Player Matchup

Fenrir
Fenrir
LeslyVonWolfcall
Fenrir
Level 18
God Stats
28W - 27L
1,456 SR
Queue Stats
68W - 65L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
OmegaWeapon44
Gilgamesh
Level 88
God Stats
6W - 12L
1,809 SR
Queue Stats
47W - 63L
1,481 Elo+
Party 2
Olorun
Olorun
RadDadDaKangBoio
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,730 Elo+
Party 2
Team Averages
Level 38
1,588 SR
1,584 Elo+

VS

Team Averages
Level 51
1,710 SR
1,672 Elo+
Ares
Ares
AeristeL
Ares
Level 65
God Stats
7W - 2L
1,873 SR
Queue Stats
45W - 20L
1,850 Elo+
Solo
Skadi
Skadi
JesterFormal
Skadi
Level 28
God Stats
1W - 0L
1,315 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Agni
Agni
justinxvi
Agni
Level 59
God Stats
1W - 0L
1,943 SR
Queue Stats
11W - 5L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 2
11,316
754
10,538
15,659
7,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
OmegaWeapon44
Gilgamesh
12
0 / 7 / 6
9,623
642
7,096
16,466
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 5 / 6
10,021
668
6,091
13,381
4,734
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
5 / 2 / 12
11,910
794
15,180
16,031
19,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 5 / 14
10,288
686
4,113
9,055
3,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Agni
15
11 / 3 / 7
11,945
796
14,715
9,048
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
9
Kills
18
18
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ares
5
2
12
5.5
W
2
5
14
1.8
L
7
6
2
1.33
L
Gilgamesh
OmegaWeapon44
Gilgamesh
0
7
6
0.43
L
2
5
6
1
W
Agni
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,725
Damage
34,008
45,506
Taken
34,134
25,357
Mitigated
26,716
12,322
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
15,180
1,458
0
2,364
16,031
19,052
724
3,255
12,551
37,267
0
W
4,113
2,397
0
1,782
9,055
3,867
1,743
1,435
7,520
0
25,416
L
10,538
3,132
0
3,367
15,659
7,985
0
9,460
5,865
0
27,662
L
Gilgamesh
OmegaWeapon44
Gilgamesh
7,096
962
612
3,586
16,466
12,638
0
10,405
5,657
0
28,391
L
6,091
3,213
300
4,457
13,381
4,734
1,355
9,841
3,260
46,607
0
W
Agni
14,715
986
0
1,935
9,048
3,797
792
1,459
7,464
49,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,960
Gold Earned
34,143
133
Minions Killed
130
0
Camps Cleared
0
723,888
Distance Traveled
705,580
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,910
794
19
1
0
256,596
2
W
Skadi
10,288
686
40
3
0
199,571
3
L
Fenrir
11,316
754
29
2
0
244,024
1
L
Gilgamesh
9,623
642
21
1
0
241,777
5
L
Olorun
10,021
668
83
6
0
238,087
0
W
Agni
11,945
796
71
5
0
249,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role