Player Matchup

Tiamat
Tiamat
ElkZaDoR
Tiamat
Level 69
God Stats
3W - 0L
1,447 SR
Queue Stats
15W - 19L
1,490 Elo+
Solo
Odin
Odin
Giyuu9642
Odin
Level 63
God Stats
4W - 7L
1,328 SR
Queue Stats
89W - 104L
1,277 Elo+
Solo
Neith
Neith
fsup61999
Neith
Level 24
God Stats
9W - 14L
1,523 SR
Queue Stats
46W - 95L
1,309 Elo+
Solo
Team Averages
Level 52
1,433 SR
1,359 Elo+

VS

Team Averages
Level 46
1,484 SR
1,295 Elo+
Tsukuyomi
Tsukuyomi
Amir gooran
Tsukuyomi
Level 102
God Stats
2W - 5L
1,456 SR
Queue Stats
9W - 12L
1,442 Elo+
Solo
Yemoja
Yemoja
Nickfury54
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,202 Elo+
Solo
Nu Wa
Nu Wa
VladimirCurse
Nu Wa
Level 17
God Stats
2W - 3L
1,497 SR
Queue Stats
16W - 18L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElkZaDoR
Tiamat
11
0 / 1 / 5
7,910
608
7,320
7,725
3,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
13
7 / 0 / 0
9,503
731
5,468
8,638
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
fsup61999
Neith
11
0 / 0 / 5
7,823
602
5,342
5,590
1,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amir gooran
Tsukuyomi
10
0 / 3 / 1
7,344
565
8,224
9,526
3,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Nickfury54
Yemoja
11
0 / 1 / 0
7,351
565
3,347
5,522
4,253
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 3 / 0
8,237
634
5,143
8,182
2,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Amir gooran
Tsukuyomi
0
3
1
0.17
W
Tiamat
ElkZaDoR
Tiamat
0
1
5
2.5
W
Odin
7
0
0
7
L
Yemoja
Nickfury54
Yemoja
0
1
0
0
L
1
3
0
0.33
W
Neith
fsup61999
Neith
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,130
Damage
16,714
21,953
Taken
23,230
11,217
Mitigated
10,396
8,665
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Amir gooran
Tsukuyomi
8,224
2,309
0
3,646
9,526
3,251
0
2,650
6,701
0
30,712
W
Tiamat
ElkZaDoR
Tiamat
7,320
869
0
3,441
7,725
3,827
0
2,681
5,044
39,838
0
W
Odin
5,468
1,179
879
3,391
8,638
5,457
0
2,981
5,657
0
33,052
L
Yemoja
Nickfury54
Yemoja
3,347
261
1,009
117
5,522
4,253
0
2,728
2,669
19,302
0
L
5,143
1,201
209
2,295
8,182
2,892
0
1,997
6,060
30,098
0
W
Neith
fsup61999
Neith
5,342
1,998
0
954
5,590
1,933
0
2,940
2,650
0
28,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
22,932
166
Minions Killed
133
0
Camps Cleared
0
693,844
Distance Traveled
606,710
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,344
565
35
3
0
244,570
1
W
Tiamat
7,910
608
59
5
0
228,598
0
W
Odin
9,503
731
53
4
0
257,820
2
L
Yemoja
7,351
565
36
3
0
181,886
4
L
Nu Wa
8,237
634
62
5
0
180,254
0
W
Neith
7,823
602
54
4
0
207,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role