Player Matchup

Gilgamesh
Gilgamesh
BlueHairTOP
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Eikon
Khepri
Level 158
God Stats
6W - 3L
1,848 SR
Queue Stats
289W - 261L
1,601 Elo+
Party 1
Zhong Kui
Zhong Kui
ShinwaRonin
Zhong Kui
Level 118
God Stats
1W - 0L
1,318 SR
Queue Stats
26W - 16L
1,621 Elo+
Party 1
Ullr
Ullr
tw1tch0
Ullr
Level 156
God Stats
5W - 2L
1,693 SR
Queue Stats
74W - 63L
1,559 Elo+
Solo
Awilix
Awilix
ĐcUndead
Awilix
Level 156
God Stats
3W - 1L
1,648 SR
Queue Stats
134W - 137L
1,523 Elo+
Solo
Team Averages
Level 143
1,602 SR
1,561 Elo+

VS

Team Averages
Level 137
1,669 SR
1,560 Elo+
Kumbhakarna
Kumbhakarna
KingStampy
Kumbhakarna
Level 155
God Stats
2W - 3L
1,752 SR
Queue Stats
266W - 222L
1,592 Elo+
Party 2
Artio
Artio
McSqiggle
Artio
Level 104
God Stats
0W - 1L
1,719 SR
Queue Stats
11W - 10L
1,576 Elo+
Party 2
Bacchus
Bacchus
Shadowblight
Bacchus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 146L
1,559 Elo+
Solo
Apollo
Apollo
Sintro
Apollo
Level 160
God Stats
0W - 1L
1,807 SR
Queue Stats
20W - 16L
1,544 Elo+
Party 2
Geb
Geb
coltonator9000
Geb
Level 122
God Stats
3W - 4L
1,566 SR
Queue Stats
206W - 200L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueHairTOP
Gilgamesh
20
5 / 4 / 18
12,899
717
16,432
21,952
20,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Eikon
Khepri
20
2 / 4 / 25
13,226
735
8,067
24,241
25,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
ShinwaRonin
Zhong Kui
19
3 / 3 / 23
12,103
672
22,369
14,324
18,690
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
tw1tch0
Ullr
20
9 / 3 / 19
12,846
714
30,210
13,844
7,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
ĐcUndead
Awilix
20
15 / 7 / 14
13,855
770
26,523
17,732
14,038
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KingStampy
Kumbhakarna
17
3 / 9 / 7
11,117
618
11,412
22,696
11,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
McSqiggle
Artio
18
6 / 7 / 11
11,218
623
11,405
29,300
28,472
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
Shadowblight
Bacchus
17
2 / 6 / 9
10,344
575
12,793
19,701
25,277
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Sintro
Apollo
20
7 / 7 / 7
12,985
721
26,795
22,218
11,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

17
3 / 6 / 11
10,667
593
12,469
23,115
30,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
66
34
Kills
21
21
Deaths
35
99
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlueHairTOP
Gilgamesh
5
4
18
3.5
W
Khepri
Eikon
Khepri
2
4
25
3.63
L
Kumbhakarna
KingStampy
Kumbhakarna
3
9
7
0.72
L
Artio
McSqiggle
Artio
6
7
11
1.64
L
Bacchus
Shadowblight
Bacchus
2
6
9
1.08
W
Zhong Kui
ShinwaRonin
Zhong Kui
3
3
23
4.83
L
Apollo
Sintro
Apollo
7
7
7
1.5
L
3
6
11
1.42
W
Ullr
tw1tch0
Ullr
9
3
19
6.17
W
Awilix
ĐcUndead
Awilix
15
7
14
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,601
Damage
74,874
92,093
Taken
117,030
86,819
Mitigated
107,394
26,712
Healing
38,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlueHairTOP
Gilgamesh
16,432
2,398
4,372
1,935
21,952
20,652
677
14,122
7,356
0
32,360
W
Khepri
Eikon
Khepri
8,067
240
3,807
5,529
24,241
25,504
207
7,956
13,633
21,415
0
L
Kumbhakarna
KingStampy
Kumbhakarna
11,412
671
589
2,399
22,696
11,886
0
8,163
14,533
26,619
0
L
Artio
McSqiggle
Artio
11,405
825
7,273
9,187
29,300
28,472
0
7,197
22,103
23,346
0
L
Bacchus
Shadowblight
Bacchus
12,793
1,277
1,865
2,756
19,701
25,277
0
4,419
15,282
18,580
0
W
Zhong Kui
ShinwaRonin
Zhong Kui
22,369
1,187
2,916
3,007
14,324
18,690
1,224
7,274
7,050
47,317
0
L
Apollo
Sintro
Apollo
26,795
19,946
2,293
7,805
22,218
11,488
295
5,407
16,811
0
54,195
L
12,469
1,517
1,883
2,171
23,115
30,271
0
5,250
17,865
20,890
0
W
Ullr
tw1tch0
Ullr
30,210
15,462
2,916
1,296
13,844
7,935
2,593
7,867
5,977
0
47,228
W
Awilix
ĐcUndead
Awilix
26,523
13,457
613
321
17,732
14,038
582
9,085
8,492
0
39,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,929
Gold Earned
56,331
170
Minions Killed
153
0
Camps Cleared
0
1,574,108
Distance Traveled
1,476,847
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,899
717
21
1
0
304,999
0
W
Khepri
13,226
735
35
2
0
330,396
1
L
Kumbhakarna
11,117
618
34
2
0
299,690
0
L
Artio
11,218
623
10
1
0
294,248
2
L
Bacchus
10,344
575
10
1
0
309,626
0
W
Zhong Kui
12,103
672
57
3
0
325,010
1
L
Apollo
12,985
721
79
4
0
283,418
0
L
Geb
10,667
593
20
1
0
289,865
1
W
Ullr
12,846
714
37
2
0
289,996
0
W
Awilix
13,855
770
20
1
0
323,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role