Player Matchup

Tiamat
Tiamat
Crimsonmoonshine
Tiamat
Level 17
God Stats
35W - 40L
1,522 SR
Queue Stats
66W - 82L
1,246 Elo+
Party 1
Sobek
Sobek
Gitgudxxxcasual
Sobek
Level 13
God Stats
0W - 2L
1,733 SR
Queue Stats
8W - 11L
1,441 Elo+
Party 1
Serqet
Serqet
Light-Is-Sus-AF
Serqet
Level 28
God Stats
3W - 3L
1,681 SR
Queue Stats
19W - 8L
1,792 Elo+
Solo
Anhur
Anhur
cheatmode01
Anhur
Level 15
God Stats
34W - 40L
1,146 SR
Queue Stats
62W - 83L
1,141 Elo+
Party 1
Set
Set
velvetwyvern
Set
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 22L
1,246 Elo+
Party 1
Team Averages
Level 18
1,516 SR
1,373 Elo+

VS

Team Averages
Level 17
1,601 SR
1,491 Elo+
Izanami
Izanami
Centainex
Izanami
Level 14
God Stats
2W - 0L
1,439 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Vamana
Vamana
KilledByMe_ez
Vamana
Level 15
God Stats
14W - 4L
1,920 SR
Queue Stats
84W - 57L
1,637 Elo+
Party 2
Sylvanus
Sylvanus
RazorAtlanta
Sylvanus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 56L
1,500 Elo+
Solo
Cupid
Cupid
dilannatanaelmv
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,328 Elo+
Solo
Awilix
Awilix
prnpirana
Awilix
Level 7
God Stats
9W - 5L
1,646 SR
Queue Stats
15W - 11L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,676
378
2,486
8,102
3,891
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 2
6,220
415
2,313
8,568
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 1
6,940
463
4,060
9,857
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 1
6,245
416
858
6,822
1,754
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 8 / 1
5,805
387
1,341
8,731
2,606
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Centainex
Izanami
12
3 / 2 / 2
7,729
515
4,763
5,450
1,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
7 / 0 / 1
10,040
669
7,777
6,965
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
RazorAtlanta
Sylvanus
13
2 / 0 / 4
7,816
521
8,185
6,926
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 1
6,712
447
3,248
5,968
1,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
prnpirana
Awilix
12
4 / 0 / 2
7,535
502
4,088
6,789
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
16
16
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Centainex
Izanami
3
2
2
2
L
0
2
1
0.25
L
1
1
2
2
W
7
0
1
7.5
L
2
1
1
2.5
W
Sylvanus
RazorAtlanta
Sylvanus
2
0
4
4
L
0
4
1
0.13
W
0
2
1
0.25
W
Awilix
prnpirana
Awilix
4
0
2
5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,058
Damage
28,061
42,080
Taken
32,098
18,573
Mitigated
13,604
9,414
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Centainex
Izanami
4,763
2,711
0
1,116
5,450
1,746
1,226
1,752
3,192
0
37,542
L
2,486
278
0
919
8,102
3,891
27
2,202
5,900
25,240
0
L
2,313
340
270
3,404
8,568
7,074
0
2,104
6,464
12,316
0
W
7,777
4,368
0
3,165
6,965
5,132
1,216
451
6,514
0
75,344
L
4,060
526
0
3,830
9,857
3,248
0
1,991
7,866
0
40,311
W
Sylvanus
RazorAtlanta
Sylvanus
8,185
1,761
707
3,776
6,926
3,316
228
1,595
5,031
38,559
9,123
L
858
395
0
100
6,822
1,754
708
1,441
5,381
0
24,363
W
3,248
1,204
61
796
5,968
1,498
760
846
4,729
0
23,503
W
Awilix
prnpirana
Awilix
4,088
2,139
0
182
6,789
1,912
0
155
6,340
0
40,707
L
1,341
605
0
891
8,731
2,606
0
216
8,515
0
17,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,886
Gold Earned
39,832
242
Minions Killed
436
0
Camps Cleared
0
1,295,294
Distance Traveled
1,393,502
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,729
515
71
5
0
241,831
6
L
Tiamat
5,676
378
36
2
0
276,557
0
L
Sobek
6,220
415
15
1
0
276,495
1
W
Vamana
10,040
669
155
10
0
282,142
2
L
Serqet
6,940
463
79
5
0
315,569
0
W
Sylvanus
7,816
521
78
5
0
262,604
5
L
Anhur
6,245
416
69
5
0
215,734
0
W
Cupid
6,712
447
54
4
0
262,639
0
W
Awilix
7,535
502
78
5
0
344,286
3
L
Set
5,805
387
43
3
0
210,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role