Player Matchup

Anhur
Anhur
Neszpak
Anhur
Level 16
God Stats
2W - 2L
1,487 SR
Queue Stats
4W - 8L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
PlatanoAlfa
Cthulhu
Level 17
God Stats
1W - 2L
1,696 SR
Queue Stats
6W - 11L
1,409 Elo+
Party 2
Nemesis
Nemesis
pepinoOmega
Nemesis
Level 8
God Stats
0W - 1L
1,443 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 2
Team Averages
Level 14
1,542 SR
1,397 Elo+

VS

Team Averages
Level 48
1,565 SR
1,512 Elo+
Ah Puch
Ah Puch
FaultDubz
Ah Puch
Level 18
God Stats
19W - 11L
1,500 SR
Queue Stats
104W - 124L
1,438 Elo+
Party 1
Anhur
Anhur
Imrapido
Anhur
Level 61
God Stats
2W - 0L
1,694 SR
Queue Stats
32W - 27L
1,402 Elo+
Party 1
Anubis
Anubis
iCoryyy
Anubis
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
84W - 79L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Neszpak
Anhur
12
4 / 6 / 2
9,156
763
6,215
10,239
3,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
PlatanoAlfa
Cthulhu
11
1 / 7 / 3
7,880
657
4,289
13,314
8,388
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
pepinoOmega
Nemesis
11
2 / 7 / 3
8,343
695
3,138
9,860
2,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FaultDubz
Ah Puch
14
8 / 0 / 11
10,235
853
8,532
6,751
1,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Imrapido
Anhur
13
6 / 3 / 11
9,751
813
9,237
7,307
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
iCoryyy
Anubis
12
6 / 4 / 10
9,710
809
8,616
8,162
3,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
20
20
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FaultDubz
Ah Puch
8
0
11
13.5
W
Anhur
Imrapido
Anhur
6
3
11
3.83
L
Anhur
Neszpak
Anhur
4
6
2
0.83
L
Cthulhu
PlatanoAlfa
Cthulhu
1
7
3
0.36
W
Anubis
iCoryyy
Anubis
6
4
10
2.75
L
Nemesis
pepinoOmega
Nemesis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,642
Damage
26,385
33,413
Taken
22,220
13,976
Mitigated
7,632
2,269
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FaultDubz
Ah Puch
8,532
396
0
2,655
6,751
1,704
994
1,016
5,735
36,147
0
W
Anhur
Imrapido
Anhur
9,237
2,983
0
1,910
7,307
2,077
729
856
6,451
0
35,606
L
Anhur
Neszpak
Anhur
6,215
3,502
0
869
10,239
3,000
0
5,964
4,275
0
31,144
L
Cthulhu
PlatanoAlfa
Cthulhu
4,289
92
169
541
13,314
8,388
0
6,145
7,169
16,297
0
W
Anubis
iCoryyy
Anubis
8,616
346
0
1,723
8,162
3,851
830
2,447
5,715
30,505
0
L
Nemesis
pepinoOmega
Nemesis
3,138
1,188
0
690
9,860
2,588
0
5,084
4,776
0
18,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
29,696
114
Minions Killed
144
0
Camps Cleared
0
615,048
Distance Traveled
680,873
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,235
853
58
5
0
245,597
0
W
Anhur
9,751
813
44
4
0
228,441
0
L
Anhur
9,156
763
65
5
0
192,789
0
L
Cthulhu
7,880
657
18
2
0
195,106
0
W
Anubis
9,710
809
42
4
0
206,835
2
L
Nemesis
8,343
695
31
3
0
227,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role