Player Matchup

Fenrir
Fenrir
LeslyVonWolfcall
Fenrir
Level 18
God Stats
28W - 27L
1,450 SR
Queue Stats
68W - 65L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
OmegaWeapon44
Cthulhu
Level 88
God Stats
7W - 3L
1,807 SR
Queue Stats
47W - 63L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
RadDadDaKangBoio
Danzaburou
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 46L
1,487 Elo+
Party 1
Team Averages
Level 38
1,585 SR
1,478 Elo+

VS

Team Averages
Level 45
1,369 SR
1,269 Elo+
Bellona
Bellona
Kveyy
Bellona
Level 40
God Stats
5W - 3L
1,242 SR
Queue Stats
39W - 66L
1,194 Elo+
Party 2
Vulcan
Vulcan
Saastekoer
Vulcan
Level 75
God Stats
15W - 6L
1,536 SR
Queue Stats
34W - 28L
1,482 Elo+
Solo
Ymir
Ymir
magictoothpaste
Ymir
Level 19
God Stats
2W - 2L
1,328 SR
Queue Stats
29W - 53L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
9,513
595
7,734
15,617
7,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
13
3 / 5 / 1
11,131
696
6,741
16,427
12,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
RadDadDaKangBoio
Danzaburou
14
0 / 5 / 4
9,855
616
7,138
11,688
4,111
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kveyy
Bellona
14
4 / 3 / 10
10,837
677
11,057
13,326
9,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Saastekoer
Vulcan
16
10 / 1 / 5
12,604
788
19,901
6,820
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 11
10,058
629
4,309
7,651
5,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
15
15
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
Kveyy
Bellona
4
3
10
3
L
2
5
2
0.6
L
Cthulhu
3
5
1
0.7
L
Danzaburou
RadDadDaKangBoio
Danzaburou
0
5
4
0.4
W
Vulcan
Saastekoer
Vulcan
10
1
5
12.5
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,613
Damage
35,267
43,732
Taken
27,797
24,422
Mitigated
18,480
9,341
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Kveyy
Bellona
11,057
4,404
831
5,027
13,326
9,976
1,312
2,228
10,948
0
44,247
L
7,734
1,317
0
2,797
15,617
7,758
0
6,805
8,555
0
33,627
L
Cthulhu
6,741
98
751
3,857
16,427
12,553
0
10,002
6,066
14,689
0
L
Danzaburou
RadDadDaKangBoio
Danzaburou
7,138
3,670
0
1,936
11,688
4,111
0
6,701
4,763
0
52,969
W
Vulcan
Saastekoer
Vulcan
19,901
5,692
0
1,361
6,820
3,088
478
2,757
4,038
94,226
0
W
4,309
835
0
640
7,651
5,416
433
2,050
5,480
16,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,499
Gold Earned
33,499
153
Minions Killed
186
0
Camps Cleared
0
828,547
Distance Traveled
935,060
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,837
677
38
2
0
311,982
0
L
Fenrir
9,513
595
31
2
0
283,922
1
L
Cthulhu
11,131
696
19
1
0
277,685
5
L
Danzaburou
9,855
616
103
6
0
266,940
2
W
Vulcan
12,604
788
130
8
0
315,653
2
W
Ymir
10,058
629
18
1
0
307,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role