Player Matchup

Anubis
Anubis
Azralin
Anubis
Level 22
God Stats
3W - 2L
1,278 SR
Queue Stats
7W - 6L
1,265 Elo+
Solo
Zeus
Zeus
C-R-U-L
Zeus
Level 14
God Stats
1W - 1L
1,302 SR
Queue Stats
6W - 6L
1,394 Elo+
Solo
Scylla
Scylla
Shoshy666
Scylla
Level 20
God Stats
2W - 2L
1,394 SR
Queue Stats
18W - 28L
1,312 Elo+
Solo
Cthulhu
Cthulhu
Susano1997
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,389 Elo+
Solo
Achilles
Achilles
The_real_Merlin
Achilles
Level 28
God Stats
1W - 1L
1,264 SR
Queue Stats
38W - 27L
1,509 Elo+
Solo
Team Averages
Level 22
1,348 SR
1,374 Elo+

VS

Team Averages
Level 25
1,538 SR
1,469 Elo+
Gilgamesh
Gilgamesh
LeReQUeZz
Gilgamesh
Level 29
God Stats
5W - 2L
1,885 SR
Queue Stats
14W - 11L
1,661 Elo+
Solo
Danzaburou
Danzaburou
REx HulkHipster
Danzaburou
Level 22
God Stats
55W - 34L
1,502 SR
Queue Stats
127W - 79L
1,553 Elo+
Solo
Discordia
Discordia
Raublaus
Discordia
Level 29
God Stats
6W - 8L
1,713 SR
Queue Stats
185W - 230L
1,561 Elo+
Solo
Cthulhu
Cthulhu
SylarNM
Cthulhu
Level 27
God Stats
15W - 18L
1,092 SR
Queue Stats
129W - 167L
1,207 Elo+
Solo
Skadi
Skadi
pippthekit
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 85L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azralin
Anubis
20
10 / 2 / 14
16,446
1,096
26,043
16,569
8,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
C-R-U-L
Zeus
20
7 / 7 / 13
15,090
1,006
20,853
13,035
5,095
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Shoshy666
Scylla
20
0 / 3 / 17
13,232
882
13,684
11,873
4,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Susano1997
Cthulhu
20
9 / 4 / 9
15,344
1,023
22,754
21,581
10,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
6 / 6 / 17
14,619
975
20,757
30,188
47,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LeReQUeZz
Gilgamesh
20
2 / 5 / 11
13,731
915
14,824
29,329
30,236
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
REx HulkHipster
Danzaburou
20
12 / 9 / 8
16,816
1,121
31,005
30,623
8,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Raublaus
Discordia
20
6 / 4 / 11
14,968
998
22,700
15,817
4,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
SylarNM
Cthulhu
18
0 / 4 / 9
12,117
808
9,060
13,209
7,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
20
2 / 10 / 10
13,352
890
8,785
22,749
6,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
71
32
Kills
22
22
Deaths
32
70
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anubis
Azralin
Anubis
10
2
14
8.5
W
Zeus
C-R-U-L
Zeus
7
7
13
1.93
L
Gilgamesh
LeReQUeZz
Gilgamesh
2
5
11
1.5
L
Danzaburou
REx HulkHipster
Danzaburou
12
9
8
1.78
L
Discordia
Raublaus
Discordia
6
4
11
2.88
W
Scylla
Shoshy666
Scylla
0
3
17
2.83
W
Cthulhu
Susano1997
Cthulhu
9
4
9
3.38
L
Cthulhu
SylarNM
Cthulhu
0
4
9
1.13
W
Achilles
6
6
17
2.42
L
Skadi
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,091
Damage
86,374
93,246
Taken
111,727
76,228
Mitigated
57,860
8,086
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Azralin
Anubis
26,043
215
0
7,492
16,569
8,392
0
6,381
10,188
58,931
0
W
Zeus
C-R-U-L
Zeus
20,853
1,529
0
0
13,035
5,095
0
2,973
10,062
57,856
0
L
Gilgamesh
LeReQUeZz
Gilgamesh
14,824
3,864
0
494
29,329
30,236
0
20,848
8,481
249
41,507
L
Danzaburou
REx HulkHipster
Danzaburou
31,005
12,031
0
3,905
30,623
8,749
0
23,780
6,843
0
50,702
L
Discordia
Raublaus
Discordia
22,700
1,519
864
2,348
15,817
4,906
0
10,563
5,254
58,149
0
W
Scylla
Shoshy666
Scylla
13,684
0
0
0
11,873
4,424
0
5,018
6,855
29,767
0
W
Cthulhu
Susano1997
Cthulhu
22,754
1,092
32
0
21,581
10,541
0
8,583
12,998
48,679
0
L
Cthulhu
SylarNM
Cthulhu
9,060
342
1,250
968
13,209
7,454
0
10,423
2,786
24,352
0
W
Achilles
20,757
9,873
0
562
30,188
47,776
0
8,948
21,240
0
41,111
L
Skadi
8,785
3,080
0
261
22,749
6,515
0
17,720
5,029
0
29,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,731
Gold Earned
70,984
297
Minions Killed
279
11
Camps Cleared
7
1,328,833
Distance Traveled
1,246,379
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,446
1,096
84
6
2
256,395
0
W
Zeus
15,090
1,006
72
5
4
229,083
4
L
Gilgamesh
13,731
915
58
4
2
279,091
0
L
Danzaburou
16,816
1,121
47
3
3
264,482
0
L
Discordia
14,968
998
104
7
2
253,479
0
W
Scylla
13,232
882
32
2
0
275,097
0
W
Cthulhu
15,344
1,023
67
4
3
270,447
0
L
Cthulhu
12,117
808
29
2
0
173,524
0
W
Achilles
14,619
975
42
3
2
297,811
3
L
Skadi
13,352
890
41
3
0
275,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role