Player Matchup

Zeus
Zeus
Oldham00
Zeus
Level 108
God Stats
4W - 4L
1,478 SR
Queue Stats
142W - 135L
1,526 Elo+
Party 1
Izanami
Izanami
ProbablyLanee
Izanami
Level 66
God Stats
27W - 19L
1,625 SR
Queue Stats
322W - 342L
1,439 Elo+
Party 1
Cerberus
Cerberus
drummerbum1
Cerberus
Level 27
God Stats
3W - 3L
1,416 SR
Queue Stats
15W - 12L
1,365 Elo+
Party 1
Team Averages
Level 67
1,507 SR
1,443 Elo+

VS

Team Averages
Level 26
1,660 SR
1,304 Elo+
Merlin
Merlin
Eddy_G_14_
Merlin
Level 29
God Stats
6W - 2L
1,709 SR
Queue Stats
48W - 55L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
Get_Flanked73
Gilgamesh
Level 23
God Stats
19W - 20L
1,745 SR
Queue Stats
583W - 652L
1,230 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
primedj7
Ah Muzen Cab
Level 27
God Stats
76W - 76L
1,527 SR
Queue Stats
103W - 128L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
10 / 4 / 5
20,344
636
40,294
12,606
5,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
20
6 / 7 / 11
20,050
627
25,441
38,086
16,968
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
drummerbum1
Cerberus
20
3 / 0 / 15
19,195
600
7,269
25,471
34,594
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eddy_G_14_
Merlin
20
2 / 9 / 4
17,582
549
20,937
29,741
11,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
Get_Flanked73
Gilgamesh
20
5 / 4 / 2
19,091
597
13,533
24,937
22,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
primedj7
Ah Muzen Cab
20
4 / 6 / 4
18,822
588
27,335
28,569
11,128
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
19
Kills
11
11
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
Eddy_G_14_
Merlin
2
9
4
0.44
L
Gilgamesh
Get_Flanked73
Gilgamesh
5
4
2
1.5
W
Zeus
10
4
5
3.13
W
Izanami
6
7
11
1.64
W
Cerberus
drummerbum1
Cerberus
3
0
15
10.5
L
Ah Muzen Cab
primedj7
Ah Muzen Cab
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,004
Damage
61,805
76,163
Taken
83,247
57,323
Mitigated
45,269
36,921
Healing
24,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Eddy_G_14_
Merlin
20,937
412
761
7,787
29,741
11,247
368
18,378
11,363
104,027
0
L
Gilgamesh
Get_Flanked73
Gilgamesh
13,533
2,570
0
6,401
24,937
22,894
0
15,232
9,705
0
80,430
W
Zeus
40,294
945
0
3,589
12,606
5,761
1,058
3,554
9,052
125,491
0
W
Izanami
25,441
16,648
2,080
22,513
38,086
16,968
3,469
8,732
29,354
0
189,774
W
Cerberus
drummerbum1
Cerberus
7,269
267
937
7,802
25,471
34,594
229
9,693
15,778
55,643
0
L
Ah Muzen Cab
primedj7
Ah Muzen Cab
27,335
12,804
0
9,356
28,569
11,128
957
15,341
13,228
0
177,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,589
Gold Earned
55,495
496
Minions Killed
385
0
Camps Cleared
0
1,662,736
Distance Traveled
1,738,592
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,582
549
113
4
0
499,539
1
L
Gilgamesh
19,091
597
66
2
0
595,126
6
W
Zeus
20,344
636
133
4
0
527,371
9
W
Izanami
20,050
627
245
8
0
558,658
1
W
Cerberus
19,195
600
118
4
0
576,707
0
L
Ah Muzen Cab
18,822
588
206
6
0
643,927
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role