Player Matchup

Gilgamesh
Gilgamesh
KobaltsX
Gilgamesh
Level 141
God Stats
33W - 41L
1,488 SR
Queue Stats
375W - 349L
1,502 Elo+
Party 2
Bellona
Bellona
Tekkadanakihiro
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
VitorGWS
Discordia
Level 102
God Stats
10W - 2L
1,881 SR
Queue Stats
358W - 373L
1,451 Elo+
Party 2
Heimdallr
Heimdallr
joabai30
Heimdallr
Level 85
God Stats
21W - 22L
1,459 SR
Queue Stats
129W - 120L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
xx CHA4C xx
Baron Samedi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,461 Elo+
Solo
Team Averages
Level 108
1,565 SR
1,488 Elo+

VS

Team Averages
Level 73
1,445 SR
1,376 Elo+
Cerberus
Cerberus
CrosbyTy
Cerberus
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 184L
1,450 Elo+
Party 1
Janus
Janus
Donezinhobr
Janus
Level 49
God Stats
2W - 16L
1,239 SR
Queue Stats
316W - 384L
1,395 Elo+
Party 3
Tyr
Tyr
Kuririn_Bjj
Tyr
Level 106
God Stats
27W - 42L
1,463 SR
Queue Stats
141W - 193L
1,289 Elo+
Party 3
Sol
Sol
Mr_martiny-__
Sol
Level 100
God Stats
14W - 23L
1,428 SR
Queue Stats
855W - 932L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
acaaka
Danzaburou
Level 41
God Stats
22W - 18L
1,595 SR
Queue Stats
138W - 153L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KobaltsX
Gilgamesh
11
4 / 2 / 1
6,493
590
3,864
6,117
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 0 / 1
6,290
572
5,628
6,266
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
VitorGWS
Discordia
12
4 / 1 / 0
6,954
632
3,227
3,062
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
joabai30
Heimdallr
11
4 / 1 / 8
6,687
608
5,446
7,094
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
xx CHA4C xx
Baron Samedi
10
5 / 0 / 7
6,407
582
7,755
5,221
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrosbyTy
Cerberus
7
0 / 4 / 1
4,517
411
3,122
7,401
3,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 1
5,384
489
2,031
4,689
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 0
5,870
534
3,871
9,260
3,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 5 / 0
5,212
474
3,807
7,325
2,148
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
acaaka
Danzaburou
7
2 / 6 / 1
5,133
467
3,429
9,277
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
4
4
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CrosbyTy
Cerberus
0
4
1
0.13
L
1
2
1
0.75
W
Gilgamesh
KobaltsX
Gilgamesh
4
2
1
2.25
L
0
2
0
0
L
1
5
0
0.2
W
2
0
1
2.5
W
Discordia
VitorGWS
Discordia
4
1
0
4
L
Danzaburou
acaaka
Danzaburou
2
6
1
0.42
W
Heimdallr
joabai30
Heimdallr
4
1
8
8
W
Baron Samedi
xx CHA4C xx
Baron Samedi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,920
Damage
16,260
27,760
Taken
37,952
11,299
Mitigated
12,605
10,753
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CrosbyTy
Cerberus
3,122
319
0
2,799
7,401
3,369
0
2,291
4,892
13,233
0
L
2,031
212
0
446
4,689
1,276
0
2,083
2,150
23,570
0
W
Gilgamesh
KobaltsX
Gilgamesh
3,864
975
0
505
6,117
2,873
0
601
5,516
0
35,011
L
3,871
393
0
3,665
9,260
3,529
0
0
9,260
0
32,857
L
3,807
1,560
0
2,436
7,325
2,148
0
3,169
3,832
29,183
0
W
5,628
1,731
0
2,546
6,266
3,656
0
0
6,266
0
29,912
W
Discordia
VitorGWS
Discordia
3,227
0
0
496
3,062
968
552
1,446
1,616
34,404
0
L
Danzaburou
acaaka
Danzaburou
3,429
1,038
0
1,992
9,277
2,283
0
2,248
6,836
0
17,699
W
Heimdallr
joabai30
Heimdallr
5,446
2,314
0
4,457
7,094
2,046
481
3,424
3,670
0
33,737
W
Baron Samedi
xx CHA4C xx
Baron Samedi
7,755
1,039
539
2,210
5,221
1,756
306
3,489
1,732
21,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,831
Gold Earned
26,116
311
Minions Killed
226
0
Camps Cleared
0
1,097,987
Distance Traveled
1,062,546
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,517
411
21
2
0
258,873
2
L
Janus
5,384
489
44
4
0
219,112
1
W
Gilgamesh
6,493
590
61
6
0
229,093
3
L
Tyr
5,870
534
73
7
0
210,182
1
L
Sol
5,212
474
59
5
0
194,697
0
W
Bellona
6,290
572
67
6
0
229,864
2
W
Discordia
6,954
632
84
8
0
208,076
7
L
Danzaburou
5,133
467
29
3
0
179,682
0
W
Heimdallr
6,687
608
61
6
0
219,204
4
W
Baron Samedi
6,407
582
38
3
0
211,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role