Player Matchup

Serqet
Serqet
ARGUEDASJORDI
Serqet
Level 34
God Stats
3W - 4L
1,500 SR
Queue Stats
91W - 109L
1,739 Elo+
Solo
Anubis
Anubis
Campr988
Anubis
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
Shackaka
Ymir
Level 87
God Stats
3W - 1L
1,857 SR
Queue Stats
30W - 14L
1,659 Elo+
Party 3
Medusa
Medusa
Vulcan13
Medusa
Level 28
God Stats
4W - 6L
1,476 SR
Queue Stats
74W - 59L
1,565 Elo+
Party 2
Tyr
Tyr
ºSeth
Tyr
Level 127
God Stats
1W - 4L
1,312 SR
Queue Stats
194W - 179L
1,594 Elo+
Party 2
Team Averages
Level 65
1,529 SR
1,611 Elo+

VS

Team Averages
Level 47
1,544 SR
1,447 Elo+
Danzaburou
Danzaburou
Bert_is_S-E-X-Y
Danzaburou
Level 81
God Stats
5W - 5L
1,638 SR
Queue Stats
94W - 91L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Graveskum
Cu Chulainn
Level 68
God Stats
2W - 3L
1,562 SR
Queue Stats
47W - 61L
1,480 Elo+
Solo
Scylla
Scylla
GuardianGrant
Scylla
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 18L
1,350 Elo+
Party 1
Fenrir
Fenrir
NuggetxLover92
Fenrir
Level 26
God Stats
10W - 10L
1,519 SR
Queue Stats
60W - 96L
1,400 Elo+
Party 4
Ymir
Ymir
lGhzst
Ymir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,061
506
691
4,649
1,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Campr988
Anubis
10
4 / 0 / 2
5,947
595
6,055
2,058
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
9
7 / 1 / 4
6,107
611
3,841
6,023
2,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Vulcan13
Medusa
11
3 / 0 / 4
6,380
638
3,834
4,439
1,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
ºSeth
Tyr
11
5 / 1 / 1
6,456
646
5,561
7,871
3,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bert_is_S-E-X-Y
Danzaburou
8
0 / 4 / 0
4,784
478
1,438
4,785
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Graveskum
Cu Chulainn
8
1 / 5 / 0
5,030
503
3,702
7,933
4,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,470
447
605
3,485
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 3 / 0
4,132
413
2,058
6,649
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
lGhzst
Ymir
6
1 / 5 / 0
4,731
473
1,740
7,290
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
20
Kills
2
2
Deaths
20
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Danzaburou
Bert_is_S-E-X-Y
Danzaburou
0
4
0
0
W
Anubis
Campr988
Anubis
4
0
2
5
L
Cu Chulainn
Graveskum
Cu Chulainn
1
5
0
0.2
L
0
3
0
0
L
0
3
0
0
W
Ymir
7
1
4
9
W
Medusa
Vulcan13
Medusa
3
0
4
5
L
Ymir
lGhzst
Ymir
1
5
0
0.2
W
Tyr
ºSeth
Tyr
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,982
Damage
9,543
25,040
Taken
30,142
9,222
Mitigated
10,473
8,114
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
691
136
0
0
4,649
1,223
0
0
4,649
0
22,555
L
Danzaburou
Bert_is_S-E-X-Y
Danzaburou
1,438
795
0
865
4,785
1,046
0
386
4,218
0
22,625
W
Anubis
Campr988
Anubis
6,055
140
0
832
2,058
744
225
553
1,453
27,310
0
L
Cu Chulainn
Graveskum
Cu Chulainn
3,702
1,020
0
2,359
7,933
4,165
0
0
7,902
0
22,707
L
605
102
0
283
3,485
750
0
2,475
678
14,969
0
L
2,058
445
0
1,524
6,649
1,503
0
2,054
4,494
0
12,794
W
Ymir
3,841
1,865
216
1,533
6,023
2,234
0
1,443
4,580
18,327
0
W
Medusa
Vulcan13
Medusa
3,834
1,086
0
1,809
4,439
1,971
840
297
4,142
0
33,594
L
Ymir
lGhzst
Ymir
1,740
787
87
952
7,290
3,009
0
4,503
2,646
5,750
0
W
Tyr
ºSeth
Tyr
5,561
1,306
0
3,724
7,871
3,050
0
0
7,871
0
27,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
23,147
258
Minions Killed
151
0
Camps Cleared
0
914,312
Distance Traveled
865,893
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,061
506
43
4
0
202,292
0
L
Danzaburou
4,784
478
39
4
0
160,097
3
W
Anubis
5,947
595
68
7
0
179,901
0
L
Cu Chulainn
5,030
503
47
5
0
178,045
2
L
Scylla
4,470
447
33
3
0
172,279
2
L
Fenrir
4,132
413
28
3
0
187,009
0
W
Ymir
6,107
611
21
2
0
180,060
1
W
Medusa
6,380
638
73
7
0
155,594
1
L
Ymir
4,731
473
4
0
0
168,463
4
W
Tyr
6,456
646
53
5
0
196,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role