Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Apollyon2552
Gilgamesh
Level 83
God Stats
22W - 16L
1,587 SR
Queue Stats
150W - 162L
1,478 Elo+
Solo
Arachne
Arachne
Kiyoshi_xdd
Arachne
Level 69
God Stats
34W - 30L
1,711 SR
Queue Stats
471W - 506L
1,487 Elo+
Solo
Achilles
Achilles
SploogeMcCannon
Achilles
Level 136
God Stats
46W - 43L
1,660 SR
Queue Stats
1,113W - 1,054L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
YepGimmeDem9
Zhong Kui
Level 47
God Stats
18W - 21L
1,474 SR
Queue Stats
421W - 482L
1,433 Elo+
Solo
Team Averages
Level 99
1,586 SR
1,463 Elo+

VS

Team Averages
Level 79
1,530 SR
1,450 Elo+
Bakasura
Bakasura
 
Bakasura
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BjornnOfWinter
Freya
Level 53
God Stats
6W - 5L
1,589 SR
Queue Stats
55W - 64L
1,351 Elo+
Party 1
Ne Zha
Ne Zha
ChronicalGaming1
Ne Zha
Level 116
God Stats
13W - 8L
1,570 SR
Queue Stats
146W - 154L
1,433 Elo+
Party 1
Xbalanque
Xbalanque
PR_xXLUISXx
Xbalanque
Level 65
God Stats
2W - 3L
1,491 SR
Queue Stats
7W - 6L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 4 / 2
7,899
465
5,121
10,787
5,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Apollyon2552
Gilgamesh
13
5 / 2 / 2
7,900
465
10,029
16,772
8,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
Kiyoshi_xdd
Arachne
14
3 / 4 / 1
8,226
484
5,209
15,865
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
13
1 / 5 / 0
7,951
468
8,962
14,989
8,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
YepGimmeDem9
Zhong Kui
12
2 / 4 / 4
7,241
426
7,027
12,738
7,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
8 / 1 / 3
11,145
656
10,531
11,728
5,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
 
Merlin
15
1 / 1 / 3
9,019
531
6,923
7,726
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 4
7,712
454
8,423
10,335
3,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 1 / 3
10,445
614
12,761
13,863
8,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
PR_xXLUISXx
Xbalanque
12
1 / 4 / 4
7,388
435
7,700
11,607
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
11
Kills
18
19
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
2
0.25
W
Bakasura
 
Bakasura
8
1
3
9.5
W
Merlin
 
Merlin
1
1
3
2.5
L
Gilgamesh
Apollyon2552
Gilgamesh
5
2
2
3
W
2
4
4
1
W
6
1
3
7.5
L
Arachne
Kiyoshi_xdd
Arachne
3
4
1
0.88
W
Xbalanque
PR_xXLUISXx
Xbalanque
1
4
4
0.75
L
Achilles
1
5
0
0.2
L
Zhong Kui
YepGimmeDem9
Zhong Kui
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,348
Damage
46,338
71,151
Taken
55,259
35,060
Mitigated
23,279
19,076
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,121
667
180
2,973
10,787
5,058
292
4,236
5,538
42,209
0
W
Bakasura
 
Bakasura
10,531
7,726
0
3,624
11,728
5,065
0
709
11,019
0
78,837
W
Merlin
 
Merlin
6,923
402
0
2,755
7,726
2,871
0
4,900
2,826
54,495
0
L
Gilgamesh
Apollyon2552
Gilgamesh
10,029
1,665
504
5,616
16,772
8,416
0
4,544
11,511
0
47,617
W
8,423
2,352
234
3,092
10,335
3,240
501
3,452
6,883
32,244
0
W
12,761
4,962
0
6,826
13,863
8,712
0
0
13,863
0
71,227
L
Arachne
Kiyoshi_xdd
Arachne
5,209
3,780
0
5,768
15,865
5,618
0
2,002
13,407
0
53,067
W
Xbalanque
PR_xXLUISXx
Xbalanque
7,700
2,475
318
2,177
11,607
3,391
483
3,087
8,520
0
40,259
L
Achilles
8,962
1,485
0
1,026
14,989
8,624
0
0
13,882
0
53,613
L
Zhong Kui
YepGimmeDem9
Zhong Kui
7,027
319
0
3,009
12,738
7,344
708
4,032
8,681
33,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,217
Gold Earned
45,709
403
Minions Killed
556
0
Camps Cleared
0
1,539,771
Distance Traveled
1,636,749
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,899
465
89
5
0
273,913
0
W
Bakasura
11,145
656
146
9
0
384,711
0
W
Merlin
9,019
531
142
8
0
296,761
4
L
Gilgamesh
7,900
465
67
4
0
352,969
2
W
Freya
7,712
454
62
4
0
330,764
2
W
Ne Zha
10,445
614
130
8
0
316,749
0
L
Arachne
8,226
484
101
6
0
346,349
0
W
Xbalanque
7,388
435
76
4
0
307,764
1
L
Achilles
7,951
468
89
5
0
284,217
5
L
Zhong Kui
7,241
426
57
3
0
282,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role