Player Matchup

Loki
Loki
BrianWolf20
Loki
Level 88
God Stats
6W - 2L
1,504 SR
Queue Stats
90W - 52L
1,643 Elo+
Party 1
Anhur
Anhur
D Luffy9125
Anhur
Level 38
God Stats
2W - 0L
1,916 SR
Queue Stats
53W - 6L
1,936 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fairersneeze
Cu Chulainn
Level 17
God Stats
3W - 0L
1,734 SR
Queue Stats
56W - 7L
1,925 Elo+
Party 1
Ares
Ares
NewGallo001
Ares
Level 80
God Stats
21W - 12L
1,711 SR
Queue Stats
141W - 108L
1,540 Elo+
Party 1
Merlin
Merlin
takeya69
Merlin
Level 148
God Stats
2W - 3L
1,719 SR
Queue Stats
97W - 87L
1,664 Elo+
Party 1
Team Averages
Level 74
1,717 SR
1,742 Elo+

VS

Team Averages
Level 75
1,653 SR
1,553 Elo+
Da Ji
Da Ji
Blyr0ne
Da Ji
Level 16
God Stats
1W - 1L
1,695 SR
Queue Stats
14W - 17L
1,317 Elo+
Party 3
Cerberus
Cerberus
Jazzy Toucan
Cerberus
Level 28
God Stats
20W - 8L
2,021 SR
Queue Stats
70W - 26L
1,877 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KlackVsWorld
Ah Muzen Cab
Level 107
God Stats
4W - 4L
1,775 SR
Queue Stats
120W - 100L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
Rydrip12
Baron Samedi
Level 78
God Stats
0W - 2L
1,273 SR
Queue Stats
27W - 38L
1,481 Elo+
Party 3
Achilles
Achilles
proxeey
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 2
16,977
585
6,532
23,966
9,847
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 1 / 10
17,788
613
36,037
32,121
19,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cu Chulainn
Fairersneeze
Cu Chulainn
20
6 / 3 / 2
17,300
597
20,891
27,445
30,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 3 / 15
15,374
530
12,026
23,338
40,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
takeya69
Merlin
20
5 / 0 / 13
18,774
647
23,776
14,172
7,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Blyr0ne
Da Ji
13
0 / 13 / 3
9,422
325
2,835
23,184
7,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Jazzy Toucan
Cerberus
15
1 / 9 / 3
10,945
377
8,398
28,054
23,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
KlackVsWorld
Ah Muzen Cab
19
1 / 5 / 1
12,046
415
9,901
18,288
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Rydrip12
Baron Samedi
19
1 / 10 / 1
11,788
406
10,466
24,682
10,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
proxeey
Achilles
20
6 / 3 / 1
15,159
523
27,509
32,437
46,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
40
Kills
9
9
Deaths
40
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Blyr0ne
Da Ji
0
13
3
0.12
W
5
2
2
3
W
17
1
10
22
W
Cu Chulainn
Fairersneeze
Cu Chulainn
6
3
2
2.33
L
Cerberus
Jazzy Toucan
Cerberus
1
9
3
0.28
L
Ah Muzen Cab
KlackVsWorld
Ah Muzen Cab
1
5
1
0.3
W
7
3
15
4.83
L
Baron Samedi
Rydrip12
Baron Samedi
1
10
1
0.15
L
Achilles
proxeey
Achilles
6
3
1
2.17
W
Merlin
takeya69
Merlin
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,262
Damage
59,109
121,042
Taken
126,645
108,102
Mitigated
92,068
48,721
Healing
31,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Blyr0ne
Da Ji
2,835
579
0
4,592
23,184
7,228
0
7,603
15,581
0
38,557
W
6,532
1,178
0
11,802
23,966
9,847
115
780
23,170
0
158,655
W
36,037
25,140
0
18,558
32,121
19,566
4,547
5,922
26,137
0
175,527
W
Cu Chulainn
Fairersneeze
Cu Chulainn
20,891
3,975
0
7,526
27,445
30,497
6,381
2,608
24,815
17,365
113,412
L
Cerberus
Jazzy Toucan
Cerberus
8,398
115
0
4,751
28,054
23,485
0
11,310
16,744
28,545
0
L
Ah Muzen Cab
KlackVsWorld
Ah Muzen Cab
9,901
2,211
0
6,350
18,288
4,536
0
3,627
14,661
0
83,240
W
12,026
309
255
5,864
23,338
40,352
1,019
6,725
16,451
35,183
0
L
Baron Samedi
Rydrip12
Baron Samedi
10,466
734
842
5,889
24,682
10,166
0
9,998
14,684
91,953
0
L
Achilles
proxeey
Achilles
27,509
9,340
0
8,784
32,437
46,653
853
5,748
26,609
0
123,097
W
Merlin
takeya69
Merlin
23,776
229
491
4,225
14,172
7,840
3,318
4,572
9,328
205,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,213
Gold Earned
59,360
997
Minions Killed
653
0
Camps Cleared
0
2,735,410
Distance Traveled
2,597,442
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,422
325
69
2
0
525,466
0
W
Loki
16,977
585
210
7
0
569,876
2
W
Anhur
17,788
613
221
8
0
485,715
4
W
Cu Chulainn
17,300
597
218
8
0
553,854
1
L
Cerberus
10,945
377
41
1
0
522,915
0
L
Ah Muzen Cab
12,046
415
145
5
0
533,858
0
W
Ares
15,374
530
40
1
0
542,780
0
L
Baron Samedi
11,788
406
179
6
0
459,920
5
L
Achilles
15,159
523
219
8
0
555,283
3
W
Merlin
18,774
647
308
11
0
583,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role