Player Matchup

Cu Chulainn
Cu Chulainn
Riromec2
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,505 Elo+
Solo
Loki
Loki
Shivaneris
Loki
Level 26
God Stats
17W - 12L
1,724 SR
Queue Stats
51W - 46L
1,522 Elo+
Party 1
Bacchus
Bacchus
VotedBiscuit318
Bacchus
Level 27
God Stats
7W - 11L
1,281 SR
Queue Stats
99W - 112L
1,412 Elo+
Solo
Izanami
Izanami
dovahQueen420
Izanami
Level 28
God Stats
27W - 20L
1,576 SR
Queue Stats
54W - 54L
1,495 Elo+
Party 1
Chang'e
Chang'e
oileo
Chang'e
Level 37
God Stats
41W - 50L
1,472 SR
Queue Stats
496W - 559L
1,504 Elo+
Party 1
Team Averages
Level 25
1,511 SR
1,488 Elo+

VS

Team Averages
Level 22
1,610 SR
1,533 Elo+
Baron Samedi
Baron Samedi
LIV1MC
Baron Samedi
Level 25
God Stats
17W - 14L
1,477 SR
Queue Stats
110W - 135L
1,324 Elo+
Party 2
Ravana
Ravana
Pankcho
Ravana
Level 27
God Stats
8W - 5L
1,617 SR
Queue Stats
113W - 81L
1,545 Elo+
Solo
Ymir
Ymir
PopiTeton
Ymir
Level 10
God Stats
2W - 0L
1,668 SR
Queue Stats
9W - 0L
1,913 Elo+
Solo
Amaterasu
Amaterasu
Thzin_Rangel
Amaterasu
Level 25
God Stats
3W - 2L
1,743 SR
Queue Stats
65W - 69L
1,326 Elo+
Party 2
Heimdallr
Heimdallr
YrsaStegalkin
Heimdallr
Level 23
God Stats
3W - 2L
1,547 SR
Queue Stats
54W - 44L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Riromec2
Cu Chulainn
14
3 / 5 / 2
8,451
497
11,392
16,287
10,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 7 / 1
7,925
466
4,476
13,610
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
6,958
409
4,212
8,883
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
12
1 / 7 / 1
7,567
445
5,762
12,377
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
oileo
Chang'e
11
0 / 8 / 3
6,833
402
6,699
14,774
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LIV1MC
Baron Samedi
14
5 / 2 / 8
8,591
505
11,955
11,759
4,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Pankcho
Ravana
15
6 / 2 / 3
9,178
540
7,631
8,892
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
16
7 / 0 / 16
10,285
605
13,166
15,487
15,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Thzin_Rangel
Amaterasu
14
2 / 2 / 1
8,602
506
3,001
8,593
4,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
YrsaStegalkin
Heimdallr
16
11 / 0 / 6
9,808
577
14,110
12,677
5,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
6
Kills
31
31
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
LIV1MC
Baron Samedi
5
2
8
4.5
W
Ravana
Pankcho
Ravana
6
2
3
3.75
W
Ymir
7
0
16
15
L
Cu Chulainn
Riromec2
Cu Chulainn
3
5
2
0.8
L
2
7
1
0.36
W
Amaterasu
Thzin_Rangel
Amaterasu
2
2
1
1.25
L
0
4
0
0
W
Heimdallr
YrsaStegalkin
Heimdallr
11
0
6
14
L
Izanami
1
7
1
0.21
L
Chang'e
oileo
Chang'e
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,541
Damage
49,863
65,931
Taken
57,408
30,685
Mitigated
35,860
14,073
Healing
27,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
LIV1MC
Baron Samedi
11,955
1,798
1,440
5,081
11,759
4,866
356
3,566
7,991
45,657
0
W
Ravana
Pankcho
Ravana
7,631
2,590
0
4,560
8,892
5,440
0
2,246
6,498
0
53,985
W
Ymir
13,166
4,361
0
4,152
15,487
15,251
189
2,566
12,652
45,321
0
L
Cu Chulainn
Riromec2
Cu Chulainn
11,392
2,920
0
2,155
16,287
10,894
1,117
5,646
10,641
8,781
42,439
L
4,476
1,115
0
3,272
13,610
4,153
0
5,408
8,202
0
40,295
W
Amaterasu
Thzin_Rangel
Amaterasu
3,001
880
0
3,109
8,593
4,603
813
1,543
7,022
0
31,892
L
4,212
253
0
916
8,883
7,306
0
1,800
7,083
18,925
0
W
Heimdallr
YrsaStegalkin
Heimdallr
14,110
5,390
0
9,576
12,677
5,700
3,435
2,970
9,640
0
64,939
L
Izanami
5,762
3,338
0
2,036
12,377
3,846
466
3,249
9,125
0
46,036
L
Chang'e
oileo
Chang'e
6,699
122
852
4,842
14,774
4,486
185
9,018
5,698
26,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,734
Gold Earned
46,464
340
Minions Killed
409
0
Camps Cleared
0
1,615,429
Distance Traveled
1,566,250
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,591
505
70
4
0
310,919
1
W
Ravana
9,178
540
100
6
0
320,955
1
W
Ymir
10,285
605
69
4
0
314,874
7
L
Cu Chulainn
8,451
497
87
5
0
331,961
0
L
Loki
7,925
466
80
5
0
309,136
5
W
Amaterasu
8,602
506
76
4
0
305,900
2
L
Bacchus
6,958
409
35
2
0
388,194
0
W
Heimdallr
9,808
577
94
6
0
313,602
2
L
Izanami
7,567
445
99
6
0
299,110
3
L
Chang'e
6,833
402
39
2
0
287,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role