Player Matchup

Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Anubis The Fool
Khepri
Level 109
God Stats
10W - 8L
1,593 SR
Queue Stats
72W - 79L
1,546 Elo+
Party 1
Cupid
Cupid
Dirty Goyum
Cupid
Level 84
God Stats
5W - 3L
1,625 SR
Queue Stats
320W - 302L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
Smokwed8846
Gilgamesh
Level 49
God Stats
0W - 5L
1,688 SR
Queue Stats
57W - 57L
1,569 Elo+
Party 1
Discordia
Discordia
Vicious Arkane
Discordia
Level 104
God Stats
1W - 3L
1,813 SR
Queue Stats
59W - 66L
1,539 Elo+
Party 1
Team Averages
Level 94
1,644 SR
1,535 Elo+

VS

Team Averages
Level 83
1,635 SR
1,646 Elo+
Chernobog
Chernobog
Devastated_Soul
Chernobog
Level 118
God Stats
7W - 10L
1,610 SR
Queue Stats
60W - 41L
1,672 Elo+
Party 2
Arachne
Arachne
ErrorRick
Arachne
Level 65
God Stats
26W - 17L
1,656 SR
Queue Stats
64W - 56L
1,600 Elo+
Party 2
Sylvanus
Sylvanus
SlumpMingo
Sylvanus
Level 124
God Stats
4W - 8L
1,375 SR
Queue Stats
64W - 49L
1,628 Elo+
Party 2
Ymir
Ymir
TesalateGod
Ymir
Level 27
God Stats
41W - 23L
1,768 SR
Queue Stats
42W - 25L
1,678 Elo+
Party 2
Anubis
Anubis
The_Ghetto_Bener
Anubis
Level 80
God Stats
17W - 10L
1,765 SR
Queue Stats
36W - 26L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 4 / 0
4,544
454
1,416
7,656
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

7
0 / 3 / 0
4,490
449
1,115
6,858
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 4 / 0
4,168
417
2,482
5,135
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Gilgamesh
Smokwed8846
Gilgamesh
8
0 / 1 / 0
4,767
477
3,716
6,014
2,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Vicious Arkane
Discordia
10
0 / 2 / 0
5,341
534
1,564
3,009
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Devastated_Soul
Chernobog
12
8 / 0 / 3
7,188
719
8,405
5,463
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ErrorRick
Arachne
10
2 / 0 / 4
5,749
575
2,066
3,572
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
SlumpMingo
Sylvanus
11
0 / 0 / 1
6,195
620
3,669
5,792
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 0 / 8
6,254
625
2,959
3,819
1,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 0 / 0
6,164
616
1,683
4,195
1,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
14
14
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
0
0
L
0
3
0
0
W
Chernobog
Devastated_Soul
Chernobog
8
0
3
9.5
L
0
4
0
0
W
Arachne
ErrorRick
Arachne
2
0
4
4
W
Sylvanus
SlumpMingo
Sylvanus
0
0
1
0.5
L
Gilgamesh
Smokwed8846
Gilgamesh
0
1
0
0
W
3
0
8
7
W
1
0
0
1
L
Discordia
Vicious Arkane
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,293
Damage
18,782
28,672
Taken
22,841
8,882
Mitigated
10,030
5,655
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,416
293
0
2,421
7,656
1,817
0
1,320
6,336
0
16,707
L
1,115
31
0
1,827
6,858
3,337
0
1,055
5,803
10,880
0
W
Chernobog
Devastated_Soul
Chernobog
8,405
4,770
0
2,158
5,463
1,684
1,076
723
4,740
0
46,265
L
2,482
1,169
25
730
5,135
1,109
0
613
4,522
0
14,330
W
Arachne
ErrorRick
Arachne
2,066
1,168
0
1,357
3,572
1,444
0
224
3,348
0
23,313
W
Sylvanus
SlumpMingo
Sylvanus
3,669
1,469
296
3,674
5,792
3,159
464
0
5,792
28,934
6,714
L
Gilgamesh
Smokwed8846
Gilgamesh
3,716
888
0
149
6,014
2,063
0
3,354
2,660
0
23,029
W
2,959
962
0
500
3,819
1,857
342
281
3,520
11,668
0
W
1,683
0
0
2,166
4,195
1,886
336
1,111
2,762
40,350
0
L
Discordia
Vicious Arkane
Discordia
1,564
88
0
503
3,009
556
0
1,654
1,355
25,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,310
Gold Earned
31,550
210
Minions Killed
323
0
Camps Cleared
0
864,545
Distance Traveled
950,572
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,544
454
47
5
0
172,519
0
L
Khepri
4,490
449
19
2
0
165,416
3
W
Chernobog
7,188
719
84
8
0
190,848
1
L
Cupid
4,168
417
33
3
0
164,371
0
W
Arachne
5,749
575
46
5
0
239,266
1
W
Sylvanus
6,195
620
92
9
0
149,820
3
L
Gilgamesh
4,767
477
54
5
0
185,685
1
W
Ymir
6,254
625
25
3
0
192,360
0
W
Anubis
6,164
616
76
8
0
178,278
3
L
Discordia
5,341
534
57
6
0
176,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role