Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
MLedda
Khepri
Level 141
God Stats
21W - 14L
1,425 SR
Queue Stats
424W - 361L
1,553 Elo+
Party 1
Ra
Ra
Orodrek
Ra
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 90L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
PhasersOnStun
Sun Wukong
Level 126
God Stats
1W - 4L
1,318 SR
Queue Stats
172W - 169L
1,490 Elo+
Solo
Team Averages
Level 124
1,449 SR
1,516 Elo+

VS

Team Averages
Level 105
1,499 SR
1,480 Elo+
Nox
Nox
Fourteafive
Nox
Level 118
God Stats
2W - 3L
1,326 SR
Queue Stats
104W - 103L
1,479 Elo+
Party 2
Terra
Terra
Kiba__Vega
Terra
Level 152
God Stats
4W - 6L
1,246 SR
Queue Stats
449W - 465L
1,452 Elo+
Solo
Chaac
Chaac
McqueenMan1010
Chaac
Level 102
God Stats
7W - 1L
1,957 SR
Queue Stats
161W - 169L
1,467 Elo+
Party 2
Vulcan
Vulcan
SIR_VING
Vulcan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 30L
1,478 Elo+
Solo
Odin
Odin
hotoe_picker
Odin
Level 128
God Stats
5W - 2L
1,464 SR
Queue Stats
195W - 186L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
6 / 4 / 6
10,141
724
18,902
11,103
5,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
 
Rama
16
2 / 4 / 10
9,893
707
13,132
14,272
6,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
MLedda
Khepri
16
3 / 3 / 9
9,959
711
9,011
16,143
21,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 6 / 12
10,425
745
12,317
15,767
10,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
PhasersOnStun
Sun Wukong
18
5 / 0 / 14
10,661
762
12,185
17,430
9,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 7
10,526
752
14,217
11,300
6,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
15
1 / 4 / 9
9,684
692
6,988
18,330
20,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 4 / 10
11,083
792
17,772
27,560
29,572
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
SIR_VING
Vulcan
17
3 / 6 / 7
10,529
752
15,629
13,023
7,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 4 / 8
10,826
773
13,220
20,464
17,275
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
58
21
Kills
17
17
Deaths
21
51
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
4
6
2.25
L
Rama
 
Rama
2
4
10
1.75
W
4
3
7
2.5
W
Terra
1
4
9
1.38
L
Khepri
MLedda
Khepri
3
3
9
2.5
W
5
4
10
2.5
L
5
6
12
1.83
L
Sun Wukong
PhasersOnStun
Sun Wukong
5
0
14
12
W
Vulcan
SIR_VING
Vulcan
3
6
7
1.08
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,547
Damage
67,826
74,715
Taken
90,677
54,185
Mitigated
81,401
33,295
Healing
39,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
18,902
12,684
321
1,969
11,103
5,737
1,460
5,489
5,614
0
32,210
L
Rama
 
Rama
13,132
10,860
1,384
3,972
14,272
6,785
1,417
6,546
7,726
0
27,651
W
14,217
1,408
3,278
2,001
11,300
6,627
1,633
2,897
8,403
30,363
0
W
Terra
6,988
1,044
9,950
6,045
18,330
20,519
720
5,704
12,626
16,421
0
L
Khepri
MLedda
Khepri
9,011
525
174
1,340
16,143
21,747
0
7,879
8,264
13,700
0
W
17,772
1,518
2,093
7,348
27,560
29,572
760
6,068
21,492
0
31,487
L
12,317
1,499
8,560
5,864
15,767
10,176
463
8,060
7,707
29,996
0
L
Sun Wukong
PhasersOnStun
Sun Wukong
12,185
1,417
1,587
8,124
17,430
9,740
262
8,860
8,570
0
21,848
W
Vulcan
SIR_VING
Vulcan
15,629
3,818
549
942
13,023
7,408
2,140
3,068
9,955
36,407
0
W
13,220
1,988
4,034
3,533
20,464
17,275
0
3,591
16,873
0
22,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,079
Gold Earned
52,648
153
Minions Killed
126
0
Camps Cleared
0
1,135,901
Distance Traveled
1,287,684
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,141
724
41
3
0
233,562
0
L
Rama
9,893
707
46
3
0
215,501
3
W
Nox
10,526
752
34
2
0
247,885
0
W
Terra
9,684
692
8
1
0
270,828
3
L
Khepri
9,959
711
9
1
0
228,448
0
W
Chaac
11,083
792
21
2
0
283,375
0
L
Ra
10,425
745
37
3
0
232,784
0
L
Sun Wukong
10,661
762
20
1
0
225,606
1
W
Vulcan
10,529
752
44
3
0
214,029
0
W
Odin
10,826
773
19
1
0
271,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role