesh
Level 28
God Stats
0W - 6L
1,686 SR
Queue Stats
457W - 386L
1,539 Elo+
Solo
Janus
Janus
shanmugamc
Janus
Level 29
God Stats
20W - 27L
1,595 SR
Queue Stats
250W - 275L
1,547 Elo+
Solo
Ymir
Ymir
vanessa_pau
Ymir
Level 27
God Stats
20W - 19L
1,659 SR
Queue Stats
156W - 160L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DisEthan
Susano
11
7 / 0 / 3
6,756
676
5,185
5,633
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
DothDaz
Cupid
9
1 / 3 / 2
5,319
532
4,953
8,038
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
MadaraUchiha13
Gilgamesh
11
1 / 2 / 1
6,157
616
4,009
5,736
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
sïnner
Thoth
10
4 / 0 / 5
6,019
602
7,835
4,804
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 0 / 4
5,067
507
2,890
3,792
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,771
577
6,964
6,687
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
8
0 / 4 / 0
4,899
490
627
6,663
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
chrisspher1
Gilgamesh
9
2 / 2 / 0
5,574
557
2,988
6,356
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
8
0 / 4 / 0
4,973
497
1,991
5,658
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 1
4,298
430
2,308
10,021
4,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
5
5
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Susano
DisEthan
Susano
7
0
3
8.5
W
Cupid
DothDaz
Cupid
1
3
2
0.67
W
Gilgamesh
MadaraUchiha13
Gilgamesh
1
2
1
0.75
L
Mercury
0
4
0
0
L
Gilgamesh
chrisspher1
Gilgamesh
2
2
0
1
L
Janus
0
4
0
0
W
Thoth
sïnner
Thoth
4
0
5
6.5
L
0
2
1
0.25
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,872
Damage
14,878
28,003
Taken
35,385
10,155
Mitigated
12,318
10,813
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,964
3,578
0
3,915
6,687
1,899
0
1,631
4,980
0
38,985
W
Susano
DisEthan
Susano
5,185
1,633
0
1,982
5,633
1,775
0
1,411
4,222
0
33,736
W
Cupid
DothDaz
Cupid
4,953
3,398
129
3,752
8,038
1,905
0
634
7,404
0
27,340
W
Gilgamesh
MadaraUchiha13
Gilgamesh
4,009
1,656
0
1,969
5,736
3,371
312
0
5,736
0
30,649
L
Mercury
627
283
0
1,850
6,663
1,720
0
1,354
5,191
0
19,422
L
Gilgamesh
chrisspher1
Gilgamesh
2,988
1,067
0
1,965
6,356
2,861
0
0
6,356
0
24,102
L
Janus
1,991
54
0
390
5,658
1,266
0
2,868
2,563
28,171
0
W
Thoth
sïnner
Thoth
7,835
616
0
2,159
4,804
1,351
203
1,335
3,469
30,471
0
L
2,308
608
441
4,341
10,021
4,572
0
4,263
5,570
10,728
0
W
2,890
435
0
822
3,792
1,753
195
919
2,873
15,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,318
Gold Earned
25,515
269
Minions Killed
249
0
Camps Cleared
0
977,700
Distance Traveled
961,179
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,771
577
70
7
0
179,654
1
W
Susano
6,756
676
66
7
0
213,140
0
W
Cupid
5,319
532
62
6
0
176,836
2
W
Gilgamesh
6,157
616
69
7
0
187,275
1
L
Mercury
4,899
490
58
6
0
203,110
1
L
Gilgamesh
5,574
557
49
5
0
189,673
1
L
Janus
4,973
497
53
5
0
206,532
5
W
Thoth
6,019
602
46
5
0
213,019
4
L
Ymir
4,298
430
19
2
0
182,210
1
W
Nox
5,067
507
26
3
0
187,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role