Player Matchup

Merlin
Merlin
Kiboot12
Merlin
Level 17
God Stats
19W - 26L
1,408 SR
Queue Stats
593W - 658L
1,337 Elo+
Solo
Chaac
Chaac
Moonfire_1811
Chaac
Level 15
God Stats
5W - 5L
1,627 SR
Queue Stats
31W - 33L
1,572 Elo+
Solo
Ymir
Ymir
ache__xx
Ymir
Level 3
God Stats
2W - 3L
1,622 SR
Queue Stats
2W - 4L
1,546 Elo+
Party 2
Thor
Thor
evti12
Thor
Level 7
God Stats
1W - 3L
1,683 SR
Queue Stats
6W - 10L
1,773 Elo+
Solo
Gilgamesh
Gilgamesh
iloveu3000
Gilgamesh
Level 26
God Stats
5W - 6L
1,726 SR
Queue Stats
11W - 10L
1,574 Elo+
Party 2
Team Averages
Level 14
1,613 SR
1,561 Elo+

VS

Team Averages
Level 43
1,535 SR
1,398 Elo+
Artemis
Artemis
GodslayerTTV190
Artemis
Level 29
God Stats
13W - 12L
1,559 SR
Queue Stats
60W - 55L
1,458 Elo+
Solo
Susano
Susano
GrandButler
Susano
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 21L
1,364 Elo+
Party 1
Bellona
Bellona
Nànà
Bellona
Level 28
God Stats
10W - 0L
2,001 SR
Queue Stats
230W - 85L
1,652 Elo+
Solo
Kukulkan
Kukulkan
jehjehstyle
Kukulkan
Level 6
God Stats
1W - 7L
1,013 SR
Queue Stats
3W - 10L
987 Elo+
Party 1
Scylla
Scylla
ruff101
Scylla
Level 28
God Stats
10W - 7L
1,599 SR
Queue Stats
68W - 58L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kiboot12
Merlin
17
1 / 11 / 3
11,225
935
11,572
19,297
7,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 1
10,466
872
10,246
27,043
23,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
0 / 11 / 2
9,913
826
1,350
21,675
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thor
evti12
Thor
16
0 / 10 / 2
10,067
839
4,915
17,030
6,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
iloveu3000
Gilgamesh
16
3 / 7 / 0
11,541
962
10,383
26,436
17,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 15
12,026
1,002
14,734
5,607
2,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
17
0 / 1 / 13
10,536
878
0
7,080
7,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Nànà
Bellona
20
28 / 0 / 10
16,039
1,337
45,593
19,448
18,913
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
jehjehstyle
Kukulkan
18
3 / 0 / 17
11,539
962
15,636
5,594
2,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
ruff101
Scylla
20
11 / 1 / 20
13,327
1,111
26,066
6,734
2,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
122
5
Kills
47
47
Deaths
5
8
Assists
75
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
W
Susano
0
1
13
6.5
L
Merlin
Kiboot12
Merlin
1
11
3
0.23
L
1
8
1
0.19
W
Bellona
Nànà
Bellona
28
0
10
33
L
Ymir
0
11
2
0.09
L
Thor
evti12
Thor
0
10
2
0.1
L
Gilgamesh
iloveu3000
Gilgamesh
3
7
0
0.43
W
Kukulkan
jehjehstyle
Kukulkan
3
0
17
11.5
W
Scylla
ruff101
Scylla
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,466
Damage
102,029
111,481
Taken
44,463
66,253
Mitigated
33,639
10,364
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,734
6,968
0
0
5,607
2,307
0
1,523
4,084
0
30,268
W
Susano
0
0
0
0
7,080
7,394
0
2,076
5,004
0
0
L
Merlin
Kiboot12
Merlin
11,572
1,266
0
10
19,297
7,188
0
8,051
11,246
55,930
0
L
10,246
3,095
1,107
7,264
27,043
23,194
0
7,695
19,187
80
28,434
W
Bellona
Nànà
Bellona
45,593
30,249
0
5,670
19,448
18,913
0
5,840
13,608
0
72,778
L
Ymir
1,350
29
0
386
21,675
12,223
0
12,427
9,248
3,997
0
L
Thor
evti12
Thor
4,915
723
0
0
17,030
6,479
0
8,490
8,540
0
23,319
L
Gilgamesh
iloveu3000
Gilgamesh
10,383
2,634
0
1,597
26,436
17,169
0
5,039
21,005
0
24,468
W
Kukulkan
jehjehstyle
Kukulkan
15,636
1,002
0
0
5,594
2,133
0
1,542
4,052
34,223
0
W
Scylla
ruff101
Scylla
26,066
2,345
0
410
6,734
2,892
0
2,021
4,713
51,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,212
Gold Earned
63,467
199
Minions Killed
211
5
Camps Cleared
9
919,696
Distance Traveled
1,108,001
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,026
1,002
36
3
3
195,441
0
W
Susano
10,536
878
0
0
0
234,722
0
L
Merlin
11,225
935
90
8
3
182,706
0
L
Chaac
10,466
872
44
4
1
212,142
0
W
Bellona
16,039
1,337
57
5
4
257,019
0
L
Ymir
9,913
826
3
0
0
133,294
1
L
Thor
10,067
839
36
3
0
184,227
1
L
Gilgamesh
11,541
962
26
2
1
207,327
1
W
Kukulkan
11,539
962
55
5
0
215,271
0
W
Scylla
13,327
1,111
63
5
2
205,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role