Player Matchup

Gilgamesh
Gilgamesh
AnotherDisaster
Gilgamesh
Level 124
God Stats
2W - 3L
1,558 SR
Queue Stats
18W - 16L
1,700 Elo+
Party 1
Neith
Neith
Cisthelee
Neith
Level 84
God Stats
6W - 5L
1,552 SR
Queue Stats
152W - 205L
1,465 Elo+
Solo
Scylla
Scylla
Voicedchaos
Scylla
Level 148
God Stats
1W - 2L
1,516 SR
Queue Stats
24W - 18L
1,700 Elo+
Party 1
Team Averages
Level 119
1,542 SR
1,622 Elo+

VS

Team Averages
Level 101
1,517 SR
1,481 Elo+
Gilgamesh
Gilgamesh
Dshaw76
Gilgamesh
Level 110
God Stats
2W - 5L
1,310 SR
Queue Stats
190W - 223L
1,485 Elo+
Party 2
Jing Wei
Jing Wei
LemonHead4225
Jing Wei
Level 38
God Stats
2W - 1L
1,683 SR
Queue Stats
57W - 81L
1,422 Elo+
Party 2
Ra
Ra
RedBeardedWizard
Ra
Level 155
God Stats
4W - 5L
1,558 SR
Queue Stats
182W - 214L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnotherDisaster
Gilgamesh
13
2 / 5 / 6
10,105
674
7,839
12,755
10,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Cisthelee
Neith
14
4 / 8 / 3
10,458
697
7,808
13,582
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
14
3 / 6 / 4
10,740
716
10,148
10,370
3,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dshaw76
Gilgamesh
15
10 / 4 / 7
12,146
810
15,532
18,541
11,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
LemonHead4225
Jing Wei
14
1 / 3 / 11
10,312
687
3,739
10,247
3,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 2 / 9
11,969
798
12,175
13,486
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
19
19
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnotherDisaster
Gilgamesh
2
5
6
1
L
Neith
Cisthelee
Neith
4
8
3
0.69
W
Gilgamesh
Dshaw76
Gilgamesh
10
4
7
3.38
W
Jing Wei
LemonHead4225
Jing Wei
1
3
11
2.17
W
8
2
9
6.25
L
Scylla
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,795
Damage
31,446
36,707
Taken
42,274
19,481
Mitigated
20,776
5,330
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnotherDisaster
Gilgamesh
7,839
1,935
0
865
12,755
10,827
160
3,958
8,797
0
16,881
L
Neith
Cisthelee
Neith
7,808
2,992
0
3,673
13,582
5,233
1,302
6,100
7,482
0
48,856
W
Gilgamesh
Dshaw76
Gilgamesh
15,532
3,412
1,472
3,830
18,541
11,879
952
3,933
14,608
0
49,420
W
Jing Wei
LemonHead4225
Jing Wei
3,739
1,620
0
1,644
10,247
3,410
1,334
3,938
6,309
0
31,218
W
12,175
260
2,095
6,071
13,486
5,487
0
2,339
11,147
76,320
0
L
Scylla
10,148
502
0
792
10,370
3,421
171
2,161
8,209
44,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
34,427
165
Minions Killed
218
0
Camps Cleared
0
756,777
Distance Traveled
842,161
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,105
674
21
1
0
257,799
3
L
Neith
10,458
697
85
6
0
230,967
1
W
Gilgamesh
12,146
810
60
4
0
269,123
4
W
Jing Wei
10,312
687
56
4
0
279,145
3
W
Ra
11,969
798
102
7
0
293,893
1
L
Scylla
10,740
716
59
4
0
268,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role