Player Matchup

Ares
Ares
GamingOrange106
Ares
Level 27
God Stats
11W - 4L
1,681 SR
Queue Stats
142W - 154L
1,520 Elo+
Party 1
Izanami
Izanami
I Lucky17 I
Izanami
Level 22
God Stats
1W - 0L
1,756 SR
Queue Stats
56W - 68L
1,338 Elo+
Solo
Guan Yu
Guan Yu
Muhreeoh
Guan Yu
Level 29
God Stats
12W - 4L
1,819 SR
Queue Stats
188W - 147L
1,725 Elo+
Solo
Poseidon
Poseidon
VinizorYT
Poseidon
Level 28
God Stats
1W - 2L
1,523 SR
Queue Stats
180W - 159L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
干巴巴小老头
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,479 Elo+
Solo
Team Averages
Level 24
1,656 SR
1,520 Elo+

VS

Team Averages
Level 12
1,569 SR
1,596 Elo+
Bakasura
Bakasura
HappyRainz
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 136L
1,651 Elo+
Solo
Nu Wa
Nu Wa
K3 Tu vieja
Nu Wa
Level 18
God Stats
1W - 1L
1,773 SR
Queue Stats
27W - 34L
1,532 Elo+
Solo
Ares
Ares
Mawsonsauce
Ares
Level 8
God Stats
17W - 18L
1,571 SR
Queue Stats
199W - 219L
1,518 Elo+
Solo
Guan Yu
Guan Yu
ViusTzy
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,639 Elo+
Solo
Apollo
Apollo
in2itive
Apollo
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 20L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 11
10,560
503
11,834
19,418
13,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
I Lucky17 I
Izanami
14
4 / 6 / 5
9,804
467
7,130
15,111
8,876
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Muhreeoh
Guan Yu
20
14 / 4 / 10
13,245
631
24,236
24,004
26,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
VinizorYT
Poseidon
19
10 / 5 / 3
12,046
574
18,620
15,720
5,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 3 / 4
11,183
533
6,904
14,835
8,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HappyRainz
Bakasura
20
10 / 4 / 5
12,736
606
17,618
24,021
10,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 8 / 8
9,931
473
13,469
13,141
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 10 / 4
8,776
418
11,429
22,137
18,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
ViusTzy
Guan Yu
15
2 / 8 / 5
10,096
481
6,063
16,455
17,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
in2itive
Apollo
17
6 / 5 / 5
11,131
530
13,923
20,097
7,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
49
34
Kills
22
23
Deaths
35
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
L
Bakasura
HappyRainz
Bakasura
10
4
5
3.13
W
Izanami
I Lucky17 I
Izanami
4
6
5
1.08
L
1
8
8
0.63
L
3
10
4
0.5
W
Guan Yu
Muhreeoh
Guan Yu
14
4
10
4.75
W
Poseidon
VinizorYT
Poseidon
10
5
3
2.3
L
Guan Yu
ViusTzy
Guan Yu
2
8
5
0.56
L
Apollo
in2itive
Apollo
6
5
5
1.7
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,724
Damage
62,502
89,088
Taken
95,851
62,620
Mitigated
58,852
23,762
Healing
28,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,834
455
0
3,710
19,418
13,356
534
6,636
11,563
28,406
0
L
Bakasura
HappyRainz
Bakasura
17,618
13,100
0
13,652
24,021
10,712
1,891
3,731
20,290
0
65,802
W
Izanami
I Lucky17 I
Izanami
7,130
5,103
0
0
15,111
8,876
552
2,360
12,037
0
34,043
L
13,469
2,727
0
1,999
13,141
4,808
2,668
6,156
6,985
50,716
0
L
11,429
960
157
1,824
22,137
18,913
1,219
8,416
13,721
25,870
0
W
Guan Yu
Muhreeoh
Guan Yu
24,236
4,373
3,566
8,310
24,004
26,392
834
4,679
17,179
443
97,302
W
Poseidon
VinizorYT
Poseidon
18,620
3,968
0
4,552
15,720
5,970
3,995
6,051
8,989
104,348
0
L
Guan Yu
ViusTzy
Guan Yu
6,063
796
0
1,986
16,455
17,096
438
2,621
13,834
0
42,648
L
Apollo
in2itive
Apollo
13,923
10,176
0
8,953
20,097
7,323
2,929
9,752
10,345
0
75,963
W
6,904
2,076
0
3,624
14,835
8,026
2,173
3,101
11,165
0
76,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,838
Gold Earned
52,670
571
Minions Killed
443
0
Camps Cleared
0
1,919,589
Distance Traveled
1,816,496
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,560
503
36
2
0
401,050
0
L
Bakasura
12,736
606
146
7
0
475,143
0
W
Izanami
9,804
467
65
3
0
348,567
0
L
Nu Wa
9,931
473
82
4
0
315,791
0
L
Ares
8,776
418
29
1
0
347,733
2
W
Guan Yu
13,245
631
150
7
0
441,121
2
W
Poseidon
12,046
574
172
8
0
331,401
3
L
Guan Yu
10,096
481
71
3
0
344,754
0
L
Apollo
11,131
530
115
5
0
333,075
4
W
Gilgamesh
11,183
533
148
7
0
397,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role