Player Matchup

Cthulhu
Cthulhu
Atotheks
Cthulhu
Level 160
God Stats
31W - 32L
1,831 SR
Queue Stats
250W - 202L
1,731 Elo+
Party 1
Thor
Thor
DoctorZzz
Thor
Level 160
God Stats
3W - 4L
1,929 SR
Queue Stats
492W - 452L
1,704 Elo+
Party 1
Janus
Janus
Forshire
Janus
Level 148
God Stats
2W - 1L
1,886 SR
Queue Stats
13W - 6L
1,903 Elo+
Party 1
Chaac
Chaac
TheOnIyHope
Chaac
Level 122
God Stats
0W - 1L
1,746 SR
Queue Stats
14W - 9L
1,723 Elo+
Party 1
Cernunnos
Cernunnos
VirginityTroII
Cernunnos
Level 69
God Stats
1W - 3L
1,559 SR
Queue Stats
17W - 13L
1,665 Elo+
Party 1
Team Averages
Level 132
1,790 SR
1,745 Elo+

VS

Team Averages
Level 152
1,717 SR
1,664 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DynastyAssassin
Fenrir
Level 159
God Stats
10W - 6L
1,900 SR
Queue Stats
631W - 414L
1,715 Elo+
Party 2
Thoth
Thoth
Hagerdy
Thoth
Level 158
God Stats
5W - 4L
1,635 SR
Queue Stats
143W - 87L
1,738 Elo+
Solo
Athena
Athena
TURTLEDRAGON99
Athena
Level 160
God Stats
343W - 200L
1,762 SR
Queue Stats
659W - 462L
1,708 Elo+
Party 2
Cabrakan
Cabrakan
ct123192
Cabrakan
Level 154
God Stats
21W - 11L
1,786 SR
Queue Stats
919W - 749L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atotheks
Cthulhu
11
2 / 1 / 0
6,409
458
5,583
8,619
3,451
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
11
0 / 3 / 2
6,630
474
2,373
10,120
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Forshire
Janus
12
0 / 3 / 2
6,755
483
2,183
5,932
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 0
7,247
518
6,813
14,488
11,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
VirginityTroII
Cernunnos
12
0 / 4 / 1
7,013
501
3,242
7,365
2,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 0 / 2
8,186
585
2,452
6,303
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 0 / 1
9,512
679
11,271
11,013
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
Hagerdy
Thoth
13
1 / 2 / 5
7,652
547
3,238
4,993
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 9
7,027
502
4,326
7,833
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
ct123192
Cabrakan
14
0 / 2 / 4
8,238
588
8,423
11,835
13,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
15
15
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
2
3
L
Cthulhu
Atotheks
Cthulhu
2
1
0
2
L
Thor
0
3
2
0.33
W
12
0
1
12.5
L
Janus
Forshire
Janus
0
3
2
0.33
W
Thoth
Hagerdy
Thoth
1
2
5
1.75
W
0
0
9
4.5
L
2
4
0
0.5
L
Cernunnos
VirginityTroII
Cernunnos
0
4
1
0.13
W
Cabrakan
ct123192
Cabrakan
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,194
Damage
29,710
46,524
Taken
41,977
21,490
Mitigated
25,575
17,171
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,452
1,491
0
4,005
6,303
2,174
1,400
202
6,101
0
50,315
L
Cthulhu
Atotheks
Cthulhu
5,583
321
201
2,741
8,619
3,451
0
3,063
5,556
28,541
0
L
Thor
2,373
926
0
3,351
10,120
3,052
0
2,471
7,649
0
41,639
W
11,271
2,990
0
6,093
11,013
4,802
4
2,513
8,470
0
63,589
L
Janus
Forshire
Janus
2,183
84
0
981
5,932
1,486
0
1,194
4,738
41,352
0
W
Thoth
Hagerdy
Thoth
3,238
39
0
529
4,993
1,595
52
1,471
3,478
55,827
0
W
4,326
1,139
0
3,984
7,833
3,805
42
3,212
4,575
14,797
0
L
6,813
1,832
0
7,579
14,488
11,285
0
8,534
5,954
0
40,594
L
Cernunnos
VirginityTroII
Cernunnos
3,242
1,394
0
2,318
7,365
2,216
0
725
6,640
0
45,795
W
Cabrakan
ct123192
Cabrakan
8,423
1,261
0
5,097
11,835
13,199
0
224
11,137
58,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,054
Gold Earned
40,615
423
Minions Killed
488
0
Camps Cleared
0
1,363,952
Distance Traveled
1,431,004
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,186
585
103
7
0
263,297
4
L
Cthulhu
6,409
458
41
3
0
293,858
2
L
Thor
6,630
474
95
7
0
295,803
0
W
Fenrir
9,512
679
119
9
0
323,868
5
L
Janus
6,755
483
100
7
0
284,521
0
W
Thoth
7,652
547
125
9
0
257,909
1
W
Athena
7,027
502
16
1
0
321,622
4
L
Chaac
7,247
518
88
6
0
230,753
0
L
Cernunnos
7,013
501
99
7
0
259,017
2
W
Cabrakan
8,238
588
125
9
0
264,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role